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Class PhongMaterial

java.lang.Object
javafx.scene.paint.Material
javafx.scene.paint.PhongMaterial
public class PhongMaterial
extends Material
The PhongMaterial class provides definitions of properties that represent a Phong shaded material. It describes the interaction of light with the surface of the Mesh it is applied to. The PhongMaterial reflects light in terms of a diffuse and specular component together with an ambient and a self illumination term. The color of a point on a geometric surface is mathematical function of these four components.

The color is computed by the following equation:


 for each ambient light source i {
     ambient += lightColor[i]
 }

 for each point light source i {
     diffuse += (L[i] . N) * lightColor[i]
     specular += ((R[i] . V) ^ (specularPower * intensity(specularMap))) * lightColor[i]
 }

 color = (ambient + diffuse) * diffuseColor * diffuseMap
             + specular * specularColor * specularMap
             + selfIlluminationMap
 
where lightColor[i] is the color of light source i,
L[i] is the vector from the surface to light source i,
N is the normal vector (taking into the account the bumpMap if present),
R[i] is the normalized reflection vector for L[i] about the surface normal,
and V is the normalized view vector.
Since:
JavaFX 8.0
See Also:
AmbientLight, PointLight

Property Summary

Properties
Type Property Description
ObjectProperty<Image> bumpMap
The bump map of this PhongMaterial, which is a normal map stored as a RGB Image.
ObjectProperty<Color> diffuseColor
The diffuse color of this PhongMaterial.
ObjectProperty<Image> diffuseMap
The diffuse map of this PhongMaterial.
ObjectProperty<Image> selfIlluminationMap
The self illumination map of this PhongMaterial.
ObjectProperty<Color> specularColor
The specular color of this PhongMaterial.
ObjectProperty<Image> specularMap
The specular map of this PhongMaterial.
DoubleProperty specularPower
The specular power of this PhongMaterial.

Constructor Summary

Constructors
Constructor Description
PhongMaterial()
Creates a new instance of PhongMaterial class with a default Color.WHITE diffuseColor property.
PhongMaterial​(Color diffuseColor)
Creates a new instance of PhongMaterial class using the specified color for its diffuseColor property.
PhongMaterial​(Color diffuseColor, Image diffuseMap, Image specularMap, Image bumpMap, Image selfIlluminationMap)
Creates a new instance of PhongMaterial class using the specified colors and images for its diffuseColor properties.

Method Summary

Modifier and Type Method Description
ObjectProperty<Image> bumpMapProperty()
The bump map of this PhongMaterial, which is a normal map stored as a RGB Image.
ObjectProperty<Color> diffuseColorProperty()
The diffuse color of this PhongMaterial.
ObjectProperty<Image> diffuseMapProperty()
The diffuse map of this PhongMaterial.
Image getBumpMap()
Gets the value of the property bumpMap.
Color getDiffuseColor()
Gets the value of the property diffuseColor.
Image getDiffuseMap()
Gets the value of the property diffuseMap.
Image getSelfIlluminationMap()
Gets the value of the property selfIlluminationMap.
Color getSpecularColor()
Gets the value of the property specularColor.
Image getSpecularMap()
Gets the value of the property specularMap.
double getSpecularPower()
Gets the value of the property specularPower.
ObjectProperty<Image> selfIlluminationMapProperty()
The self illumination map of this PhongMaterial.
void setBumpMap​(Image value)
Sets the value of the property bumpMap.
void setDiffuseColor​(Color value)
Sets the value of the property diffuseColor.
void setDiffuseMap​(Image value)
Sets the value of the property diffuseMap.
void setSelfIlluminationMap​(Image value)
Sets the value of the property selfIlluminationMap.
void setSpecularColor​(Color value)
Sets the value of the property specularColor.
void setSpecularMap​(Image value)
Sets the value of the property specularMap.
void setSpecularPower​(double value)
Sets the value of the property specularPower.
ObjectProperty<Color> specularColorProperty()
The specular color of this PhongMaterial.
ObjectProperty<Image> specularMapProperty()
The specular map of this PhongMaterial.
DoubleProperty specularPowerProperty()
The specular power of this PhongMaterial.

Methods declared in class java.lang.Object

clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

Property Details

diffuseColor

public final ObjectProperty<Color> diffuseColorProperty
The diffuse color of this PhongMaterial.
Default value:
Color.WHITE
See Also:
getDiffuseColor(), setDiffuseColor(Color)

specularColor

public final ObjectProperty<Color> specularColorProperty
The specular color of this PhongMaterial.
Default value:
null
See Also:
getSpecularColor(), setSpecularColor(Color)

specularPower

public final DoubleProperty specularPowerProperty
The specular power of this PhongMaterial.
Default value:
32.0
See Also:
getSpecularPower(), setSpecularPower(double)

diffuseMap

public final ObjectProperty<Image> diffuseMapProperty
The diffuse map of this PhongMaterial.
Default value:
null
See Also:
getDiffuseMap(), setDiffuseMap(Image)

specularMap

public final ObjectProperty<Image> specularMapProperty
The specular map of this PhongMaterial.
Default value:
null
See Also:
getSpecularMap(), setSpecularMap(Image)

bumpMap

public final ObjectProperty<Image> bumpMapProperty
The bump map of this PhongMaterial, which is a normal map stored as a RGB Image.
Default value:
null
See Also:
getBumpMap(), setBumpMap(Image)

selfIlluminationMap

public final ObjectProperty<Image> selfIlluminationMapProperty
The self illumination map of this PhongMaterial.
Default value:
null
See Also:
getSelfIlluminationMap(), setSelfIlluminationMap(Image)

Constructor Details

PhongMaterial

public PhongMaterial()
Creates a new instance of PhongMaterial class with a default Color.WHITE diffuseColor property.

PhongMaterial

public PhongMaterial(Color diffuseColor)
Creates a new instance of PhongMaterial class using the specified color for its diffuseColor property.
Parameters:
diffuseColor - the color of the diffuseColor property

PhongMaterial

public PhongMaterial(Color diffuseColor, Image diffuseMap, Image specularMap, Image bumpMap, Image selfIlluminationMap)
Creates a new instance of PhongMaterial class using the specified colors and images for its diffuseColor properties.
Parameters:
diffuseColor - the color of the diffuseColor property
diffuseMap - the image of the diffuseMap property
specularMap - the image of the specularMap property
bumpMap - the image of the bumpMap property
selfIlluminationMap - the image of the selfIlluminationMap property

Method Details

setDiffuseColor

public final void setDiffuseColor(Color value)
Sets the value of the property diffuseColor.
Property description:
The diffuse color of this PhongMaterial.
Default value:
Color.WHITE

getDiffuseColor

public final Color getDiffuseColor()
Gets the value of the property diffuseColor.
Property description:
The diffuse color of this PhongMaterial.
Default value:
Color.WHITE

diffuseColorProperty

public final ObjectProperty<Color> diffuseColorProperty()
The diffuse color of this PhongMaterial.
Default value:
Color.WHITE
See Also:
getDiffuseColor(), setDiffuseColor(Color)

setSpecularColor

public final void setSpecularColor(Color value)
Sets the value of the property specularColor.
Property description:
The specular color of this PhongMaterial.
Default value:
null

getSpecularColor

public final Color getSpecularColor()
Gets the value of the property specularColor.
Property description:
The specular color of this PhongMaterial.
Default value:
null

specularColorProperty

public final ObjectProperty<Color> specularColorProperty()
The specular color of this PhongMaterial.
Default value:
null
See Also:
getSpecularColor(), setSpecularColor(Color)

setSpecularPower

public final void setSpecularPower(double value)
Sets the value of the property specularPower.
Property description:
The specular power of this PhongMaterial.
Default value:
32.0

getSpecularPower

public final double getSpecularPower()
Gets the value of the property specularPower.
Property description:
The specular power of this PhongMaterial.
Default value:
32.0

specularPowerProperty

public final DoubleProperty specularPowerProperty()
The specular power of this PhongMaterial.
Default value:
32.0
See Also:
getSpecularPower(), setSpecularPower(double)

setDiffuseMap

public final void setDiffuseMap(Image value)
Sets the value of the property diffuseMap.
Property description:
The diffuse map of this PhongMaterial.
Default value:
null

getDiffuseMap

public final Image getDiffuseMap()
Gets the value of the property diffuseMap.
Property description:
The diffuse map of this PhongMaterial.
Default value:
null

diffuseMapProperty

public final ObjectProperty<Image> diffuseMapProperty()
The diffuse map of this PhongMaterial.
Default value:
null
See Also:
getDiffuseMap(), setDiffuseMap(Image)

setSpecularMap

public final void setSpecularMap(Image value)
Sets the value of the property specularMap.
Property description:
The specular map of this PhongMaterial.
Default value:
null

getSpecularMap

public final Image getSpecularMap()
Gets the value of the property specularMap.
Property description:
The specular map of this PhongMaterial.
Default value:
null

specularMapProperty

public final ObjectProperty<Image> specularMapProperty()
The specular map of this PhongMaterial.
Default value:
null
See Also:
getSpecularMap(), setSpecularMap(Image)

setBumpMap

public final void setBumpMap(Image value)
Sets the value of the property bumpMap.
Property description:
The bump map of this PhongMaterial, which is a normal map stored as a RGB Image.
Default value:
null

getBumpMap

public final Image getBumpMap()
Gets the value of the property bumpMap.
Property description:
The bump map of this PhongMaterial, which is a normal map stored as a RGB Image.
Default value:
null

bumpMapProperty

public final ObjectProperty<Image> bumpMapProperty()
The bump map of this PhongMaterial, which is a normal map stored as a RGB Image.
Default value:
null
See Also:
getBumpMap(), setBumpMap(Image)

setSelfIlluminationMap

public final void setSelfIlluminationMap(Image value)
Sets the value of the property selfIlluminationMap.
Property description:
The self illumination map of this PhongMaterial.
Default value:
null

getSelfIlluminationMap

public final Image getSelfIlluminationMap()
Gets the value of the property selfIlluminationMap.
Property description:
The self illumination map of this PhongMaterial.
Default value:
null

selfIlluminationMapProperty

public final ObjectProperty<Image> selfIlluminationMapProperty()
The self illumination map of this PhongMaterial.
Default value:
null
See Also:
getSelfIlluminationMap(), setSelfIlluminationMap(Image)

© 2008, 2025, Oracle and/or its affiliates. All rights reserved.
Documentation extracted from JavaFX API Documentation.
Licensed under the GNU General Public License, version 2, with the Classpath Exception.
Java, JavaFX and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.

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