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Class RotateTransition

java.lang.Object
javafx.animation.Animation
javafx.animation.Transition
javafx.animation.RotateTransition
public final class RotateTransition
extends Transition
This Transition creates a rotation animation that spans its duration. This is done by updating the rotate variable of the node at regular interval. The angle value is specified in degrees.

It starts from the fromAngle if provided else uses the node's rotate value.

It stops at the toAngle value if provided else it will use start value plus byAngle.

The toAngle takes precedence if both toAngle and byAngle are specified.

Code Segment Example:

 
 import javafx.scene.shape.*;
 import javafx.animation.*;

 ...

     Rectangle rect = new Rectangle (100, 40, 100, 100);
     rect.setArcHeight(50);
     rect.setArcWidth(50);
     rect.setFill(Color.VIOLET);

     RotateTransition rt = new RotateTransition(Duration.millis(3000), rect);
     rt.setByAngle(180);
     rt.setCycleCount(4);
     rt.setAutoReverse(true);

     rt.play();

 ...

 
 
Since:
JavaFX 2.0
See Also:
Transition, Animation

Property Summary

Properties
Type Property Description
ObjectProperty<Point3D> axis
Specifies the axis of rotation for this RotateTransition.
DoubleProperty byAngle
Specifies the incremented stop angle value, from the start, of this RotateTransition.
ObjectProperty<Duration> duration
The duration of this RotateTransition.
DoubleProperty fromAngle
Specifies the start angle value for this RotateTransition.
ObjectProperty<Node> node
The target node of this RotateTransition.
DoubleProperty toAngle
Specifies the stop angle value for this RotateTransition.

Properties declared in class javafx.animation.Transition

interpolator

Properties declared in class javafx.animation.Animation

autoReverse, currentRate, currentTime, cycleCount, cycleDuration, delay, onFinished, rate, status, totalDuration

Nested Class Summary

Nested classes/interfaces declared in class javafx.animation.Animation

Animation.Status

Field Summary

Fields declared in class javafx.animation.Animation

INDEFINITE

Constructor Summary

Constructors
Constructor Description
RotateTransition()
The constructor of RotateTransition
RotateTransition​(Duration duration)
The constructor of RotateTransition
RotateTransition​(Duration duration, Node node)
The constructor of RotateTransition

Method Summary

Modifier and Type Method Description
ObjectProperty<Point3D> axisProperty()
Specifies the axis of rotation for this RotateTransition.
DoubleProperty byAngleProperty()
Specifies the incremented stop angle value, from the start, of this RotateTransition.
ObjectProperty<Duration> durationProperty()
The duration of this RotateTransition.
DoubleProperty fromAngleProperty()
Specifies the start angle value for this RotateTransition.
Point3D getAxis()
Gets the value of the property axis.
double getByAngle()
Gets the value of the property byAngle.
Duration getDuration()
Gets the value of the property duration.
double getFromAngle()
Gets the value of the property fromAngle.
Node getNode()
Gets the value of the property node.
double getToAngle()
Gets the value of the property toAngle.
ObjectProperty<Node> nodeProperty()
The target node of this RotateTransition.
void setAxis​(Point3D value)
Sets the value of the property axis.
void setByAngle​(double value)
Sets the value of the property byAngle.
void setDuration​(Duration value)
Sets the value of the property duration.
void setFromAngle​(double value)
Sets the value of the property fromAngle.
void setNode​(Node value)
Sets the value of the property node.
void setToAngle​(double value)
Sets the value of the property toAngle.
DoubleProperty toAngleProperty()
Specifies the stop angle value for this RotateTransition.

Methods declared in class javafx.animation.Transition

getCachedInterpolator, getInterpolator, getParentTargetNode, interpolate, interpolatorProperty, setInterpolator

Methods declared in class javafx.animation.Animation

autoReverseProperty, currentRateProperty, currentTimeProperty, cycleCountProperty, cycleDurationProperty, delayProperty, getCuePoints, getCurrentRate, getCurrentTime, getCycleCount, getCycleDuration, getDelay, getOnFinished, getRate, getStatus, getTargetFramerate, getTotalDuration, isAutoReverse, jumpTo, jumpTo, onFinishedProperty, pause, play, playFrom, playFrom, playFromStart, rateProperty, setAutoReverse, setCycleCount, setCycleDuration, setDelay, setOnFinished, setRate, setStatus, statusProperty, stop, totalDurationProperty

Methods declared in class java.lang.Object

clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

Property Details

node

public final ObjectProperty<Node> nodeProperty
The target node of this RotateTransition.

It is not possible to change the target node of a running RotateTransition. If the value of node is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

See Also:
getNode(), setNode(Node)

duration

public final ObjectProperty<Duration> durationProperty
The duration of this RotateTransition.

It is not possible to change the duration of a running RotateTransition. If the value of duration is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Note: While the unit of duration is a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower than Duration.ZERO will result in IllegalArgumentException.

Default value:
400ms
See Also:
getDuration(), setDuration(Duration)

axis

public final ObjectProperty<Point3D> axisProperty
Specifies the axis of rotation for this RotateTransition. Use node.rotationAxis for axis of rotation if this axis is null.

It is not possible to change the axis of a running RotateTransition. If the value of axis is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Default value:
null
See Also:
getAxis(), setAxis(Point3D)

fromAngle

public final DoubleProperty fromAngleProperty
Specifies the start angle value for this RotateTransition.

It is not possible to change fromAngle of a running RotateTransition. If the value of fromAngle is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Default value:
Double.NaN
See Also:
getFromAngle(), setFromAngle(double)

toAngle

public final DoubleProperty toAngleProperty
Specifies the stop angle value for this RotateTransition.

It is not possible to change toAngle of a running RotateTransition. If the value of toAngle is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Default value:
Double.NaN
See Also:
getToAngle(), setToAngle(double)

byAngle

public final DoubleProperty byAngleProperty
Specifies the incremented stop angle value, from the start, of this RotateTransition.

It is not possible to change byAngle of a running RotateTransition. If the value of byAngle is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

See Also:
getByAngle(), setByAngle(double)

Constructor Details

RotateTransition

public RotateTransition(Duration duration, Node node)
The constructor of RotateTransition
Parameters:
duration - The duration of the RotateTransition
node - The node which will be rotated

RotateTransition

public RotateTransition(Duration duration)
The constructor of RotateTransition
Parameters:
duration - The duration of the RotateTransition

RotateTransition

public RotateTransition()
The constructor of RotateTransition

Method Details

setNode

public final void setNode(Node value)
Sets the value of the property node.
Property description:
The target node of this RotateTransition.

It is not possible to change the target node of a running RotateTransition. If the value of node is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

getNode

public final Node getNode()
Gets the value of the property node.
Property description:
The target node of this RotateTransition.

It is not possible to change the target node of a running RotateTransition. If the value of node is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

nodeProperty

public final ObjectProperty<Node> nodeProperty()
The target node of this RotateTransition.

It is not possible to change the target node of a running RotateTransition. If the value of node is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

See Also:
getNode(), setNode(Node)

setDuration

public final void setDuration(Duration value)
Sets the value of the property duration.
Property description:
The duration of this RotateTransition.

It is not possible to change the duration of a running RotateTransition. If the value of duration is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Note: While the unit of duration is a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower than Duration.ZERO will result in IllegalArgumentException.

Default value:
400ms

getDuration

public final Duration getDuration()
Gets the value of the property duration.
Property description:
The duration of this RotateTransition.

It is not possible to change the duration of a running RotateTransition. If the value of duration is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Note: While the unit of duration is a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower than Duration.ZERO will result in IllegalArgumentException.

Default value:
400ms

durationProperty

public final ObjectProperty<Duration> durationProperty()
The duration of this RotateTransition.

It is not possible to change the duration of a running RotateTransition. If the value of duration is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Note: While the unit of duration is a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower than Duration.ZERO will result in IllegalArgumentException.

Default value:
400ms
See Also:
getDuration(), setDuration(Duration)

setAxis

public final void setAxis(Point3D value)
Sets the value of the property axis.
Property description:
Specifies the axis of rotation for this RotateTransition. Use node.rotationAxis for axis of rotation if this axis is null.

It is not possible to change the axis of a running RotateTransition. If the value of axis is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Default value:
null

getAxis

public final Point3D getAxis()
Gets the value of the property axis.
Property description:
Specifies the axis of rotation for this RotateTransition. Use node.rotationAxis for axis of rotation if this axis is null.

It is not possible to change the axis of a running RotateTransition. If the value of axis is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Default value:
null

axisProperty

public final ObjectProperty<Point3D> axisProperty()
Specifies the axis of rotation for this RotateTransition. Use node.rotationAxis for axis of rotation if this axis is null.

It is not possible to change the axis of a running RotateTransition. If the value of axis is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Default value:
null
See Also:
getAxis(), setAxis(Point3D)

setFromAngle

public final void setFromAngle(double value)
Sets the value of the property fromAngle.
Property description:
Specifies the start angle value for this RotateTransition.

It is not possible to change fromAngle of a running RotateTransition. If the value of fromAngle is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Default value:
Double.NaN

getFromAngle

public final double getFromAngle()
Gets the value of the property fromAngle.
Property description:
Specifies the start angle value for this RotateTransition.

It is not possible to change fromAngle of a running RotateTransition. If the value of fromAngle is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Default value:
Double.NaN

fromAngleProperty

public final DoubleProperty fromAngleProperty()
Specifies the start angle value for this RotateTransition.

It is not possible to change fromAngle of a running RotateTransition. If the value of fromAngle is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Default value:
Double.NaN
See Also:
getFromAngle(), setFromAngle(double)

setToAngle

public final void setToAngle(double value)
Sets the value of the property toAngle.
Property description:
Specifies the stop angle value for this RotateTransition.

It is not possible to change toAngle of a running RotateTransition. If the value of toAngle is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Default value:
Double.NaN

getToAngle

public final double getToAngle()
Gets the value of the property toAngle.
Property description:
Specifies the stop angle value for this RotateTransition.

It is not possible to change toAngle of a running RotateTransition. If the value of toAngle is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Default value:
Double.NaN

toAngleProperty

public final DoubleProperty toAngleProperty()
Specifies the stop angle value for this RotateTransition.

It is not possible to change toAngle of a running RotateTransition. If the value of toAngle is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

Default value:
Double.NaN
See Also:
getToAngle(), setToAngle(double)

setByAngle

public final void setByAngle(double value)
Sets the value of the property byAngle.
Property description:
Specifies the incremented stop angle value, from the start, of this RotateTransition.

It is not possible to change byAngle of a running RotateTransition. If the value of byAngle is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

getByAngle

public final double getByAngle()
Gets the value of the property byAngle.
Property description:
Specifies the incremented stop angle value, from the start, of this RotateTransition.

It is not possible to change byAngle of a running RotateTransition. If the value of byAngle is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

byAngleProperty

public final DoubleProperty byAngleProperty()
Specifies the incremented stop angle value, from the start, of this RotateTransition.

It is not possible to change byAngle of a running RotateTransition. If the value of byAngle is changed for a running RotateTransition, the animation has to be stopped and started again to pick up the new value.

See Also:
getByAngle(), setByAngle(double)

© 2008, 2025, Oracle and/or its affiliates. All rights reserved.
Documentation extracted from JavaFX API Documentation.
Licensed under the GNU General Public License, version 2, with the Classpath Exception.
Java, JavaFX and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.

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