FindProducer
Note
Producer (also known as Open Producer) library originated from the osgProducer utility library in early versions of the OpenSceneGraph toolkit and was later developed into a standalone library. The osgProducer was eventually replaced by the osgViewer library, and the standalone Producer library became obsolete and is no longer maintained. For details about OpenSceneGraph usage, refer to the FindOpenSceneGraph module.
Finds the Producer library, a windowing and event handling library designed primarily for real-time graphics applications:
find_package(Producer [...])
Producer library headers are intended to be included in C++ project source code as:
example.cxx#include <Producer/CameraGroup>
Result Variables
This module defines the following variables:
-
Producer_FOUND -
Added in version 3.3.
Boolean indicating whether Producer was found.
Cache Variables
The following cache variables may also be set:
-
PRODUCER_INCLUDE_DIR -
The include directory containing headers needed to use Producer.
-
PRODUCER_LIBRARY -
The path to the Producer library needed to link against for usage.
Hints
This module accepts the following variables:
-
PRODUCER_DIR -
Environment variable that can be set to help locate a custom installation of the Producer library. It should point to the root directory where the Producer library was installed. This should match the installation prefix used when configuring and building Producer, such as with
./configure --prefix=$PRODUCER_DIR.
Because Producer was historically tightly integrated with OpenSceneGraph, this module also accepts the following environment variables as equivalents to PRODUCER_DIR for convenience to specify common installation root for multiple OpenSceneGraph-related libraries at once:
-
OSGDIR -
Environment variable treated the same as
PRODUCER_DIR. -
OSG_DIR -
Environment variable treated the same as
PRODUCER_DIR.
Deprecated Variables
The following variables are provided for backward compatibility:
-
PRODUCER_FOUND -
Deprecated since version 4.2: Use
Producer_FOUND, which has the same value.Boolean indicating whether Producer was found.
Examples
Finding the Producer library and creating an imported target that encapsulates its usage requirements for linking to a project target:
find_package(Producer)
if(Producer_FOUND AND NOT TARGET Producer::Producer)
add_library(Producer::Producer INTERFACE IMPORTED)
set_target_properties(
Producer::Producer
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${PRODUCER_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${PRODUCER_LIBRARY}"
)
endif()
target_link_libraries(example PRIVATE Producer::Producer)
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Licensed under the BSD 3-clause License.
https://cmake.org/cmake/help/latest/module/FindProducer.html