Class LabelSkin
- All Implemented Interfaces:
Skin<Label>
public class LabelSkin
extends LabeledSkinBase<Label> Default skin implementation for the
Label control.- Since:
- 9
- See Also:
Label
Constructor Summary
Method Summary
Methods declared in class javafx.scene.control.skin.LabeledSkinBase
computeMinWidth, layoutChildren, layoutLabelInArea, layoutLabelInArea, updateChildren
Methods declared in class javafx.scene.control.SkinBase
computeBaselineOffset, computeMaxHeight, computeMaxWidth, computeMinHeight, computePrefHeight, computePrefWidth, consumeMouseEvents, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, queryAccessibleAttribute, registerChangeListener, registerInvalidationListener, registerListChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners, unregisterInvalidationListeners, unregisterListChangeListeners
Methods declared in class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods declared in interface javafx.scene.control.Skin
dispose, getNode, getSkinnable
Constructor Details
LabelSkin
public LabelSkin(Label control)
Creates a new LabelSkin instance, installing the necessary child nodes into the Control
children list.- Parameters:
-
control- The control that this skin should be installed onto.
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Documentation extracted from JavaFX API Documentation.
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