Class Shadow
java.lang.Object
javafx.scene.effect.Effect
javafx.scene.effect.Shadow
public class Shadow
extends Effect An effect which creates a monochrome duplicate of an input with blurry edges. This effect is primarily used along with its default black color for purposes of combining it with the original to create a shadow. It can also be used with a light color and combined with an original to create a glow effect. The
DropShadow effect is a utility effect which automatically combines this Shadow effect with an original graphic for ease of adding a shadow to an existing scene graph Node with a single effect.- Since:
- JavaFX 2.0
Property Summary
| Type | Property | Description |
|---|---|---|
ObjectProperty<BlurType> | blurType | The algorithm used to blur the shadow. |
ObjectProperty<Color> | color | The shadow Color. |
DoubleProperty | height | The vertical size of the shadow blur kernel. |
ObjectProperty<Effect> | input | The input for this Effect. |
DoubleProperty | radius | The radius of the shadow blur kernel. |
DoubleProperty | width | The horizontal size of the shadow blur kernel. |
Constructor Summary
| Constructor | Description |
|---|---|
Shadow() | Creates a new instance of Shadow with default parameters. |
Shadow(double radius,
Color color) | Creates a new instance of Shadow with specified radius and color. |
Shadow(BlurType blurType,
Color color,
double radius) | Creates a new instance of Shadow with the specified blurType, color, radius. |
Method Summary
| Modifier and Type | Method | Description |
|---|---|---|
ObjectProperty<BlurType> | blurTypeProperty() | The algorithm used to blur the shadow. |
ObjectProperty<Color> | colorProperty() | The shadow Color. |
BlurType | getBlurType() | Gets the value of the property blurType. |
Color | getColor() | Gets the value of the property color. |
double | getHeight() | Gets the value of the property height. |
Effect | getInput() | Gets the value of the property input. |
double | getRadius() | Gets the value of the property radius. |
double | getWidth() | Gets the value of the property width. |
DoubleProperty | heightProperty() | The vertical size of the shadow blur kernel. |
ObjectProperty<Effect> | inputProperty() | The input for this Effect. |
DoubleProperty | radiusProperty() | The radius of the shadow blur kernel. |
void | setBlurType(BlurType value) | Sets the value of the property blurType. |
void | setColor(Color value) | Sets the value of the property color. |
void | setHeight(double value) | Sets the value of the property height. |
void | setInput(Effect value) | Sets the value of the property input. |
void | setRadius(double value) | Sets the value of the property radius. |
void | setWidth(double value) | Sets the value of the property width. |
DoubleProperty | widthProperty() | The horizontal size of the shadow blur kernel. |
Property Details
input
public final ObjectProperty<Effect> inputProperty
The input for this
Effect. If set to null, or left unspecified, a graphical image of the Node to which the Effect is attached will be used as the input.- Default value:
- null
- See Also:
-
getInput(),setInput(Effect)
radius
public final DoubleProperty radiusProperty
The radius of the shadow blur kernel. This attribute controls the distance that the shadow is spread to each side of the source pixels. Setting the radius is equivalent to setting both the
width and height attributes to a value of (2 * radius + 1).
Min: 0.0
Max: 127.0
Default: 10.0
Identity: 0.0
- Default value:
- 10.0
- See Also:
-
getRadius(),setRadius(double)
width
public final DoubleProperty widthProperty
The horizontal size of the shadow blur kernel. This attribute controls the horizontal size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than
1.0 are not distributed beyond the original pixel and so have no blurring effect on the shadow.
Min: 0.0
Max: 255.0
Default: 21.0
Identity: <1.0
- Default value:
- 21.0
- See Also:
-
getWidth(),setWidth(double)
height
public final DoubleProperty heightProperty
The vertical size of the shadow blur kernel. This attribute controls the vertical size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than
1.0 are not distributed beyond the original pixel and so have no blurring effect on the shadow.
Min: 0.0
Max: 255.0
Default: 21.0
Identity: <1.0
- Default value:
- 21.0
- See Also:
-
getHeight(),setHeight(double)
blurType
public final ObjectProperty<BlurType> blurTypeProperty
The algorithm used to blur the shadow.
Min: n/a
Max: n/a
Default: BlurType.THREE_PASS_BOX
Identity: n/a
- Default value:
- THREE_PASS_BOX
- See Also:
-
getBlurType(),setBlurType(BlurType)
color
public final ObjectProperty<Color> colorProperty
The shadow
Color.
Min: n/a
Max: n/a
Default: Color.BLACK
Identity: n/a
- Default value:
- BLACK
- See Also:
-
getColor(),setColor(Color)
Constructor Details
Shadow
public Shadow()
Creates a new instance of Shadow with default parameters.
Shadow
public Shadow(double radius, Color color)
Creates a new instance of Shadow with specified radius and color.
- Parameters:
-
radius- the radius of the shadow blur kernel -
color- the shadowColor - Since:
- JavaFX 2.1
Shadow
public Shadow(BlurType blurType, Color color, double radius)
Creates a new instance of Shadow with the specified blurType, color, radius.
- Parameters:
-
blurType- the algorithm used to blur the shadow -
color- the shadowColor -
radius- the radius of the shadow blur kernel - Since:
- JavaFX 2.1
Method Details
setInput
public final void setInput(Effect value)
Sets the value of the property input.
- Property description:
- The input for this
Effect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input. - Default value:
- null
getInput
public final Effect getInput()
Gets the value of the property input.
- Property description:
- The input for this
Effect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input. - Default value:
- null
inputProperty
public final ObjectProperty<Effect> inputProperty()
The input for this
Effect. If set to null, or left unspecified, a graphical image of the Node to which the Effect is attached will be used as the input.- Default value:
- null
- See Also:
-
getInput(),setInput(Effect)
setRadius
public final void setRadius(double value)
Sets the value of the property radius.
- Property description:
- The radius of the shadow blur kernel. This attribute controls the distance that the shadow is spread to each side of the source pixels. Setting the radius is equivalent to setting both the
widthandheightattributes to a value of(2 * radius + 1).Min: 0.0 Max: 127.0 Default: 10.0 Identity: 0.0 - Default value:
- 10.0
getRadius
public final double getRadius()
Gets the value of the property radius.
- Property description:
- The radius of the shadow blur kernel. This attribute controls the distance that the shadow is spread to each side of the source pixels. Setting the radius is equivalent to setting both the
widthandheightattributes to a value of(2 * radius + 1).Min: 0.0 Max: 127.0 Default: 10.0 Identity: 0.0 - Default value:
- 10.0
radiusProperty
public final DoubleProperty radiusProperty()
The radius of the shadow blur kernel. This attribute controls the distance that the shadow is spread to each side of the source pixels. Setting the radius is equivalent to setting both the
width and height attributes to a value of (2 * radius + 1).
Min: 0.0
Max: 127.0
Default: 10.0
Identity: 0.0
- Default value:
- 10.0
- See Also:
-
getRadius(),setRadius(double)
setWidth
public final void setWidth(double value)
Sets the value of the property width.
- Property description:
- The horizontal size of the shadow blur kernel. This attribute controls the horizontal size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than
1.0are not distributed beyond the original pixel and so have no blurring effect on the shadow.Min: 0.0 Max: 255.0 Default: 21.0 Identity: <1.0 - Default value:
- 21.0
getWidth
public final double getWidth()
Gets the value of the property width.
- Property description:
- The horizontal size of the shadow blur kernel. This attribute controls the horizontal size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than
1.0are not distributed beyond the original pixel and so have no blurring effect on the shadow.Min: 0.0 Max: 255.0 Default: 21.0 Identity: <1.0 - Default value:
- 21.0
widthProperty
public final DoubleProperty widthProperty()
The horizontal size of the shadow blur kernel. This attribute controls the horizontal size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than
1.0 are not distributed beyond the original pixel and so have no blurring effect on the shadow.
Min: 0.0
Max: 255.0
Default: 21.0
Identity: <1.0
- Default value:
- 21.0
- See Also:
-
getWidth(),setWidth(double)
setHeight
public final void setHeight(double value)
Sets the value of the property height.
- Property description:
- The vertical size of the shadow blur kernel. This attribute controls the vertical size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than
1.0are not distributed beyond the original pixel and so have no blurring effect on the shadow.Min: 0.0 Max: 255.0 Default: 21.0 Identity: <1.0 - Default value:
- 21.0
getHeight
public final double getHeight()
Gets the value of the property height.
- Property description:
- The vertical size of the shadow blur kernel. This attribute controls the vertical size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than
1.0are not distributed beyond the original pixel and so have no blurring effect on the shadow.Min: 0.0 Max: 255.0 Default: 21.0 Identity: <1.0 - Default value:
- 21.0
heightProperty
public final DoubleProperty heightProperty()
The vertical size of the shadow blur kernel. This attribute controls the vertical size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than
1.0 are not distributed beyond the original pixel and so have no blurring effect on the shadow.
Min: 0.0
Max: 255.0
Default: 21.0
Identity: <1.0
- Default value:
- 21.0
- See Also:
-
getHeight(),setHeight(double)
setBlurType
public final void setBlurType(BlurType value)
Sets the value of the property blurType.
- Property description:
- The algorithm used to blur the shadow.
Min: n/a Max: n/a Default: BlurType.THREE_PASS_BOX Identity: n/a - Default value:
- THREE_PASS_BOX
getBlurType
public final BlurType getBlurType()
Gets the value of the property blurType.
- Property description:
- The algorithm used to blur the shadow.
Min: n/a Max: n/a Default: BlurType.THREE_PASS_BOX Identity: n/a - Default value:
- THREE_PASS_BOX
blurTypeProperty
public final ObjectProperty<BlurType> blurTypeProperty()
The algorithm used to blur the shadow.
Min: n/a
Max: n/a
Default: BlurType.THREE_PASS_BOX
Identity: n/a
- Default value:
- THREE_PASS_BOX
- See Also:
-
getBlurType(),setBlurType(BlurType)
setColor
public final void setColor(Color value)
Sets the value of the property color.
- Property description:
- The shadow
Color.Min: n/a Max: n/a Default: Color.BLACK Identity: n/a - Default value:
- BLACK
getColor
public final Color getColor()
Gets the value of the property color.
- Property description:
- The shadow
Color.Min: n/a Max: n/a Default: Color.BLACK Identity: n/a - Default value:
- BLACK
colorProperty
public final ObjectProperty<Color> colorProperty()
The shadow
Color.
Min: n/a
Max: n/a
Default: Color.BLACK
Identity: n/a
- Default value:
- BLACK
- See Also:
-
getColor(),setColor(Color)
© 2008, 2025, Oracle and/or its affiliates. All rights reserved.
Documentation extracted from JavaFX API Documentation.
Licensed under the GNU General Public License, version 2, with the Classpath Exception.
Java, JavaFX and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.