MapEventType
MapEventType =
object
MapEventType - a mapping between the event name and the event value. These events are used with the Map.on method. When using a layerId with Map.on method, please refer to MapLayerEventType. The following example can be used for all the events.
Example
// Initialize the map
let map = new Map({ // map options });
// Set an event listener
map.on('the-event-name', () => {
console.log('An event has occurred!');
});
Properties
boxzoomcancel
boxzoomcancel:
MapBoxZoomEvent
Fired when the user cancels a "box zoom" interaction, or when the bounding box does not meet the minimum size threshold. See BoxZoomHandler.
boxzoomend
boxzoomend:
MapBoxZoomEvent
Fired when a "box zoom" interaction ends. See BoxZoomHandler.
boxzoomstart
boxzoomstart:
MapBoxZoomEvent
Fired when a "box zoom" interaction starts. See BoxZoomHandler.
click
click:
MapMouseEvent
Fired when a pointing device (usually a mouse) is pressed and released at the same point on the map.
See
contextmenu
contextmenu:
MapMouseEvent
Fired when the right button of the mouse is clicked or the context menu key is pressed within the map.
cooperativegestureprevented
cooperativegestureprevented:
MapLibreEvent<WheelEvent|TouchEvent> &object
Fired whenever the cooperativeGestures option prevents a gesture from being handled by the map. This is useful for showing your own UI when this happens.
Type Declaration
gestureType
gestureType:
"wheel_zoom"|"touch_pan"
data
data:
MapSourceDataEvent|MapStyleDataEvent
Fired when any map data loads or changes. See MapSourceDataEvent and MapStyleDataEvent for more information.
See
Display HTML clusters with custom properties
dataabort
dataabort:
MapSourceDataEvent
Fired when a request for one of the map's sources' tiles or data is aborted.
dataloading
dataloading:
MapSourceDataEvent|MapStyleDataEvent
Fired when any map data (style, source, tile, etc) begins loading or changing asynchronously. All dataloading events are followed by a data, dataabort or error event.
dblclick
dblclick:
MapMouseEvent
Fired when a pointing device (usually a mouse) is pressed and released twice at the same point on the map in rapid succession.
Note
Under normal conditions, this event will be preceded by two click events.
drag
drag:
MapMovementEvent
Fired repeatedly during a "drag to pan" interaction. See DragPanHandler.
dragend
dragend:
MapMovementEvent
Fired when a "drag to pan" interaction ends. See DragPanHandler.
See
dragstart
dragstart:
MapMovementEvent
Fired when a "drag to pan" interaction starts. See DragPanHandler.
error
error:
ErrorEvent
Fired when an error occurs. This is GL JS's primary error reporting mechanism. We use an event instead of throw to better accommodate asynchronous operations. If no listeners are bound to the error event, the error will be printed to the console.
idle
idle:
MapLibreEvent
Fired after the last frame rendered before the map enters an "idle" state:
- No camera transitions are in progress
- All currently requested tiles have loaded
- All fade/transition animations have completed
load
load:
MapLibreEvent
Fired immediately after all necessary resources have been downloaded and the first visually complete rendering of the map has occurred.
See
mousedown
mousedown:
MapMouseEvent
Fired when a pointing device (usually a mouse) is pressed within the map.
See
mousemove
mousemove:
MapMouseEvent
Fired when a pointing device (usually a mouse) is moved while the cursor is inside the map. As you move the cursor across the map, the event will fire every time the cursor changes position within the map.
See
- Get coordinates of the mouse pointer
- Highlight features under the mouse pointer
- Display a popup on over
mouseout
mouseout:
MapMouseEvent
Fired when a point device (usually a mouse) leaves the map's canvas.
mouseover
mouseover:
MapMouseEvent
Fired when a pointing device (usually a mouse) is moved within the map. As you move the cursor across a web page containing a map, the event will fire each time it enters the map or any child elements.
See
- Get coordinates of the mouse pointer
- Highlight features under the mouse pointer
- Display a popup on hover
mouseup
mouseup:
MapMouseEvent
Fired when a pointing device (usually a mouse) is released within the map.
See
move
move:
MapMovementEvent
Fired repeatedly during an animated transition from one view to another, as the result of either user interaction or methods such as Map.flyTo.
See
Display HTML clusters with custom properties
moveend
moveend:
MapMovementEvent
Fired just after the map completes a transition from one view to another, as the result of either user interaction or methods such as Map.jumpTo.
See
Display HTML clusters with custom properties
movestart
movestart:
MapMovementEvent
Fired just before the map begins a transition from one view to another, as the result of either user interaction or methods such as Map.jumpTo.
pitch
pitch:
MapMovementEvent
Fired repeatedly during the map's pitch (tilt) animation between one state and another as the result of either user interaction or methods such as Map.flyTo.
pitchend
pitchend:
MapMovementEvent
Fired immediately after the map's pitch (tilt) finishes changing as the result of either user interaction or methods such as Map.flyTo.
pitchstart
pitchstart:
MapMovementEvent
Fired whenever the map's pitch (tilt) begins a change as the result of either user interaction or methods such as Map.flyTo .
projectiontransition
projectiontransition:
MapProjectionEvent
Fired when map's projection is modified in other ways than by map being moved.
remove
remove:
MapLibreEvent
Fired immediately after the map has been removed with Map.remove.
render
render:
MapLibreEvent
Fired whenever the map is drawn to the screen, as the result of
- a change to the map's position, zoom, pitch, or bearing
- a change to the map's style
- a change to a GeoJSON source
- the loading of a vector tile, GeoJSON file, glyph, or sprite
resize
resize:
MapLibreEvent
Fired immediately after the map has been resized.
roll
roll:
MapMovementEvent
Fired repeatedly during the map's roll animation between one state and another as the result of either user interaction or methods such as Map.flyTo.
rollend
rollend:
MapMovementEvent
Fired immediately after the map's roll finishes changing as the result of either user interaction or methods such as Map.flyTo.
rollstart
rollstart:
MapMovementEvent
Fired whenever the map's roll begins a change as the result of either user interaction or methods such as Map.flyTo.
rotate
rotate:
MapMovementEvent
Fired repeatedly during a "drag to rotate" interaction. See DragRotateHandler.
rotateend
rotateend:
MapMovementEvent
Fired when a "drag to rotate" interaction ends. See DragRotateHandler.
rotatestart
rotatestart:
MapMovementEvent
Fired when a "drag to rotate" interaction starts. See DragRotateHandler.
sourcedata
sourcedata:
MapSourceDataEvent
Fired when one of the map's sources loads or changes, including if a tile belonging to a source loads or changes.
sourcedataabort
sourcedataabort:
MapSourceDataEvent
Fired when a request for one of the map's sources' data is aborted.
sourcedataloading
sourcedataloading:
MapSourceDataEvent
Fired when one of the map's sources begins loading or changing asynchronously. All sourcedataloading events are followed by a sourcedata, sourcedataabort or error event.
style.load
style.load:
MapStyleLoadEvent
Fired once the map's style has fully loaded or changed, after all necessary resources referenced by the style have been requested.
styledata
styledata:
MapStyleDataEvent
Fired when the map's style loads or changes.
styledataloading
styledataloading:
MapStyleDataEvent
Fired when the map's style begins loading or changing asynchronously. All styledataloading events are followed by a styledata or error event.
styleimagemissing
styleimagemissing:
MapStyleImageMissingEvent
Fired when an icon or pattern needed by the style is missing and no missing style image resolver supplies it. To load or generate images on demand, use Map.setMissingStyleImageResolver. Event listeners cannot resolve the missing image for the current request.
See
Generate and add a missing icon to the map
terrain
terrain:
MapTerrainEvent
Fired when terrain is changed
touchcancel
touchcancel:
MapTouchEvent
Fired when a touchcancel event occurs within the map.
touchend
touchend:
MapTouchEvent
Fired when a touchend event occurs within the map.
See
touchmove
touchmove:
MapTouchEvent
Fired when a touchmove event occurs within the map.
See
touchstart
touchstart:
MapTouchEvent
Fired when a touchstart event occurs within the map.
See
webglcontextlost
webglcontextlost:
MapContextEvent
Fired when the WebGL context is lost.
webglcontextrestored
webglcontextrestored:
MapContextEvent
Fired when the WebGL context is restored.
wheel
wheel:
MapWheelEvent
Fired when a wheel event occurs within the map.
zoom
zoom:
MapMovementEvent
Fired repeatedly during an animated transition from one zoom level to another, as the result of either user interaction or methods such as Map.flyTo.
zoomend
zoomend:
MapMovementEvent
Fired just after the map completes a transition from one zoom level to another, as the result of either user interaction or methods such as Map.flyTo.
zoomstart
zoomstart:
MapMovementEvent
Fired just before the map begins a transition from one zoom level to another, as the result of either user interaction or methods such as Map.flyTo.
© MapLibre contributors
Licensed under the 3-Clause BSD License.
https://maplibre.org/maplibre-gl-js/docs/API/type-aliases/MapEventType/