Class Lighting
java.lang.Object
javafx.scene.effect.Effect
javafx.scene.effect.Lighting
public class Lighting
extends Effect An effect that simulates a light source shining on the given content, which can be used to give flat objects a more realistic, three-dimensional appearance.
Example:
Light.Distant light = new Light.Distant();
light.setAzimuth(-135.0);
Lighting lighting = new Lighting();
lighting.setLight(light);
lighting.setSurfaceScale(5.0);
Text text = new Text();
text.setText("JavaFX!");
text.setFill(Color.STEELBLUE);
text.setFont(Font.font(null, FontWeight.BOLD, 60));
text.setX(10.0);
text.setY(10.0);
text.setTextOrigin(VPos.TOP);
text.setEffect(lighting);
The code above produces the following:
- Since:
- JavaFX 2.0
Property Summary
| Type | Property | Description |
|---|---|---|
ObjectProperty<Effect> | bumpInput | The optional bump map input. |
ObjectProperty<Effect> | contentInput | The content input for this Effect. |
DoubleProperty | diffuseConstant | The diffuse constant. |
ObjectProperty<Light> | light | The light source for this Lighting effect. |
DoubleProperty | specularConstant | The specular constant. |
DoubleProperty | specularExponent | The specular exponent. |
DoubleProperty | surfaceScale | The surface scale factor. |
Constructor Summary
Method Summary
| Modifier and Type | Method | Description |
|---|---|---|
ObjectProperty<Effect> | bumpInputProperty() | The optional bump map input. |
ObjectProperty<Effect> | contentInputProperty() | The content input for this Effect. |
DoubleProperty | diffuseConstantProperty() | The diffuse constant. |
Effect | getBumpInput() | Gets the value of the property bumpInput. |
Effect | getContentInput() | Gets the value of the property contentInput. |
double | getDiffuseConstant() | Gets the value of the property diffuseConstant. |
Light | getLight() | Gets the value of the property light. |
double | getSpecularConstant() | Gets the value of the property specularConstant. |
double | getSpecularExponent() | Gets the value of the property specularExponent. |
double | getSurfaceScale() | Gets the value of the property surfaceScale. |
ObjectProperty<Light> | lightProperty() | The light source for this Lighting effect. |
void | setBumpInput(Effect value) | Sets the value of the property bumpInput. |
void | setContentInput(Effect value) | Sets the value of the property contentInput. |
void | setDiffuseConstant(double value) | Sets the value of the property diffuseConstant. |
void | setLight(Light value) | Sets the value of the property light. |
void | setSpecularConstant(double value) | Sets the value of the property specularConstant. |
void | setSpecularExponent(double value) | Sets the value of the property specularExponent. |
void | setSurfaceScale(double value) | Sets the value of the property surfaceScale. |
DoubleProperty | specularConstantProperty() | The specular constant. |
DoubleProperty | specularExponentProperty() | The specular exponent. |
DoubleProperty | surfaceScaleProperty() | The surface scale factor. |
Property Details
light
public final ObjectProperty<Light> lightProperty
The light source for this
Lighting effect.- See Also:
-
getLight(),setLight(Light)
bumpInput
public final ObjectProperty<Effect> bumpInputProperty
The optional bump map input. If not specified, a bump map will be automatically generated from the default input. If set to
null, or left unspecified, a graphical image of the Node to which the Effect is attached will be used to generate a default bump map.- Default value:
- a Shadow effect with a radius of 10
- See Also:
-
getBumpInput(),setBumpInput(Effect)
contentInput
public final ObjectProperty<Effect> contentInputProperty
The content input for this
Effect. If set to null, or left unspecified, a graphical image of the Node to which the Effect is attached will be used as the input.- Default value:
- null
- See Also:
-
getContentInput(),setContentInput(Effect)
diffuseConstant
public final DoubleProperty diffuseConstantProperty
The diffuse constant.
Min: 0.0
Max: 2.0
Default: 1.0
Identity: n/a
- Default value:
- 1.0
- See Also:
-
getDiffuseConstant(),setDiffuseConstant(double)
specularConstant
public final DoubleProperty specularConstantProperty
The specular constant.
Min: 0.0
Max: 2.0
Default: 0.3
Identity: n/a
- Default value:
- 0.3
- See Also:
-
getSpecularConstant(),setSpecularConstant(double)
specularExponent
public final DoubleProperty specularExponentProperty
The specular exponent.
Min: 0.0
Max: 40.0
Default: 20.0
Identity: n/a
- Default value:
- 20.0
- See Also:
-
getSpecularExponent(),setSpecularExponent(double)
surfaceScale
public final DoubleProperty surfaceScaleProperty
The surface scale factor.
Min: 0.0
Max: 10.0
Default: 1.5
Identity: n/a
- Default value:
- 1.5
- See Also:
-
getSurfaceScale(),setSurfaceScale(double)
Constructor Details
Lighting
public Lighting()
Creates a new instance of Lighting with default parameters.
Lighting
public Lighting(Light light)
Creates a new instance of Lighting with the specified light.
- Parameters:
-
light- the light source for thisLightingeffect - Since:
- JavaFX 2.1
Method Details
setLight
public final void setLight(Light value)
Sets the value of the property light.
- Property description:
- The light source for this
Lightingeffect.
getLight
public final Light getLight()
Gets the value of the property light.
- Property description:
- The light source for this
Lightingeffect.
lightProperty
public final ObjectProperty<Light> lightProperty()
The light source for this
Lighting effect.- See Also:
-
getLight(),setLight(Light)
setBumpInput
public final void setBumpInput(Effect value)
Sets the value of the property bumpInput.
- Property description:
- The optional bump map input. If not specified, a bump map will be automatically generated from the default input. If set to
null, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used to generate a default bump map. - Default value:
- a Shadow effect with a radius of 10
getBumpInput
public final Effect getBumpInput()
Gets the value of the property bumpInput.
- Property description:
- The optional bump map input. If not specified, a bump map will be automatically generated from the default input. If set to
null, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used to generate a default bump map. - Default value:
- a Shadow effect with a radius of 10
bumpInputProperty
public final ObjectProperty<Effect> bumpInputProperty()
The optional bump map input. If not specified, a bump map will be automatically generated from the default input. If set to
null, or left unspecified, a graphical image of the Node to which the Effect is attached will be used to generate a default bump map.- Default value:
- a Shadow effect with a radius of 10
- See Also:
-
getBumpInput(),setBumpInput(Effect)
setContentInput
public final void setContentInput(Effect value)
Sets the value of the property contentInput.
- Property description:
- The content input for this
Effect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input. - Default value:
- null
getContentInput
public final Effect getContentInput()
Gets the value of the property contentInput.
- Property description:
- The content input for this
Effect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input. - Default value:
- null
contentInputProperty
public final ObjectProperty<Effect> contentInputProperty()
The content input for this
Effect. If set to null, or left unspecified, a graphical image of the Node to which the Effect is attached will be used as the input.- Default value:
- null
- See Also:
-
getContentInput(),setContentInput(Effect)
setDiffuseConstant
public final void setDiffuseConstant(double value)
Sets the value of the property diffuseConstant.
- Property description:
- The diffuse constant.
Min: 0.0 Max: 2.0 Default: 1.0 Identity: n/a - Default value:
- 1.0
getDiffuseConstant
public final double getDiffuseConstant()
Gets the value of the property diffuseConstant.
- Property description:
- The diffuse constant.
Min: 0.0 Max: 2.0 Default: 1.0 Identity: n/a - Default value:
- 1.0
diffuseConstantProperty
public final DoubleProperty diffuseConstantProperty()
The diffuse constant.
Min: 0.0
Max: 2.0
Default: 1.0
Identity: n/a
- Default value:
- 1.0
- See Also:
-
getDiffuseConstant(),setDiffuseConstant(double)
setSpecularConstant
public final void setSpecularConstant(double value)
Sets the value of the property specularConstant.
- Property description:
- The specular constant.
Min: 0.0 Max: 2.0 Default: 0.3 Identity: n/a - Default value:
- 0.3
getSpecularConstant
public final double getSpecularConstant()
Gets the value of the property specularConstant.
- Property description:
- The specular constant.
Min: 0.0 Max: 2.0 Default: 0.3 Identity: n/a - Default value:
- 0.3
specularConstantProperty
public final DoubleProperty specularConstantProperty()
The specular constant.
Min: 0.0
Max: 2.0
Default: 0.3
Identity: n/a
- Default value:
- 0.3
- See Also:
-
getSpecularConstant(),setSpecularConstant(double)
setSpecularExponent
public final void setSpecularExponent(double value)
Sets the value of the property specularExponent.
- Property description:
- The specular exponent.
Min: 0.0 Max: 40.0 Default: 20.0 Identity: n/a - Default value:
- 20.0
getSpecularExponent
public final double getSpecularExponent()
Gets the value of the property specularExponent.
- Property description:
- The specular exponent.
Min: 0.0 Max: 40.0 Default: 20.0 Identity: n/a - Default value:
- 20.0
specularExponentProperty
public final DoubleProperty specularExponentProperty()
The specular exponent.
Min: 0.0
Max: 40.0
Default: 20.0
Identity: n/a
- Default value:
- 20.0
- See Also:
-
getSpecularExponent(),setSpecularExponent(double)
setSurfaceScale
public final void setSurfaceScale(double value)
Sets the value of the property surfaceScale.
- Property description:
- The surface scale factor.
Min: 0.0 Max: 10.0 Default: 1.5 Identity: n/a - Default value:
- 1.5
getSurfaceScale
public final double getSurfaceScale()
Gets the value of the property surfaceScale.
- Property description:
- The surface scale factor.
Min: 0.0 Max: 10.0 Default: 1.5 Identity: n/a - Default value:
- 1.5
surfaceScaleProperty
public final DoubleProperty surfaceScaleProperty()
The surface scale factor.
Min: 0.0
Max: 10.0
Default: 1.5
Identity: n/a
- Default value:
- 1.5
- See Also:
-
getSurfaceScale(),setSurfaceScale(double)
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Documentation extracted from JavaFX API Documentation.
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