Spec-Zone.ru › LÖVE

SpriteBatch:getBufferSize

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Gets the maximum number of sprites the SpriteBatch can hold.

Function

Synopsis

size = SpriteBatch:getBufferSize( )

Arguments

None.

Returns

number size
The maximum number of sprites the batch can hold.

See Also

  • SpriteBatch
  • SpriteBatch:setBufferSize
  • SpriteBatch:getCount

© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/SpriteBatch:getBufferSize

Spec-Zone.ru

Настройки Оффлайн Что нового Помощь О нас
Spec-Zone .ru
спецификации, руководства, описания, API