Class StyleSheet.ListPainter
java.lang.Object
javax.swing.text.html.StyleSheet.ListPainter
- All Implemented Interfaces:
Serializable
- Enclosing class:
StyleSheet
public static final class StyleSheet.ListPainter extends Object implements Serializable
Class to carry out some of the duties of CSS list formatting. Implementations of this class enable views to present the CSS formatting while not knowing anything about how the CSS values are being cached.
Method Summary
Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait | Modifier and Type | Method | Description |
|---|---|---|
protected Object |
clone() |
Creates and returns a copy of this object. |
boolean |
equals |
Indicates whether some other object is "equal to" this one. |
protected void |
finalize() |
Deprecated, for removal: This API element is subject to removal in a future version. Finalization is deprecated and subject to removal in a future release. |
final Class |
getClass() |
Returns the runtime class of this Object. |
int |
hashCode() |
Returns a hash code value for this object. |
final void |
notify() |
Wakes up a single thread that is waiting on this object's monitor. |
final void |
notifyAll() |
Wakes up all threads that are waiting on this object's monitor. |
String |
toString() |
Returns a string representation of the object. |
final void |
wait() |
Causes the current thread to wait until it is awakened, typically by being notified or interrupted. |
final void |
wait |
Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed. |
final void |
wait |
Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed. |
Method Details
paint
public void paint(Graphics g, float x, float y, float w, float h, View v, int item)
Paints the CSS list decoration according to the attributes given.
- Parameters:
-
g- the rendering surface. -
x- the x coordinate of the list item allocation -
y- the y coordinate of the list item allocation -
w- the width of the list item allocation -
h- the height of the list item allocation -
v- the allocated area to paint into. -
item- which list item is being painted. This is a number greater than or equal to 0.
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