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Class UIManager.LookAndFeelInfo

java.lang.Object
javax.swing.UIManager.LookAndFeelInfo
Enclosing class:
UIManager
public static class UIManager.LookAndFeelInfo extends Object
Provides a little information about an installed LookAndFeel for the sake of configuring a menu or for initial application set up.
Since:
1.2
See Also:
  • UIManager.getInstalledLookAndFeels()
  • LookAndFeel

Constructor Summary

Constructor Description
LookAndFeelInfo(String name, String className)
Constructs a UIManagers LookAndFeelInfo object.

Method Summary

Modifier and Type Method Description
String getClassName()
Returns the name of the class that implements this look and feel.
String getName()
Returns the name of the look and feel in a form suitable for a menu or other presentation
String toString()
Returns a string that displays and identifies this object's properties.

Methods declared in class Object

clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Modifier and Type Method Description
protected Object clone()
Creates and returns a copy of this object.
boolean equals(Object obj)
Indicates whether some other object is "equal to" this one.
protected void finalize()
Deprecated, for removal: This API element is subject to removal in a future version.
Finalization is deprecated and subject to removal in a future release.
final Class<?> getClass()
Returns the runtime class of this Object.
int hashCode()
Returns a hash code value for this object.
final void notify()
Wakes up a single thread that is waiting on this object's monitor.
final void notifyAll()
Wakes up all threads that are waiting on this object's monitor.
final void wait()
Causes the current thread to wait until it is awakened, typically by being notified or interrupted.
final void wait(long timeoutMillis)
Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
final void wait(long timeoutMillis, int nanos)
Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

Constructor Details

LookAndFeelInfo

public LookAndFeelInfo(String name, String className)
Constructs a UIManagers LookAndFeelInfo object.
Parameters:
name - a String specifying the name of the look and feel
className - a String specifying the name of the class that implements the look and feel

Method Details

getName

public String getName()
Returns the name of the look and feel in a form suitable for a menu or other presentation
Returns:
a String containing the name
See Also:
  • LookAndFeel.getName()

getClassName

public String getClassName()
Returns the name of the class that implements this look and feel.
Returns:
the name of the class that implements this LookAndFeel
See Also:
  • LookAndFeel

toString

public String toString()
Returns a string that displays and identifies this object's properties.
Overrides:
toString in class Object
Returns:
a String representation of this object

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