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Class ParallelTransition

java.lang.Object
javafx.animation.Animation
javafx.animation.Transition
javafx.animation.ParallelTransition
public final class ParallelTransition extends Transition
This Transition plays a list of Animations in parallel.

Children of this Transition inherit node, if their node property is not specified.

Code Segment Example:

 
     Rectangle rect = new Rectangle (100, 40, 100, 100);
     rect.setArcHeight(50);
     rect.setArcWidth(50);
     rect.setFill(Color.VIOLET);

     final Duration SEC_2 = Duration.millis(2000);
     final Duration SEC_3 = Duration.millis(3000);

     FadeTransition ft = new FadeTransition(SEC_3);
     ft.setFromValue(1.0f);
     ft.setToValue(0.3f);
     ft.setCycleCount(2f);
     ft.setAutoReverse(true);
     TranslateTransition tt = new TranslateTransition(SEC_2);
     tt.setFromX(-100f);
     tt.setToX(100f);
     tt.setCycleCount(2f);
     tt.setAutoReverse(true);
     RotateTransition rt = new RotateTransition(SEC_3);
     rt.setByAngle(180f);
     rt.setCycleCount(4f);
     rt.setAutoReverse(true);
     ScaleTransition st = new ScaleTransition(SEC_2);
     st.setByX(1.5f);
     st.setByY(1.5f);
     st.setCycleCount(2f);
     st.setAutoReverse(true);

     ParallelTransition pt = new ParallelTransition(rect, ft, tt, rt, st);
     pt.play();
 
 
Since:
JavaFX 2.0
See Also:
  • Transition
  • Animation

Nested Class Summary

Nested classes/interfaces declared in class javafx.animation.Animation

Animation.Status

Property Summary

Type Property Description
final ObjectProperty<Node> node
This Node is used in all child Transitions, that do not define a target Node themselves.

Properties declared in class javafx.animation.Transition

interpolator

Properties declared in class javafx.animation.Animation

autoReverse, currentRate, currentTime, cycleCount, cycleDuration, delay, onFinished, rate, status, totalDuration

Field Summary

Fields declared in class javafx.animation.Animation

INDEFINITE

Constructor Summary

Constructor Description
ParallelTransition()
The constructor of ParallelTransition.
ParallelTransition(Animation... children)
The constructor of ParallelTransition.
ParallelTransition(Node node)
The constructor of ParallelTransition.
ParallelTransition(Node node, Animation... children)
The constructor of ParallelTransition.

Method Summary

Modifier and Type Method Description
final ObservableList<Animation> getChildren()
A list of Animations that will be played sequentially.
final Node getNode()
Gets the value of the node property.
protected void interpolate(double frac)
The method interpolate() has to be provided by implementations of Transition.
final ObjectProperty<Node> nodeProperty()
This Node is used in all child Transitions, that do not define a target Node themselves.
final void setNode(Node value)
Sets the value of the node property.

Methods declared in class javafx.animation.Transition

getCachedInterpolator, getInterpolator, getParentTargetNode, interpolatorProperty, setInterpolator

Methods declared in class javafx.animation.Animation

autoReverseProperty, currentRateProperty, currentTimeProperty, cycleCountProperty, cycleDurationProperty, delayProperty, getCuePoints, getCurrentRate, getCurrentTime, getCycleCount, getCycleDuration, getDelay, getOnFinished, getRate, getStatus, getTargetFramerate, getTotalDuration, isAutoReverse, jumpTo, jumpTo, onFinishedProperty, pause, play, playFrom, playFrom, playFromStart, rateProperty, setAutoReverse, setCycleCount, setCycleDuration, setDelay, setOnFinished, setRate, setStatus, statusProperty, stop, totalDurationProperty

Methods declared in class java.lang.Object

clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

Property Details

node

public final ObjectProperty<Node> nodeProperty
This Node is used in all child Transitions, that do not define a target Node themselves. This can be used if a number of Transitions should be applied to a single Node.

It is not possible to change the target node of a running Transition. If the value of node is changed for a running Transition, the animation has to be stopped and started again to pick up the new value.

See Also:
  • getNode()
  • setNode(Node)
  • nodeProperty()

Constructor Details

ParallelTransition

public ParallelTransition(Node node, Animation... children)
The constructor of ParallelTransition.
Parameters:
node - The target Node to be used in child Transitions that have no Node specified themselves
children - The child Animations of this ParallelTransition

ParallelTransition

public ParallelTransition(Animation... children)
The constructor of ParallelTransition.
Parameters:
children - The child Animations of this ParallelTransition

ParallelTransition

public ParallelTransition(Node node)
The constructor of ParallelTransition.
Parameters:
node - The target Node to be used in child Transitions that have no Node specified themselves

ParallelTransition

public ParallelTransition()
The constructor of ParallelTransition.

Method Details

setNode

public final void setNode(Node value)
Sets the value of the node property.
Property description:
This Node is used in all child Transitions, that do not define a target Node themselves. This can be used if a number of Transitions should be applied to a single Node.

It is not possible to change the target node of a running Transition. If the value of node is changed for a running Transition, the animation has to be stopped and started again to pick up the new value.

Parameters:
value - the value for the node property
See Also:
  • getNode()
  • nodeProperty()

getNode

public final Node getNode()
Gets the value of the node property.
Property description:
This Node is used in all child Transitions, that do not define a target Node themselves. This can be used if a number of Transitions should be applied to a single Node.

It is not possible to change the target node of a running Transition. If the value of node is changed for a running Transition, the animation has to be stopped and started again to pick up the new value.

Returns:
the value of the node property
See Also:
  • setNode(Node)
  • nodeProperty()

nodeProperty

public final ObjectProperty<Node> nodeProperty()
This Node is used in all child Transitions, that do not define a target Node themselves. This can be used if a number of Transitions should be applied to a single Node.

It is not possible to change the target node of a running Transition. If the value of node is changed for a running Transition, the animation has to be stopped and started again to pick up the new value.

Returns:
the node property
See Also:
  • getNode()
  • setNode(Node)

getChildren

public final ObservableList<Animation> getChildren()
A list of Animations that will be played sequentially.

It is not possible to change the children of a running ParallelTransition. If the children are changed for a running ParallelTransition, the animation has to be stopped and started again to pick up the new value.

Returns:
the list of Animations

interpolate

protected void interpolate(double frac)
The method interpolate() has to be provided by implementations of Transition. While a Transition is running, this method is called in every frame. The parameter defines the current position with the animation. At the start, the fraction will be 0.0 and at the end it will be 1.0. How the parameter increases, depends on the interpolator, e.g. if the interpolator is Interpolator.LINEAR, the fraction will increase linear. This method must not be called by the user directly.
Specified by:
interpolate in class Transition
Parameters:
frac - The relative position

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Copyright © 2008, 2025, Oracle and/or its affiliates. All rights reserved.

© 2008, 2025, Oracle and/or its affiliates. All rights reserved.
Documentation extracted from JavaFX API Documentation.
Licensed under the GNU General Public License, version 2, with the Classpath Exception.
Java, JavaFX and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.

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