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Class LookupTable

java.lang.Object
java.awt.image.LookupTable
Direct Known Subclasses:
ByteLookupTable, ShortLookupTable
public abstract class LookupTable extends Object
This abstract class defines a lookup table object. ByteLookupTable and ShortLookupTable are subclasses, which contain byte and short data, respectively. A lookup table contains data arrays for one or more bands (or components) of an image (for example, separate arrays for R, G, and B), and it contains an offset which will be subtracted from the input values before indexing into the arrays. This allows an array smaller than the native data size to be provided for a constrained input. If there is only one array in the lookup table, it will be applied to all bands. All arrays must be the same size.
See Also:
  • ByteLookupTable
  • ShortLookupTable
  • LookupOp

Constructor Summary

LookupTable(int offset, int numComponents)
Modifier Constructor Description
protected
Constructs a new LookupTable from the number of components and an offset into the lookup table.

Method Summary

Modifier and Type Method Description
int getNumComponents()
Returns the number of components in the lookup table.
int getOffset()
Returns the offset.
abstract int[] lookupPixel(int[] src, int[] dest)
Returns an int array of components for one pixel.

Methods declared in class Object

clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Modifier and Type Method Description
protected Object clone()
Creates and returns a copy of this object.
boolean equals(Object obj)
Indicates whether some other object is "equal to" this one.
protected void finalize()
Deprecated, for removal: This API element is subject to removal in a future version.
Finalization is deprecated and subject to removal in a future release.
final Class<?> getClass()
Returns the runtime class of this Object.
int hashCode()
Returns a hash code value for this object.
final void notify()
Wakes up a single thread that is waiting on this object's monitor.
final void notifyAll()
Wakes up all threads that are waiting on this object's monitor.
String toString()
Returns a string representation of the object.
final void wait()
Causes the current thread to wait until it is awakened, typically by being notified or interrupted.
final void wait(long timeoutMillis)
Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
final void wait(long timeoutMillis, int nanos)
Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

Constructor Details

LookupTable

protected LookupTable(int offset, int numComponents)
Constructs a new LookupTable from the number of components and an offset into the lookup table.
Parameters:
offset - the offset to subtract from input values before indexing into the data arrays for this LookupTable
numComponents - the number of data arrays in this LookupTable
Throws:
IllegalArgumentException - if offset is less than 0 or if numComponents is less than 1

Method Details

getNumComponents

public int getNumComponents()
Returns the number of components in the lookup table.
Returns:
the number of components in this LookupTable.

getOffset

public int getOffset()
Returns the offset.
Returns:
the offset of this LookupTable.

lookupPixel

public abstract int[] lookupPixel(int[] src, int[] dest)
Returns an int array of components for one pixel. The dest array contains the result of the lookup and is returned. If dest is null, a new array is allocated. The source and destination can be equal.
Parameters:
src - the source array of components of one pixel
dest - the destination array of components for one pixel, translated with this LookupTable
Returns:
an int array of components for one pixel.

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