Class PathTransition
public final class PathTransition extends Transition
Transition creates a path animation that spans its duration. The translation along the path is done by updating the translateX and translateY variables of the node, and the rotate variable will get updated if orientation is set to OrientationType.ORTHOGONAL_TO_TANGENT, at regular interval. The animated path is defined by the outline of a shape.
Code Segment Example:
import javafx.scene.shape.*;
import javafx.animation.*;
...
Rectangle rect = new Rectangle (100, 40, 100, 100);
rect.setArcHeight(50);
rect.setArcWidth(50);
rect.setFill(Color.VIOLET);
Path path = new Path();
path.getElements().add (new MoveTo (0f, 50f));
path.getElements().add (new CubicCurveTo (40f, 10f, 390f, 240f, 1904, 50f));
pathTransition.setDuration(Duration.millis(10000));
pathTransition.setNode(rect);
pathTransition.setPath(path);
pathTransition.setOrientation(OrientationType.ORTHOGONAL_TO_TANGENT);
pathTransition.setCycleCount(4f);
pathTransition.setAutoReverse(true);
pathTransition.play();
...
- Since:
- JavaFX 2.0
- See Also:
Property Summary
| Type | Property | Description |
|---|---|---|
final ObjectProperty<Duration> |
duration |
The duration of this Transition. |
final ObjectProperty<Node> |
node |
The target node of this PathTransition. |
final ObjectProperty<PathTransition.OrientationType> |
orientation |
Specifies the upright orientation of node along the path. |
final ObjectProperty<Shape> |
path |
The shape on which outline the node should be animated. |
Properties declared in class javafx.animation.Transition
interpolator
Properties declared in class javafx.animation.Animation
autoReverse, currentRate, currentTime, cycleCount, cycleDuration, delay, onFinished, rate, status, totalDuration
Nested Class Summary
| Modifier and Type | Class | Description |
|---|---|---|
static enum |
PathTransition.OrientationType |
Specifies the upright orientation of node along the path. |
Nested classes/interfaces declared in class javafx.animation.Animation
Animation.Status
Field Summary
Fields declared in class javafx.animation.Animation
INDEFINITE
Constructor Summary
| Constructor | Description |
|---|---|
PathTransition() |
The constructor of PathTransition. |
PathTransition |
The constructor of PathTransition. |
PathTransition |
The constructor of PathTransition. |
Method Summary
| Modifier and Type | Method | Description |
|---|---|---|
final ObjectProperty<Duration> |
durationProperty() |
The duration of this Transition. |
final Duration |
getDuration() |
Gets the value of the duration property. |
final Node |
getNode() |
Gets the value of the node property. |
final PathTransition.OrientationType |
getOrientation() |
Gets the value of the orientation property. |
final Shape |
getPath() |
Gets the value of the path property. |
void |
interpolate |
The method interpolate() has to be provided by implementations of Transition. |
final ObjectProperty<Node> |
nodeProperty() |
The target node of this PathTransition. |
final ObjectProperty<PathTransition.OrientationType> |
orientationProperty() |
Specifies the upright orientation of node along the path. |
final ObjectProperty<Shape> |
pathProperty() |
The shape on which outline the node should be animated. |
final void |
setDuration |
Sets the value of the duration property. |
final void |
setNode |
Sets the value of the node property. |
final void |
setOrientation |
Sets the value of the orientation property. |
final void |
setPath |
Sets the value of the path property. |
Methods declared in class javafx.animation.Transition
getCachedInterpolator, getInterpolator, getParentTargetNode, interpolatorProperty, setInterpolator
Methods declared in class javafx.animation.Animation
autoReverseProperty, currentRateProperty, currentTimeProperty, cycleCountProperty, cycleDurationProperty, delayProperty, getCuePoints, getCurrentRate, getCurrentTime, getCycleCount, getCycleDuration, getDelay, getOnFinished, getRate, getStatus, getTargetFramerate, getTotalDuration, isAutoReverse, jumpTo, jumpTo, onFinishedProperty, pause, play, playFrom, playFrom, playFromStart, rateProperty, setAutoReverse, setCycleCount, setCycleDuration, setDelay, setOnFinished, setRate, setStatus, statusProperty, stop, totalDurationProperty
Property Details
node
public final ObjectProperty<Node> nodeProperty
PathTransition. It is not possible to change the target node of a running PathTransition. If the value of node is changed for a running PathTransition, the animation has to be stopped and started again to pick up the new value.
- See Also:
duration
public final ObjectProperty<Duration> durationProperty
Transition. It is not possible to change the duration of a running PathTransition. If the value of duration is changed for a running PathTransition, the animation has to be stopped and started again to pick up the new value.
Note: While the unit of duration is a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower than Duration.ZERO will result in IllegalArgumentException.
- Default value:
- 400ms
- See Also:
path
public final ObjectProperty<Shape> pathProperty
It is not possible to change the path of a running PathTransition. If the value of path is changed for a running PathTransition, the animation has to be stopped and started again to pick up the new value.
- Default value:
- null
- See Also:
orientation
public final ObjectProperty<PathTransition.OrientationType> orientationProperty
node along the path. The default orientation is set to PathTransition.OrientationType.NONE. It is not possible to change the orientation of a running PathTransition. If the value of orientation is changed for a running PathTransition, the animation has to be stopped and started again to pick up the new value.
- Default value:
- NONE
- See Also:
Constructor Details
PathTransition
public PathTransition(Duration duration, Shape path, Node node)
PathTransition.- Parameters:
-
duration- Thedurationof thisPathTransition -
path- Thepathof thisPathTransition -
node- Thenodeof thisPathTransition
PathTransition
public PathTransition(Duration duration, Shape path)
PathTransition.- Parameters:
-
duration- Thedurationof thisPathTransition -
path- Thepathof thisPathTransition
PathTransition
public PathTransition()
PathTransition.Method Details
setNode
public final void setNode(Node value)
node property.- Property description:
- The target node of this
PathTransition.It is not possible to change the target
nodeof a runningPathTransition. If the value ofnodeis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value. - Parameters:
-
value- the value for thenodeproperty - See Also:
getNode
public final Node getNode()
node property.- Property description:
- The target node of this
PathTransition.It is not possible to change the target
nodeof a runningPathTransition. If the value ofnodeis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value. - Returns:
- the value of the
nodeproperty - See Also:
nodeProperty
public final ObjectProperty<Node> nodeProperty()
PathTransition. It is not possible to change the target node of a running PathTransition. If the value of node is changed for a running PathTransition, the animation has to be stopped and started again to pick up the new value.
- Returns:
- the
nodeproperty - See Also:
setDuration
public final void setDuration(Duration value)
duration property.- Property description:
- The duration of this
Transition.It is not possible to change the
durationof a runningPathTransition. If the value ofdurationis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of
durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException. - Default value:
- 400ms
- Parameters:
-
value- the value for thedurationproperty - See Also:
getDuration
public final Duration getDuration()
duration property.- Property description:
- The duration of this
Transition.It is not possible to change the
durationof a runningPathTransition. If the value ofdurationis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of
durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException. - Default value:
- 400ms
- Returns:
- the value of the
durationproperty - See Also:
durationProperty
public final ObjectProperty<Duration> durationProperty()
Transition. It is not possible to change the duration of a running PathTransition. If the value of duration is changed for a running PathTransition, the animation has to be stopped and started again to pick up the new value.
Note: While the unit of duration is a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower than Duration.ZERO will result in IllegalArgumentException.
- Default value:
- 400ms
- Returns:
- the
durationproperty - See Also:
setPath
public final void setPath(Shape value)
path property.- Property description:
- The shape on which outline the node should be animated.
It is not possible to change the
pathof a runningPathTransition. If the value ofpathis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value. - Default value:
- null
- Parameters:
-
value- the value for thepathproperty - See Also:
getPath
public final Shape getPath()
path property.- Property description:
- The shape on which outline the node should be animated.
It is not possible to change the
pathof a runningPathTransition. If the value ofpathis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value. - Default value:
- null
- Returns:
- the value of the
pathproperty - See Also:
pathProperty
public final ObjectProperty<Shape> pathProperty()
It is not possible to change the path of a running PathTransition. If the value of path is changed for a running PathTransition, the animation has to be stopped and started again to pick up the new value.
- Default value:
- null
- Returns:
- the
pathproperty - See Also:
setOrientation
public final void setOrientation(PathTransition.OrientationType value)
orientation property.- Property description:
- Specifies the upright orientation of
nodealong thepath. The default orientation is set toPathTransition.OrientationType.NONE.It is not possible to change the
orientationof a runningPathTransition. If the value oforientationis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value. - Default value:
- NONE
- Parameters:
-
value- the value for theorientationproperty - See Also:
getOrientation
public final PathTransition.OrientationType getOrientation()
orientation property.- Property description:
- Specifies the upright orientation of
nodealong thepath. The default orientation is set toPathTransition.OrientationType.NONE.It is not possible to change the
orientationof a runningPathTransition. If the value oforientationis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value. - Default value:
- NONE
- Returns:
- the value of the
orientationproperty - See Also:
orientationProperty
public final ObjectProperty<PathTransition.OrientationType> orientationProperty()
node along the path. The default orientation is set to PathTransition.OrientationType.NONE. It is not possible to change the orientation of a running PathTransition. If the value of orientation is changed for a running PathTransition, the animation has to be stopped and started again to pick up the new value.
- Default value:
- NONE
- Returns:
- the
orientationproperty - See Also:
interpolate
public void interpolate(double frac)
interpolate() has to be provided by implementations of Transition. While a Transition is running, this method is called in every frame. The parameter defines the current position with the animation. At the start, the fraction will be 0.0 and at the end it will be 1.0. How the parameter increases, depends on the interpolator, e.g. if the interpolator is Interpolator.LINEAR, the fraction will increase linear. This method must not be called by the user directly.- Specified by:
-
interpolatein classTransition - Parameters:
-
frac- The relative position
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Documentation extracted from JavaFX API Documentation.
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