Class LabelSkin
- All Implemented Interfaces:
Skin<Label>
public class LabelSkin extends LabeledSkinBase<Label>
Default skin implementation for the
Label control.- Since:
- 9
- See Also:
Constructor Summary
| Constructor | Description |
|---|---|
LabelSkin |
Creates a new LabelSkin instance, installing the necessary child nodes into the Control children list. |
Method Summary
Methods declared in class javafx.scene.control.skin.LabeledSkinBase
computeBaselineOffset, computeMinWidth, layoutChildren, layoutLabelInArea, layoutLabelInArea, updateChildren
Methods declared in class javafx.scene.control.SkinBase
computeMaxHeight, computeMaxWidth, computeMinHeight, computePrefHeight, computePrefWidth, consumeMouseEvents, dispose, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, getNode, getSkinnable, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, queryAccessibleAttribute, registerChangeListener, registerInvalidationListener, registerListChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners, unregisterInvalidationListeners, unregisterListChangeListeners
Constructor Details
LabelSkin
public LabelSkin(Label control)
Creates a new LabelSkin instance, installing the necessary child nodes into the Control
children list.- Parameters:
-
control- The control that this skin should be installed onto.
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