FindosgParticle
Finds the osgParticle NodeKit from the OpenSceneGraph toolkit.
Note
In most cases, it's recommended to use the FindOpenSceneGraph module instead and list osgParticle as a component. This will automatically handle dependencies such as the OpenThreads and core osg libraries:
find_package(OpenSceneGraph COMPONENTS osgParticle)
This module is used internally by FindOpenSceneGraph to find the osgParticle NodeKit. It is not intended to be included directly during typical use of the find_package() command. However, it is available as a standalone module for advanced use cases where finer control over detection is needed. For example, to find the osgParticle explicitly or bypass automatic component detection:
find_package(osgParticle)
OpenSceneGraph and osgParticle headers are intended to be included in C++ project source code as:
example.cxx#include <osg/PositionAttitudeTransform> #include <osgParticle/FireEffect> // ...
When working with the OpenSceneGraph toolkit, other libraries such as OpenGL may also be required.
Result Variables
This module defines the following variables:
-
osgParticle_FOUND -
Added in version 3.3.
Boolean indicating whether the osgParticle NodeKit of the OpenSceneGraph toolkit was found.
-
OSGPARTICLE_LIBRARIES -
The libraries needed to link against to use the osgParticle NodeKit
-
OSGPARTICLE_LIBRARY -
A result variable that is set to the same value as the
OSGPARTICLE_LIBRARIESvariable.
Cache Variables
The following cache variables may also be set:
-
OSGPARTICLE_INCLUDE_DIR -
The include directory containing headers needed to use osgParticle NodeKit.
-
OSGPARTICLE_LIBRARY_DEBUG -
The path to the osgParticle debug library.
Hints
This module accepts the following variables:
-
OSGDIR -
Environment variable that can be set to help locate the OpenSceneGraph toolkit, including its osgParticle NodeKit, when installed in a custom location. It should point to the OpenSceneGraph installation prefix used when it was configured, built, and installed:
./configure --prefix=$OSGDIR.
Deprecated Variables
The following variables are provided for backward compatibility:
-
OSGPARTICLE_FOUND -
Deprecated since version 4.2: Use
osgParticle_FOUND, which has the same value.Boolean indicating whether the osgParticle NodeKit of the OpenSceneGraph toolkit was found.
Examples
Finding osgParticle explicitly with this module and creating an interface imported target that encapsulates its usage requirements for linking it to a project target:
find_package(osgParticle)
if(osgParticle_FOUND AND NOT TARGET osgParticle::osgParticle)
add_library(osgParticle::osgParticle INTERFACE IMPORTED)
set_target_properties(
osgParticle::osgParticle
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${OSGPARTICLE_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${OSGPARTICLE_LIBRARIES}"
)
endif()
target_link_libraries(example PRIVATE osgParticle::osgParticle)
See Also
- The
FindOpenSceneGraphmodule to find OpenSceneGraph toolkit.
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Licensed under the BSD 3-clause License.
https://cmake.org/cmake/help/latest/module/FindosgParticle.html