Buffer
Stability: 2 - Stable
Buffer objects are used to represent a fixed-length sequence of bytes. Many Node.js APIs support Buffers.
The Buffer class is a subclass of JavaScript's <Uint8Array> class and extends it with methods that cover additional use cases. Node.js APIs accept plain <Uint8Array>s wherever Buffers are supported as well.
While the Buffer class is available within the global scope, it is still recommended to explicitly reference it via an import or require statement.
JavaScript modules
import { Buffer } from 'node:buffer';
// Creates a zero-filled Buffer of length 10.
const buf1 = Buffer.alloc(10);
// Creates a Buffer of length 10,
// filled with bytes which all have the value `1`.
const buf2 = Buffer.alloc(10, 1);
// Creates an uninitialized buffer of length 10.
// This is faster than calling Buffer.alloc() but the returned
// Buffer instance might contain old data that needs to be
// overwritten using fill(), write(), or other functions that fill the Buffer's
// contents.
const buf3 = Buffer.allocUnsafe(10);
// Creates a Buffer containing the bytes [1, 2, 3].
const buf4 = Buffer.from([1, 2, 3]);
// Creates a Buffer containing the bytes [1, 1, 1, 1] – the entries
// are all truncated using `(value & 255)` to fit into the range 0–255.
const buf5 = Buffer.from([257, 257.5, -255, '1']);
// Creates a Buffer containing the UTF-8-encoded bytes for the string 'tést':
// [0x74, 0xc3, 0xa9, 0x73, 0x74] (in hexadecimal notation)
// [116, 195, 169, 115, 116] (in decimal notation)
const buf6 = Buffer.from('tést');
// Creates a Buffer containing the Latin-1 bytes [0x74, 0xe9, 0x73, 0x74].
const buf7 = Buffer.from('tést', 'latin1');
CommonJS
const { Buffer } = require('node:buffer');
// Creates a zero-filled Buffer of length 10.
const buf1 = Buffer.alloc(10);
// Creates a Buffer of length 10,
// filled with bytes which all have the value `1`.
const buf2 = Buffer.alloc(10, 1);
// Creates an uninitialized buffer of length 10.
// This is faster than calling Buffer.alloc() but the returned
// Buffer instance might contain old data that needs to be
// overwritten using fill(), write(), or other functions that fill the Buffer's
// contents.
const buf3 = Buffer.allocUnsafe(10);
// Creates a Buffer containing the bytes [1, 2, 3].
const buf4 = Buffer.from([1, 2, 3]);
// Creates a Buffer containing the bytes [1, 1, 1, 1] – the entries
// are all truncated using `(value & 255)` to fit into the range 0–255.
const buf5 = Buffer.from([257, 257.5, -255, '1']);
// Creates a Buffer containing the UTF-8-encoded bytes for the string 'tést':
// [0x74, 0xc3, 0xa9, 0x73, 0x74] (in hexadecimal notation)
// [116, 195, 169, 115, 116] (in decimal notation)
const buf6 = Buffer.from('tést');
// Creates a Buffer containing the Latin-1 bytes [0x74, 0xe9, 0x73, 0x74].
const buf7 = Buffer.from('tést', 'latin1');
Buffers and character encodings
When converting between Buffers and strings, a character encoding may be specified. If no character encoding is specified, UTF-8 will be used as the default.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from('hello world', 'utf8');
console.log(buf.toString('hex'));
// Prints: 68656c6c6f20776f726c64
console.log(buf.toString('base64'));
// Prints: aGVsbG8gd29ybGQ=
console.log(Buffer.from('fhqwhgads', 'utf8'));
// Prints: <Buffer 66 68 71 77 68 67 61 64 73>
console.log(Buffer.from('fhqwhgads', 'utf16le'));
// Prints: <Buffer 66 00 68 00 71 00 77 00 68 00 67 00 61 00 64 00 73 00>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from('hello world', 'utf8');
console.log(buf.toString('hex'));
// Prints: 68656c6c6f20776f726c64
console.log(buf.toString('base64'));
// Prints: aGVsbG8gd29ybGQ=
console.log(Buffer.from('fhqwhgads', 'utf8'));
// Prints: <Buffer 66 68 71 77 68 67 61 64 73>
console.log(Buffer.from('fhqwhgads', 'utf16le'));
// Prints: <Buffer 66 00 68 00 71 00 77 00 68 00 67 00 61 00 64 00 73 00>
Node.js buffers accept all case variations of encoding strings that they receive. For example, UTF-8 can be specified as 'utf8', 'UTF8', or 'uTf8'.
The character encodings currently supported by Node.js are the following:
-
'utf8'(alias:'utf-8'): Multi-byte encoded Unicode characters. Many web pages and other document formats use UTF-8. This is the default character encoding. When decoding aBufferinto a string that does not exclusively contain valid UTF-8 data, the Unicode replacement characterU+FFFD� will be used to represent those errors. -
'utf16le'(alias:'utf-16le'): Multi-byte encoded Unicode characters. Unlike'utf8', each character in the string will be encoded using either 2 or 4 bytes. Node.js only supports the little-endian variant of UTF-16. -
'latin1': Latin-1 stands for ISO-8859-1. This character encoding only supports the Unicode characters fromU+0000toU+00FF. Each character is encoded using a single byte. Characters that do not fit into that range are truncated and will be mapped to characters in that range.
Converting a Buffer into a string using one of the above is referred to as decoding, and converting a string into a Buffer is referred to as encoding.
Node.js also supports the following binary-to-text encodings. For binary-to-text encodings, the naming convention is reversed: Converting a Buffer into a string is typically referred to as encoding, and converting a string into a Buffer as decoding.
-
'base64': Base64 encoding. When creating aBufferfrom a string, this encoding will also correctly accept "URL and Filename Safe Alphabet" as specified in RFC 4648, Section 5. Whitespace characters such as spaces, tabs, and new lines contained within the base64-encoded string are ignored. -
'base64url': base64url encoding as specified in RFC 4648, Section 5. When creating aBufferfrom a string, this encoding will also correctly accept regular base64-encoded strings. When encoding aBufferto a string, this encoding will omit padding. -
'hex': Encode each byte as two hexadecimal characters. Data truncation may occur when decoding strings that do not exclusively consist of an even number of hexadecimal characters. See below for an example.
The following legacy character encodings are also supported:
-
'ascii': For 7-bit ASCII data only. When encoding a string into aBuffer, this is equivalent to using'latin1'. When decoding aBufferinto a string, using this encoding will additionally unset the highest bit of each byte before decoding as'latin1'. Generally, there should be no reason to use this encoding, as'utf8'(or, if the data is known to always be ASCII-only,'latin1') will be a better choice when encoding or decoding ASCII-only text. It is only provided for legacy compatibility. -
'binary': Alias for'latin1'. The name of this encoding can be very misleading, as all of the encodings listed here convert between strings and binary data. For converting between strings andBuffers, typically'utf8'is the right choice. -
'ucs2','ucs-2': Aliases of'utf16le'. UCS-2 used to refer to a variant of UTF-16 that did not support characters that had code points larger than U+FFFF. In Node.js, these code points are always supported.
JavaScript modules
import { Buffer } from 'node:buffer';
Buffer.from('1ag123', 'hex');
// Prints <Buffer 1a>, data truncated when first non-hexadecimal value
// ('g') encountered.
Buffer.from('1a7', 'hex');
// Prints <Buffer 1a>, data truncated when data ends in single digit ('7').
Buffer.from('1634', 'hex');
// Prints <Buffer 16 34>, all data represented.
CommonJS
const { Buffer } = require('node:buffer');
Buffer.from('1ag123', 'hex');
// Prints <Buffer 1a>, data truncated when first non-hexadecimal value
// ('g') encountered.
Buffer.from('1a7', 'hex');
// Prints <Buffer 1a>, data truncated when data ends in single digit ('7').
Buffer.from('1634', 'hex');
// Prints <Buffer 16 34>, all data represented.
Modern Web browsers follow the WHATWG Encoding Standard which aliases both 'latin1' and 'ISO-8859-1' to 'win-1252'. This means that while doing something like http.get(), if the returned charset is one of those listed in the WHATWG specification it is possible that the server actually returned 'win-1252'-encoded data, and using 'latin1' encoding may incorrectly decode the characters.
Buffers and TypedArrays
Buffer instances are also JavaScript <Uint8Array> and <TypedArray> instances. All <TypedArray> methods and properties are available on Buffers. There are, however, subtle incompatibilities between the Buffer API and the <TypedArray> API.
In particular:
- While
TypedArray.prototype.slice()creates a copy of part of theTypedArray,Buffer.prototype.slice()creates a view over the existingBufferwithout copying. This behavior can be surprising, and only exists for legacy compatibility.TypedArray.prototype.subarray()can be used to achieve the behavior ofBuffer.prototype.slice()on bothBuffers and otherTypedArrays and should be preferred. -
buf.toString()is incompatible with itsTypedArrayequivalent. - A number of methods, e.g.
buf.indexOf(), support additional arguments.
There are two ways to create new <TypedArray> instances from a Buffer:
- Passing a
Bufferto a<TypedArray>constructor will copy theBuffer's contents, interpreted as an array of integers, and not as a byte sequence of the target type.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4]);
const uint32array = new Uint32Array(buf);
console.log(uint32array);
// Prints: Uint32Array(4) [ 1, 2, 3, 4 ]
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4]);
const uint32array = new Uint32Array(buf);
console.log(uint32array);
// Prints: Uint32Array(4) [ 1, 2, 3, 4 ]
- Passing the
Buffer's underlying<ArrayBuffer>will create a<TypedArray>that shares its memory with theBuffer.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from('hello', 'utf16le');
const uint16array = new Uint16Array(
buf.buffer,
buf.byteOffset,
buf.length / Uint16Array.BYTES_PER_ELEMENT);
console.log(uint16array);
// Prints: Uint16Array(5) [ 104, 101, 108, 108, 111 ]
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from('hello', 'utf16le');
const uint16array = new Uint16Array(
buf.buffer,
buf.byteOffset,
buf.length / Uint16Array.BYTES_PER_ELEMENT);
console.log(uint16array);
// Prints: Uint16Array(5) [ 104, 101, 108, 108, 111 ]
It is possible to create a new Buffer that shares the same allocated memory as a <TypedArray> instance by using the TypedArray object's .buffer property in the same way. Buffer.from() behaves like new Uint8Array() in this context.
JavaScript modules
import { Buffer } from 'node:buffer';
const arr = new Uint16Array(2);
arr[0] = 5000;
arr[1] = 4000;
// Copies the contents of `arr`.
const buf1 = Buffer.from(arr);
// Shares memory with `arr`.
const buf2 = Buffer.from(arr.buffer);
console.log(buf1);
// Prints: <Buffer 88 a0>
console.log(buf2);
// Prints: <Buffer 88 13 a0 0f>
arr[1] = 6000;
console.log(buf1);
// Prints: <Buffer 88 a0>
console.log(buf2);
// Prints: <Buffer 88 13 70 17>
CommonJS
const { Buffer } = require('node:buffer');
const arr = new Uint16Array(2);
arr[0] = 5000;
arr[1] = 4000;
// Copies the contents of `arr`.
const buf1 = Buffer.from(arr);
// Shares memory with `arr`.
const buf2 = Buffer.from(arr.buffer);
console.log(buf1);
// Prints: <Buffer 88 a0>
console.log(buf2);
// Prints: <Buffer 88 13 a0 0f>
arr[1] = 6000;
console.log(buf1);
// Prints: <Buffer 88 a0>
console.log(buf2);
// Prints: <Buffer 88 13 70 17>
When creating a Buffer using a <TypedArray>'s .buffer, it is possible to use only a portion of the underlying <ArrayBuffer> by passing in byteOffset and length parameters.
JavaScript modules
import { Buffer } from 'node:buffer';
const arr = new Uint16Array(20);
const buf = Buffer.from(arr.buffer, 0, 16);
console.log(buf.length);
// Prints: 16
CommonJS
const { Buffer } = require('node:buffer');
const arr = new Uint16Array(20);
const buf = Buffer.from(arr.buffer, 0, 16);
console.log(buf.length);
// Prints: 16
The Buffer.from() and TypedArray.from() have different signatures and implementations. Specifically, the <TypedArray> variants accept a second argument that is a mapping function that is invoked on every element of the typed array:
The Buffer.from() method, however, does not support the use of a mapping function:
Buffer methods are callable with Uint8Array instances
All methods on the Buffer prototype are callable with a Uint8Array instance.
const { toString, write } = Buffer.prototype;
const uint8array = new Uint8Array(5);
write.call(uint8array, 'hello', 0, 5, 'utf8'); // 5
// <Uint8Array 68 65 6c 6c 6f>
toString.call(uint8array, 'utf8'); // 'hello'
jscopyBuffers and iteration
Buffer instances can be iterated over using for..of syntax:
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3]);
for (const b of buf) {
console.log(b);
}
// Prints:
// 1
// 2
// 3
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3]);
for (const b of buf) {
console.log(b);
}
// Prints:
// 1
// 2
// 3
Additionally, the buf.values(), buf.keys(), and buf.entries() methods can be used to create iterators.
Class: Blob
A <Blob> encapsulates immutable, raw data that can be safely shared across multiple worker threads.
new buffer.Blob([sources[, options]])
-
sources<string[]>|<ArrayBuffer[]>|<TypedArray[]>|<DataView[]>|<Blob[]>An array of string,<ArrayBuffer>,<TypedArray>,<DataView>, or<Blob>objects, or any mix of such objects, that will be stored within theBlob. -
options<Object>-
endings<string>One of either'transparent'or'native'. When set to'native', line endings in string source parts will be converted to the platform native line-ending as specified byrequire('node:os').EOL. -
type<string>The Blob content-type. The intent is fortypeto convey the MIME media type of the data, however no validation of the type format is performed.
-
Creates a new Blob object containing a concatenation of the given sources.
<ArrayBuffer>, <TypedArray>, <DataView>, and <Buffer> sources are copied into the 'Blob' and can therefore be safely modified after the 'Blob' is created.
String sources are encoded as UTF-8 byte sequences and copied into the Blob. Unmatched surrogate pairs within each string part will be replaced by Unicode U+FFFD replacement characters.
blob.arrayBuffer()
- Returns:
<Promise>
Returns a promise that fulfills with an <ArrayBuffer> containing a copy of the Blob data.
blob.bytes()
The blob.bytes() method returns the byte of the Blob object as a Promise<Uint8Array>.
const blob = new Blob(['hello']);
blob.bytes().then((bytes) => {
console.log(bytes); // Outputs: Uint8Array(5) [ 104, 101, 108, 108, 111 ]
});
jscopy
blob.size
The total size of the Blob in bytes.
blob.slice([start[, end[, type]]])
-
start<number>The starting index. -
end<number>The ending index. -
type<string>The content-type for the newBlob
Creates and returns a new Blob containing a subset of this Blob objects data. The original Blob is not altered.
blob.stream()
- Returns:
<ReadableStream>
Returns a new ReadableStream that allows the content of the Blob to be read.
blob.text()
- Returns:
<Promise>
Returns a promise that fulfills with the contents of the Blob decoded as a UTF-8 string.
blob.type
- Type:
<string>
The content-type of the Blob.
Blob objects and MessageChannel
Once a <Blob> object is created, it can be sent via MessagePort to multiple destinations without transferring or immediately copying the data. The data contained by the Blob is copied only when the arrayBuffer() or text() methods are called.
JavaScript modules
import { Blob } from 'node:buffer';
import { setTimeout as delay } from 'node:timers/promises';
const blob = new Blob(['hello there']);
const mc1 = new MessageChannel();
const mc2 = new MessageChannel();
mc1.port1.onmessage = async ({ data }) => {
console.log(await data.arrayBuffer());
mc1.port1.close();
};
mc2.port1.onmessage = async ({ data }) => {
await delay(1000);
console.log(await data.arrayBuffer());
mc2.port1.close();
};
mc1.port2.postMessage(blob);
mc2.port2.postMessage(blob);
// The Blob is still usable after posting.
blob.text().then(console.log);
CommonJS
const { Blob } = require('node:buffer');
const { setTimeout: delay } = require('node:timers/promises');
const blob = new Blob(['hello there']);
const mc1 = new MessageChannel();
const mc2 = new MessageChannel();
mc1.port1.onmessage = async ({ data }) => {
console.log(await data.arrayBuffer());
mc1.port1.close();
};
mc2.port1.onmessage = async ({ data }) => {
await delay(1000);
console.log(await data.arrayBuffer());
mc2.port1.close();
};
mc1.port2.postMessage(blob);
mc2.port2.postMessage(blob);
// The Blob is still usable after posting.
blob.text().then(console.log);
Class: Buffer
The Buffer class is a global type for dealing with binary data directly. It can be constructed in a variety of ways.
Static method: Buffer.alloc(size[, fill[, encoding]])
-
size<integer>The desired length of the newBuffer. -
fill<string>|<Buffer>|<Uint8Array>|<integer>A value to pre-fill the newBufferwith. Default:0. -
encoding<string>Iffillis a string, this is its encoding. Default:'utf8'. - Returns:
<Buffer>
Allocates a new Buffer of size bytes. If fill is undefined, the Buffer will be zero-filled.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(5);
console.log(buf);
// Prints: <Buffer 00 00 00 00 00>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(5);
console.log(buf);
// Prints: <Buffer 00 00 00 00 00>
If size is larger than buffer.constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE is thrown.
If fill is specified, the allocated Buffer will be initialized by calling buf.fill(fill).
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(5, 'a');
console.log(buf);
// Prints: <Buffer 61 61 61 61 61>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(5, 'a');
console.log(buf);
// Prints: <Buffer 61 61 61 61 61>
If both fill and encoding are specified, the allocated Buffer will be initialized by calling buf.fill(fill, encoding).
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64');
console.log(buf);
// Prints: <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64');
console.log(buf);
// Prints: <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64>
Calling Buffer.alloc() can be measurably slower than the alternative Buffer.allocUnsafe() but ensures that the newly created Buffer instance contents will never contain sensitive data from previous allocations, including data that might not have been allocated for Buffers.
A TypeError will be thrown if size is not a number.
Static method: Buffer.allocUnsafe(size)
Allocates a new Buffer of size bytes. If size is larger than buffer.constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE is thrown.
The underlying memory for Buffer instances created in this way is not initialized. The contents of the newly created Buffer are unknown and may contain sensitive data. Use Buffer.alloc() instead to initialize Buffer instances with zeroes.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(10);
console.log(buf);
// Prints (contents may vary): <Buffer a0 8b 28 3f 01 00 00 00 50 32>
buf.fill(0);
console.log(buf);
// Prints: <Buffer 00 00 00 00 00 00 00 00 00 00>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(10);
console.log(buf);
// Prints (contents may vary): <Buffer a0 8b 28 3f 01 00 00 00 50 32>
buf.fill(0);
console.log(buf);
// Prints: <Buffer 00 00 00 00 00 00 00 00 00 00>
A TypeError will be thrown if size is not a number.
The Buffer module pre-allocates an internal Buffer instance of size Buffer.poolSize that is used as a pool for the fast allocation of new Buffer instances created using Buffer.allocUnsafe(), Buffer.from(array), Buffer.from(string), and Buffer.concat() only when size is less than Buffer.poolSize >>> 1 (floor of Buffer.poolSize divided by two).
Use of this pre-allocated internal memory pool is a key difference between calling Buffer.alloc(size, fill) vs. Buffer.allocUnsafe(size).fill(fill). Specifically, Buffer.alloc(size, fill) will never use the internal Buffer pool, while Buffer.allocUnsafe(size).fill(fill) will use the internal Buffer pool if size is less than or equal to half Buffer.poolSize. The difference is subtle but can be important when an application requires the additional performance that Buffer.allocUnsafe() provides.
Static method: Buffer.allocUnsafeSlow(size)
Allocates a new Buffer of size bytes. If size is larger than buffer.constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE is thrown. A zero-length Buffer is created if size is 0.
The underlying memory for Buffer instances created in this way is not initialized. The contents of the newly created Buffer are unknown and may contain sensitive data. Use buf.fill(0) to initialize such Buffer instances with zeroes.
When using Buffer.allocUnsafe() to allocate new Buffer instances, allocations less than Buffer.poolSize >>> 1 (32KiB when default poolSize is used) are sliced from a single pre-allocated Buffer. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffer instances. This approach improves both performance and memory usage by eliminating the need to track and clean up as many individual ArrayBuffer objects.
However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using Buffer.allocUnsafeSlow() and then copying out the relevant bits.
JavaScript modules
import { Buffer } from 'node:buffer';
// Need to keep around a few small chunks of memory.
const store = [];
socket.on('readable', () => {
let data;
while (null !== (data = readable.read())) {
// Allocate for retained data.
const sb = Buffer.allocUnsafeSlow(10);
// Copy the data into the new allocation.
data.copy(sb, 0, 0, 10);
store.push(sb);
}
});
CommonJS
const { Buffer } = require('node:buffer');
// Need to keep around a few small chunks of memory.
const store = [];
socket.on('readable', () => {
let data;
while (null !== (data = readable.read())) {
// Allocate for retained data.
const sb = Buffer.allocUnsafeSlow(10);
// Copy the data into the new allocation.
data.copy(sb, 0, 0, 10);
store.push(sb);
}
});
A TypeError will be thrown if size is not a number.
Static method: Buffer.byteLength(string[, encoding])
-
string<string>|<Buffer>|<TypedArray>|<DataView>|<ArrayBuffer>|<SharedArrayBuffer>A value to calculate the length of. -
encoding<string>Ifstringis a string, this is its encoding. Default:'utf8'. - Returns:
<integer>The number of bytes contained withinstring.
Returns the byte length of a string when encoded using encoding. This is not the same as String.prototype.length, which does not account for the encoding that is used to convert the string into bytes.
For 'base64', 'base64url', and 'hex', this function assumes valid input. For strings that contain non-base64/hex-encoded data (e.g. whitespace), the return value might be greater than the length of a Buffer created from the string.
JavaScript modules
import { Buffer } from 'node:buffer';
const str = '\u00bd + \u00bc = \u00be';
console.log(`${str}: ${str.length} characters, ` +
`${Buffer.byteLength(str, 'utf8')} bytes`);
// Prints: ½ + ¼ = ¾: 9 characters, 12 bytes
CommonJS
const { Buffer } = require('node:buffer');
const str = '\u00bd + \u00bc = \u00be';
console.log(`${str}: ${str.length} characters, ` +
`${Buffer.byteLength(str, 'utf8')} bytes`);
// Prints: ½ + ¼ = ¾: 9 characters, 12 bytes
When string is a <Buffer> | <DataView> | <TypedArray> | <ArrayBuffer> | <SharedArrayBuffer>, the byte length as reported by .byteLength is returned.
Static method: Buffer.compare(buf1, buf2)
-
buf1<Buffer>|<Uint8Array> -
buf2<Buffer>|<Uint8Array> - Returns:
<integer>Either-1,0, or1, depending on the result of the comparison. Seebuf.compare()for details.
Compares buf1 to buf2, typically for the purpose of sorting arrays of Buffer instances. This is equivalent to calling buf1.compare(buf2).
JavaScript modules
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('1234');
const buf2 = Buffer.from('0123');
const arr = [buf1, buf2];
console.log(arr.sort(Buffer.compare));
// Prints: [ <Buffer 30 31 32 33>, <Buffer 31 32 33 34> ]
// (This result is equal to: [buf2, buf1].)
CommonJS
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('1234');
const buf2 = Buffer.from('0123');
const arr = [buf1, buf2];
console.log(arr.sort(Buffer.compare));
// Prints: [ <Buffer 30 31 32 33>, <Buffer 31 32 33 34> ]
// (This result is equal to: [buf2, buf1].)
Static method: Buffer.concat(list[, totalLength])
-
list<Buffer[]>|<Uint8Array[]>List ofBufferor<Uint8Array>instances to concatenate. -
totalLength<integer>Total length of theBufferinstances inlistwhen concatenated. - Returns:
<Buffer>
Returns a new Buffer which is the result of concatenating all the Buffer instances in the list together.
If the list has no items, or if the totalLength is 0, then a new zero-length Buffer is returned.
If totalLength is not provided, it is calculated from the Buffer instances in list by adding their lengths.
If totalLength is provided, it must be an unsigned integer. If the combined length of the Buffers in list exceeds totalLength, the result is truncated to totalLength. If the combined length of the Buffers in list is less than totalLength, the remaining space is filled with zeros.
JavaScript modules
import { Buffer } from 'node:buffer';
// Create a single `Buffer` from a list of three `Buffer` instances.
const buf1 = Buffer.alloc(10);
const buf2 = Buffer.alloc(14);
const buf3 = Buffer.alloc(18);
const totalLength = buf1.length + buf2.length + buf3.length;
console.log(totalLength);
// Prints: 42
const bufA = Buffer.concat([buf1, buf2, buf3], totalLength);
console.log(bufA);
// Prints: <Buffer 00 00 00 00 ...>
console.log(bufA.length);
// Prints: 42
CommonJS
const { Buffer } = require('node:buffer');
// Create a single `Buffer` from a list of three `Buffer` instances.
const buf1 = Buffer.alloc(10);
const buf2 = Buffer.alloc(14);
const buf3 = Buffer.alloc(18);
const totalLength = buf1.length + buf2.length + buf3.length;
console.log(totalLength);
// Prints: 42
const bufA = Buffer.concat([buf1, buf2, buf3], totalLength);
console.log(bufA);
// Prints: <Buffer 00 00 00 00 ...>
console.log(bufA.length);
// Prints: 42
Buffer.concat() may also use the internal Buffer pool like Buffer.allocUnsafe() does.
Static method: Buffer.copyBytesFrom(view[, offset[, length]])
-
view<TypedArray>The<TypedArray>to copy. -
offset<integer>The starting offset withinview. Default:0. -
length<integer>The number of elements fromviewto copy. Default:view.length - offset. - Returns:
<Buffer>
Copies the underlying memory of view into a new Buffer.
const u16 = new Uint16Array([0, 0xffff]); const buf = Buffer.copyBytesFrom(u16, 1, 1); u16[1] = 0; console.log(buf.length); // 2 console.log(buf[0]); // 255 console.log(buf[1]); // 255 jscopy
Static method: Buffer.from(array)
-
array<integer[]> - Returns:
<Buffer>
Allocates a new Buffer using an array of bytes in the range 0 – 255. Array entries outside that range will be truncated to fit into it.
JavaScript modules
import { Buffer } from 'node:buffer';
// Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'.
const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
CommonJS
const { Buffer } = require('node:buffer');
// Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'.
const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
If array is an Array-like object (that is, one with a length property of type number), it is treated as if it is an array, unless it is a Buffer or a Uint8Array. This means all other TypedArray variants get treated as an Array. To create a Buffer from the bytes backing a TypedArray, use Buffer.copyBytesFrom().
A TypeError will be thrown if array is not an Array or another type appropriate for Buffer.from() variants.
Buffer.from(array) and Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does.
Static method: Buffer.from(arrayBuffer[, byteOffset[, length]])
-
arrayBuffer<ArrayBuffer>|<SharedArrayBuffer>An<ArrayBuffer>,<SharedArrayBuffer>, for example the.bufferproperty of a<TypedArray>. -
byteOffset<integer>Index of first byte to expose. Default:0. -
length<integer>Number of bytes to expose. Default:arrayBuffer.byteLength - byteOffset. - Returns:
<Buffer>
This creates a view of the <ArrayBuffer> without copying the underlying memory. For example, when passed a reference to the .buffer property of a <TypedArray> instance, the newly created Buffer will share the same allocated memory as the <TypedArray>'s underlying ArrayBuffer.
JavaScript modules
import { Buffer } from 'node:buffer';
const arr = new Uint16Array(2);
arr[0] = 5000;
arr[1] = 4000;
// Shares memory with `arr`.
const buf = Buffer.from(arr.buffer);
console.log(buf);
// Prints: <Buffer 88 13 a0 0f>
// Changing the original Uint16Array changes the Buffer also.
arr[1] = 6000;
console.log(buf);
// Prints: <Buffer 88 13 70 17>
CommonJS
const { Buffer } = require('node:buffer');
const arr = new Uint16Array(2);
arr[0] = 5000;
arr[1] = 4000;
// Shares memory with `arr`.
const buf = Buffer.from(arr.buffer);
console.log(buf);
// Prints: <Buffer 88 13 a0 0f>
// Changing the original Uint16Array changes the Buffer also.
arr[1] = 6000;
console.log(buf);
// Prints: <Buffer 88 13 70 17>
The optional byteOffset and length arguments specify a memory range within the arrayBuffer that will be shared by the Buffer.
JavaScript modules
import { Buffer } from 'node:buffer';
const ab = new ArrayBuffer(10);
const buf = Buffer.from(ab, 0, 2);
console.log(buf.length);
// Prints: 2
CommonJS
const { Buffer } = require('node:buffer');
const ab = new ArrayBuffer(10);
const buf = Buffer.from(ab, 0, 2);
console.log(buf.length);
// Prints: 2
A TypeError will be thrown if arrayBuffer is not an <ArrayBuffer> or a <SharedArrayBuffer> or another type appropriate for Buffer.from() variants.
It is important to remember that a backing ArrayBuffer can cover a range of memory that extends beyond the bounds of a TypedArray view. A new Buffer created using the buffer property of a TypedArray may extend beyond the range of the TypedArray:
JavaScript modules
import { Buffer } from 'node:buffer';
const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements
const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements
console.log(arrA.buffer === arrB.buffer); // true
const buf = Buffer.from(arrB.buffer);
console.log(buf);
// Prints: <Buffer 63 64 65 66>
CommonJS
const { Buffer } = require('node:buffer');
const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements
const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements
console.log(arrA.buffer === arrB.buffer); // true
const buf = Buffer.from(arrB.buffer);
console.log(buf);
// Prints: <Buffer 63 64 65 66>
Static method: Buffer.from(buffer)
-
buffer<Buffer>|<Uint8Array>An existingBufferor<Uint8Array>from which to copy data. - Returns:
<Buffer>
Copies the passed buffer data onto a new Buffer instance.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('buffer');
const buf2 = Buffer.from(buf1);
buf1[0] = 0x61;
console.log(buf1.toString());
// Prints: auffer
console.log(buf2.toString());
// Prints: buffer
CommonJS
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('buffer');
const buf2 = Buffer.from(buf1);
buf1[0] = 0x61;
console.log(buf1.toString());
// Prints: auffer
console.log(buf2.toString());
// Prints: buffer
A TypeError will be thrown if buffer is not a Buffer or another type appropriate for Buffer.from() variants.
Static method: Buffer.from(object[, offsetOrEncoding[, length]])
-
object<Object>An object supportingSymbol.toPrimitiveorvalueOf(). -
offsetOrEncoding<integer>|<string>A byte-offset or encoding. -
length<integer>A length. - Returns:
<Buffer>
For objects whose valueOf() function returns a value not strictly equal to object, returns Buffer.from(object.valueOf(), offsetOrEncoding, length).
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from(new String('this is a test'));
// Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from(new String('this is a test'));
// Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>
For objects that support Symbol.toPrimitive, returns Buffer.from(object[Symbol.toPrimitive]('string'), offsetOrEncoding).
JavaScript modules
import { Buffer } from 'node:buffer';
class Foo {
[Symbol.toPrimitive]() {
return 'this is a test';
}
}
const buf = Buffer.from(new Foo(), 'utf8');
// Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>
CommonJS
const { Buffer } = require('node:buffer');
class Foo {
[Symbol.toPrimitive]() {
return 'this is a test';
}
}
const buf = Buffer.from(new Foo(), 'utf8');
// Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>
A TypeError will be thrown if object does not have the mentioned methods or is not of another type appropriate for Buffer.from() variants.
Static method: Buffer.from(string[, encoding])
-
string<string>A string to encode. -
encoding<string>The encoding ofstring. Default:'utf8'. - Returns:
<Buffer>
Creates a new Buffer containing string. The encoding parameter identifies the character encoding to be used when converting string into bytes.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('this is a tést');
const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex');
console.log(buf1.toString());
// Prints: this is a tést
console.log(buf2.toString());
// Prints: this is a tést
console.log(buf1.toString('latin1'));
// Prints: this is a tést
CommonJS
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('this is a tést');
const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex');
console.log(buf1.toString());
// Prints: this is a tést
console.log(buf2.toString());
// Prints: this is a tést
console.log(buf1.toString('latin1'));
// Prints: this is a tést
A TypeError will be thrown if string is not a string or another type appropriate for Buffer.from() variants.
Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does.
Static method: Buffer.isBuffer(obj)
Returns true if obj is a Buffer, false otherwise.
JavaScript modules
import { Buffer } from 'node:buffer';
Buffer.isBuffer(Buffer.alloc(10)); // true
Buffer.isBuffer(Buffer.from('foo')); // true
Buffer.isBuffer('a string'); // false
Buffer.isBuffer([]); // false
Buffer.isBuffer(new Uint8Array(1024)); // false
CommonJS
const { Buffer } = require('node:buffer');
Buffer.isBuffer(Buffer.alloc(10)); // true
Buffer.isBuffer(Buffer.from('foo')); // true
Buffer.isBuffer('a string'); // false
Buffer.isBuffer([]); // false
Buffer.isBuffer(new Uint8Array(1024)); // false
Static method: Buffer.isEncoding(encoding)
Returns true if encoding is the name of a supported character encoding, or false otherwise.
JavaScript modules
import { Buffer } from 'node:buffer';
console.log(Buffer.isEncoding('utf8'));
// Prints: true
console.log(Buffer.isEncoding('hex'));
// Prints: true
console.log(Buffer.isEncoding('utf/8'));
// Prints: false
console.log(Buffer.isEncoding(''));
// Prints: false
CommonJS
const { Buffer } = require('node:buffer');
console.log(Buffer.isEncoding('utf8'));
// Prints: true
console.log(Buffer.isEncoding('hex'));
// Prints: true
console.log(Buffer.isEncoding('utf/8'));
// Prints: false
console.log(Buffer.isEncoding(''));
// Prints: false
Buffer.poolSize
- Type:
<integer>Default:65536
This is the size (in bytes) of pre-allocated internal Buffer instances used for pooling. This value may be modified.
buf[index]
-
index<integer>
The index operator [index] can be used to get and set the octet at position index in buf. The values refer to individual bytes, so the legal value range is between 0x00 and 0xFF (hex) or 0 and 255 (decimal).
This operator is inherited from Uint8Array, so its behavior on out-of-bounds access is the same as Uint8Array. In other words, buf[index] returns undefined when index is negative or greater or equal to buf.length, and buf[index] = value does not modify the buffer if index is negative or >= buf.length.
JavaScript modules
import { Buffer } from 'node:buffer';
// Copy an ASCII string into a `Buffer` one byte at a time.
// (This only works for ASCII-only strings. In general, one should use
// `Buffer.from()` to perform this conversion.)
const str = 'Node.js';
const buf = Buffer.allocUnsafe(str.length);
for (let i = 0; i < str.length; i++) {
buf[i] = str.charCodeAt(i);
}
console.log(buf.toString('utf8'));
// Prints: Node.js
CommonJS
const { Buffer } = require('node:buffer');
// Copy an ASCII string into a `Buffer` one byte at a time.
// (This only works for ASCII-only strings. In general, one should use
// `Buffer.from()` to perform this conversion.)
const str = 'Node.js';
const buf = Buffer.allocUnsafe(str.length);
for (let i = 0; i < str.length; i++) {
buf[i] = str.charCodeAt(i);
}
console.log(buf.toString('utf8'));
// Prints: Node.js
buf.buffer
- Type:
<ArrayBuffer>The underlyingArrayBufferobject based on which thisBufferobject is created.
This ArrayBuffer is not guaranteed to correspond exactly to the original Buffer. See the notes on buf.byteOffset for details.
JavaScript modules
import { Buffer } from 'node:buffer';
const arrayBuffer = new ArrayBuffer(16);
const buffer = Buffer.from(arrayBuffer);
console.log(buffer.buffer === arrayBuffer);
// Prints: true
CommonJS
const { Buffer } = require('node:buffer');
const arrayBuffer = new ArrayBuffer(16);
const buffer = Buffer.from(arrayBuffer);
console.log(buffer.buffer === arrayBuffer);
// Prints: true
buf.byteOffset
- Type:
<integer>ThebyteOffsetof theBuffer's underlyingArrayBufferobject.
When setting byteOffset in Buffer.from(ArrayBuffer, byteOffset, length), or sometimes when allocating a Buffer smaller than Buffer.poolSize, the buffer does not start from a zero offset on the underlying ArrayBuffer.
This can cause problems when accessing the underlying ArrayBuffer directly using buf.buffer, as other parts of the ArrayBuffer may be unrelated to the Buffer object itself.
A common issue when creating a TypedArray object that shares its memory with a Buffer is that in this case one needs to specify the byteOffset correctly:
JavaScript modules
import { Buffer } from 'node:buffer';
// Create a buffer smaller than `Buffer.poolSize`.
const nodeBuffer = Buffer.from([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]);
// When casting the Node.js Buffer to an Int8Array, use the byteOffset
// to refer only to the part of `nodeBuffer.buffer` that contains the memory
// for `nodeBuffer`.
new Int8Array(nodeBuffer.buffer, nodeBuffer.byteOffset, nodeBuffer.length);
CommonJS
const { Buffer } = require('node:buffer');
// Create a buffer smaller than `Buffer.poolSize`.
const nodeBuffer = Buffer.from([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]);
// When casting the Node.js Buffer to an Int8Array, use the byteOffset
// to refer only to the part of `nodeBuffer.buffer` that contains the memory
// for `nodeBuffer`.
new Int8Array(nodeBuffer.buffer, nodeBuffer.byteOffset, nodeBuffer.length);
buf.compare(target[, targetStart[, targetEnd[, sourceStart[, sourceEnd]]]])
-
target<Buffer>|<Uint8Array>ABufferor<Uint8Array>with which to comparebuf. -
targetStart<integer>The offset withintargetat which to begin comparison. Default:0. -
targetEnd<integer>The offset withintargetat which to end comparison (not inclusive). Default:target.length. -
sourceStart<integer>The offset withinbufat which to begin comparison. Default:0. -
sourceEnd<integer>The offset withinbufat which to end comparison (not inclusive). Default:buf.length. - Returns:
<integer>
Compares buf with target and returns a number indicating whether buf comes before, after, or is the same as target in sort order. Comparison is based on the actual sequence of bytes in each Buffer.
-
0is returned iftargetis the same asbuf -
1is returned iftargetshould come beforebufwhen sorted. -
-1is returned iftargetshould come afterbufwhen sorted.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('ABC');
const buf2 = Buffer.from('BCD');
const buf3 = Buffer.from('ABCD');
console.log(buf1.compare(buf1));
// Prints: 0
console.log(buf1.compare(buf2));
// Prints: -1
console.log(buf1.compare(buf3));
// Prints: -1
console.log(buf2.compare(buf1));
// Prints: 1
console.log(buf2.compare(buf3));
// Prints: 1
console.log([buf1, buf2, buf3].sort(Buffer.compare));
// Prints: [ <Buffer 41 42 43>, <Buffer 41 42 43 44>, <Buffer 42 43 44> ]
// (This result is equal to: [buf1, buf3, buf2].)
CommonJS
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('ABC');
const buf2 = Buffer.from('BCD');
const buf3 = Buffer.from('ABCD');
console.log(buf1.compare(buf1));
// Prints: 0
console.log(buf1.compare(buf2));
// Prints: -1
console.log(buf1.compare(buf3));
// Prints: -1
console.log(buf2.compare(buf1));
// Prints: 1
console.log(buf2.compare(buf3));
// Prints: 1
console.log([buf1, buf2, buf3].sort(Buffer.compare));
// Prints: [ <Buffer 41 42 43>, <Buffer 41 42 43 44>, <Buffer 42 43 44> ]
// (This result is equal to: [buf1, buf3, buf2].)
The optional targetStart, targetEnd, sourceStart, and sourceEnd arguments can be used to limit the comparison to specific ranges within target and buf respectively.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]);
const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]);
console.log(buf1.compare(buf2, 5, 9, 0, 4));
// Prints: 0
console.log(buf1.compare(buf2, 0, 6, 4));
// Prints: -1
console.log(buf1.compare(buf2, 5, 6, 5));
// Prints: 1
CommonJS
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]);
const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]);
console.log(buf1.compare(buf2, 5, 9, 0, 4));
// Prints: 0
console.log(buf1.compare(buf2, 0, 6, 4));
// Prints: -1
console.log(buf1.compare(buf2, 5, 6, 5));
// Prints: 1
ERR_OUT_OF_RANGE is thrown if targetStart < 0, sourceStart < 0, targetEnd > target.byteLength, or sourceEnd > source.byteLength.
buf.copy(target[, targetStart[, sourceStart[, sourceEnd]]])
-
target<Buffer>|<Uint8Array>ABufferor<Uint8Array>to copy into. -
targetStart<integer>The offset withintargetat which to begin writing. Default:0. -
sourceStart<integer>The offset withinbuffrom which to begin copying. Default:0. -
sourceEnd<integer>The offset withinbufat which to stop copying (not inclusive). Default:buf.length. - Returns:
<integer>The number of bytes copied.
Copies data from a region of buf to a region in target, even if the target memory region overlaps with buf.
TypedArray.prototype.set() performs the same operation, and is available for all TypedArrays, including Node.js Buffers, although it takes different function arguments.
JavaScript modules
import { Buffer } from 'node:buffer';
// Create two `Buffer` instances.
const buf1 = Buffer.allocUnsafe(26);
const buf2 = Buffer.allocUnsafe(26).fill('!');
for (let i = 0; i < 26; i++) {
// 97 is the decimal ASCII value for 'a'.
buf1[i] = i + 97;
}
// Copy `buf1` bytes 16 through 19 into `buf2` starting at byte 8 of `buf2`.
buf1.copy(buf2, 8, 16, 20);
// This is equivalent to:
// buf2.set(buf1.subarray(16, 20), 8);
console.log(buf2.toString('ascii', 0, 25));
// Prints: !!!!!!!!qrst!!!!!!!!!!!!!
CommonJS
const { Buffer } = require('node:buffer');
// Create two `Buffer` instances.
const buf1 = Buffer.allocUnsafe(26);
const buf2 = Buffer.allocUnsafe(26).fill('!');
for (let i = 0; i < 26; i++) {
// 97 is the decimal ASCII value for 'a'.
buf1[i] = i + 97;
}
// Copy `buf1` bytes 16 through 19 into `buf2` starting at byte 8 of `buf2`.
buf1.copy(buf2, 8, 16, 20);
// This is equivalent to:
// buf2.set(buf1.subarray(16, 20), 8);
console.log(buf2.toString('ascii', 0, 25));
// Prints: !!!!!!!!qrst!!!!!!!!!!!!!
JavaScript modules
import { Buffer } from 'node:buffer';
// Create a `Buffer` and copy data from one region to an overlapping region
// within the same `Buffer`.
const buf = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) {
// 97 is the decimal ASCII value for 'a'.
buf[i] = i + 97;
}
buf.copy(buf, 0, 4, 10);
console.log(buf.toString());
// Prints: efghijghijklmnopqrstuvwxyz
CommonJS
const { Buffer } = require('node:buffer');
// Create a `Buffer` and copy data from one region to an overlapping region
// within the same `Buffer`.
const buf = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) {
// 97 is the decimal ASCII value for 'a'.
buf[i] = i + 97;
}
buf.copy(buf, 0, 4, 10);
console.log(buf.toString());
// Prints: efghijghijklmnopqrstuvwxyz
buf.entries()
- Returns:
<Iterator>
Creates and returns an iterator of [index, byte] pairs from the contents of buf.
JavaScript modules
import { Buffer } from 'node:buffer';
// Log the entire contents of a `Buffer`.
const buf = Buffer.from('buffer');
for (const pair of buf.entries()) {
console.log(pair);
}
// Prints:
// [0, 98]
// [1, 117]
// [2, 102]
// [3, 102]
// [4, 101]
// [5, 114]
CommonJS
const { Buffer } = require('node:buffer');
// Log the entire contents of a `Buffer`.
const buf = Buffer.from('buffer');
for (const pair of buf.entries()) {
console.log(pair);
}
// Prints:
// [0, 98]
// [1, 117]
// [2, 102]
// [3, 102]
// [4, 101]
// [5, 114]
buf.equals(otherBuffer)
-
otherBuffer<Buffer>|<Uint8Array>ABufferor<Uint8Array>with which to comparebuf. - Returns:
<boolean>
Returns true if both buf and otherBuffer have exactly the same bytes, false otherwise. Equivalent to buf.compare(otherBuffer) === 0.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('ABC');
const buf2 = Buffer.from('414243', 'hex');
const buf3 = Buffer.from('ABCD');
console.log(buf1.equals(buf2));
// Prints: true
console.log(buf1.equals(buf3));
// Prints: false
CommonJS
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('ABC');
const buf2 = Buffer.from('414243', 'hex');
const buf3 = Buffer.from('ABCD');
console.log(buf1.equals(buf2));
// Prints: true
console.log(buf1.equals(buf3));
// Prints: false
buf.fill(value[, offset[, end]][, encoding])
-
value<string>|<Buffer>|<Uint8Array>|<integer>The value with which to fillbuf. Empty value (string, Uint8Array, Buffer) is coerced to0. -
offset<integer>Number of bytes to skip before starting to fillbuf. Default:0. -
end<integer>Where to stop fillingbuf(not inclusive). Default:buf.length. -
encoding<string>The encoding forvalueifvalueis a string. Default:'utf8'. - Returns:
<Buffer>A reference tobuf.
Fills buf with the specified value. If the offset and end are not given, the entire buf will be filled:
JavaScript modules
import { Buffer } from 'node:buffer';
// Fill a `Buffer` with the ASCII character 'h'.
const b = Buffer.allocUnsafe(50).fill('h');
console.log(b.toString());
// Prints: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
// Fill a buffer with empty string
const c = Buffer.allocUnsafe(5).fill('');
console.log(c.fill(''));
// Prints: <Buffer 00 00 00 00 00>
CommonJS
const { Buffer } = require('node:buffer');
// Fill a `Buffer` with the ASCII character 'h'.
const b = Buffer.allocUnsafe(50).fill('h');
console.log(b.toString());
// Prints: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
// Fill a buffer with empty string
const c = Buffer.allocUnsafe(5).fill('');
console.log(c.fill(''));
// Prints: <Buffer 00 00 00 00 00>
value is coerced to a uint32 value if it is not a string, Buffer, or integer. If the resulting integer is greater than 255 (decimal), buf will be filled with value & 255.
If the final write of a fill() operation falls on a multi-byte character, then only the bytes of that character that fit into buf are written:
JavaScript modules
import { Buffer } from 'node:buffer';
// Fill a `Buffer` with character that takes up two bytes in UTF-8.
console.log(Buffer.allocUnsafe(5).fill('\u0222'));
// Prints: <Buffer c8 a2 c8 a2 c8>
CommonJS
const { Buffer } = require('node:buffer');
// Fill a `Buffer` with character that takes up two bytes in UTF-8.
console.log(Buffer.allocUnsafe(5).fill('\u0222'));
// Prints: <Buffer c8 a2 c8 a2 c8>
If value contains invalid characters, it is truncated; if no valid fill data remains, an exception is thrown:
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(5);
console.log(buf.fill('a'));
// Prints: <Buffer 61 61 61 61 61>
console.log(buf.fill('aazz', 'hex'));
// Prints: <Buffer aa aa aa aa aa>
console.log(buf.fill('zz', 'hex'));
// Throws an exception.
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(5);
console.log(buf.fill('a'));
// Prints: <Buffer 61 61 61 61 61>
console.log(buf.fill('aazz', 'hex'));
// Prints: <Buffer aa aa aa aa aa>
console.log(buf.fill('zz', 'hex'));
// Throws an exception.
buf.includes(value[, start[, end]][, encoding])
-
value<string>|<Buffer>|<Uint8Array>|<integer>What to search for. -
start<integer>Where to begin searching inbuf. If negative, then offset is calculated from the end ofbuf. Default:0. -
end<integer>Where to stop searching inbuf(exclusive). Default:buf.length. -
encoding<string>Ifvalueis a string, this is its encoding. Default:'utf8'. - Returns:
<boolean>trueifvaluewas found inbuf,falseotherwise.
Equivalent to buf.indexOf() !== -1.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from('this is a buffer');
console.log(buf.includes('this'));
// Prints: true
console.log(buf.includes('is'));
// Prints: true
console.log(buf.includes(Buffer.from('a buffer')));
// Prints: true
console.log(buf.includes(97));
// Prints: true (97 is the decimal ASCII value for 'a')
console.log(buf.includes(Buffer.from('a buffer example')));
// Prints: false
console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8)));
// Prints: true
console.log(buf.includes('this', 4));
// Prints: false
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from('this is a buffer');
console.log(buf.includes('this'));
// Prints: true
console.log(buf.includes('is'));
// Prints: true
console.log(buf.includes(Buffer.from('a buffer')));
// Prints: true
console.log(buf.includes(97));
// Prints: true (97 is the decimal ASCII value for 'a')
console.log(buf.includes(Buffer.from('a buffer example')));
// Prints: false
console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8)));
// Prints: true
console.log(buf.includes('this', 4));
// Prints: false
buf.indexOf(value[, start[, end]][, encoding])
-
value<string>|<Buffer>|<Uint8Array>|<integer>What to search for. -
start<integer>Where to begin searching inbuf. If negative, then offset is calculated from the end ofbuf. Default:0. -
end<integer>Where to stop searching inbuf(exclusive). Default:buf.length. -
encoding<string>Ifvalueis a string, this is the encoding used to determine the binary representation of the string that will be searched for inbuf. Default:'utf8'. - Returns:
<integer>The index of the first occurrence ofvalueinbuf, or-1ifbufdoes not containvalue.
If value is:
- a string,
valueis interpreted according to the character encoding inencoding. - a
Bufferor<Uint8Array>,valuewill be used in its entirety. To compare a partialBuffer, usebuf.subarray. - a number,
valuewill be interpreted as an unsigned 8-bit integer value between0and255.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from('this is a buffer');
console.log(buf.indexOf('this'));
// Prints: 0
console.log(buf.indexOf('is'));
// Prints: 2
console.log(buf.indexOf(Buffer.from('a buffer')));
// Prints: 8
console.log(buf.indexOf(97));
// Prints: 8 (97 is the decimal ASCII value for 'a')
console.log(buf.indexOf(Buffer.from('a buffer example')));
// Prints: -1
console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8)));
// Prints: 8
const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le'));
// Prints: 4
console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le'));
// Prints: 6
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from('this is a buffer');
console.log(buf.indexOf('this'));
// Prints: 0
console.log(buf.indexOf('is'));
// Prints: 2
console.log(buf.indexOf(Buffer.from('a buffer')));
// Prints: 8
console.log(buf.indexOf(97));
// Prints: 8 (97 is the decimal ASCII value for 'a')
console.log(buf.indexOf(Buffer.from('a buffer example')));
// Prints: -1
console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8)));
// Prints: 8
const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le'));
// Prints: 4
console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le'));
// Prints: 6
If value is not a string, number, or Buffer, this method will throw a TypeError. If value is a number, it will be coerced to a valid byte value, an integer between 0 and 255.
If byteOffset is not a number, it will be coerced to a number. If the result of coercion is NaN or 0, then the entire buffer will be searched. This behavior matches String.prototype.indexOf().
JavaScript modules
import { Buffer } from 'node:buffer';
const b = Buffer.from('abcdef');
// Passing a value that's a number, but not a valid byte.
// Prints: 2, equivalent to searching for 99 or 'c'.
console.log(b.indexOf(99.9));
console.log(b.indexOf(256 + 99));
// Passing a byteOffset that coerces to NaN or 0.
// Prints: 1, searching the whole buffer.
console.log(b.indexOf('b', undefined));
console.log(b.indexOf('b', {}));
console.log(b.indexOf('b', null));
console.log(b.indexOf('b', []));
CommonJS
const { Buffer } = require('node:buffer');
const b = Buffer.from('abcdef');
// Passing a value that's a number, but not a valid byte.
// Prints: 2, equivalent to searching for 99 or 'c'.
console.log(b.indexOf(99.9));
console.log(b.indexOf(256 + 99));
// Passing a byteOffset that coerces to NaN or 0.
// Prints: 1, searching the whole buffer.
console.log(b.indexOf('b', undefined));
console.log(b.indexOf('b', {}));
console.log(b.indexOf('b', null));
console.log(b.indexOf('b', []));
If value is an empty string or empty Buffer and byteOffset is less than buf.length, byteOffset will be returned. If value is empty and byteOffset is at least buf.length, buf.length will be returned.
buf.keys()
- Returns:
<Iterator>
Creates and returns an iterator of buf keys (indexes).
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
for (const key of buf.keys()) {
console.log(key);
}
// Prints:
// 0
// 1
// 2
// 3
// 4
// 5
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
for (const key of buf.keys()) {
console.log(key);
}
// Prints:
// 0
// 1
// 2
// 3
// 4
// 5
buf.lastIndexOf(value[, start[, end]][, encoding])
-
value<string>|<Buffer>|<Uint8Array>|<integer>What to search for. -
start<integer>Where to begin searching inbuf. If negative, then offset is calculated from the end ofbuf. Default:buf.length - 1. -
end<integer>Where to stop searching inbuf(exclusive). Default:buf.length. -
encoding<string>Ifvalueis a string, this is the encoding used to determine the binary representation of the string that will be searched for inbuf. Default:'utf8'. - Returns:
<integer>The index of the last occurrence ofvalueinbuf, or-1ifbufdoes not containvalue.
Identical to buf.indexOf(), except the last occurrence of value is found rather than the first occurrence.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from('this buffer is a buffer');
console.log(buf.lastIndexOf('this'));
// Prints: 0
console.log(buf.lastIndexOf('buffer'));
// Prints: 17
console.log(buf.lastIndexOf(Buffer.from('buffer')));
// Prints: 17
console.log(buf.lastIndexOf(97));
// Prints: 15 (97 is the decimal ASCII value for 'a')
console.log(buf.lastIndexOf(Buffer.from('yolo')));
// Prints: -1
console.log(buf.lastIndexOf('buffer', 5));
// Prints: 5
console.log(buf.lastIndexOf('buffer', 4));
// Prints: -1
const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le'));
// Prints: 6
console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le'));
// Prints: 4
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from('this buffer is a buffer');
console.log(buf.lastIndexOf('this'));
// Prints: 0
console.log(buf.lastIndexOf('buffer'));
// Prints: 17
console.log(buf.lastIndexOf(Buffer.from('buffer')));
// Prints: 17
console.log(buf.lastIndexOf(97));
// Prints: 15 (97 is the decimal ASCII value for 'a')
console.log(buf.lastIndexOf(Buffer.from('yolo')));
// Prints: -1
console.log(buf.lastIndexOf('buffer', 5));
// Prints: 5
console.log(buf.lastIndexOf('buffer', 4));
// Prints: -1
const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le'));
// Prints: 6
console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le'));
// Prints: 4
If value is not a string, number, or Buffer, this method will throw a TypeError. If value is a number, it will be coerced to a valid byte value, an integer between 0 and 255.
If byteOffset is not a number, it will be coerced to a number. Any arguments that coerce to NaN, like {} or undefined, will search the whole buffer. This behavior matches String.prototype.lastIndexOf().
JavaScript modules
import { Buffer } from 'node:buffer';
const b = Buffer.from('abcdef');
// Passing a value that's a number, but not a valid byte.
// Prints: 2, equivalent to searching for 99 or 'c'.
console.log(b.lastIndexOf(99.9));
console.log(b.lastIndexOf(256 + 99));
// Passing a byteOffset that coerces to NaN.
// Prints: 1, searching the whole buffer.
console.log(b.lastIndexOf('b', undefined));
console.log(b.lastIndexOf('b', {}));
// Passing a byteOffset that coerces to 0.
// Prints: -1, equivalent to passing 0.
console.log(b.lastIndexOf('b', null));
console.log(b.lastIndexOf('b', []));
CommonJS
const { Buffer } = require('node:buffer');
const b = Buffer.from('abcdef');
// Passing a value that's a number, but not a valid byte.
// Prints: 2, equivalent to searching for 99 or 'c'.
console.log(b.lastIndexOf(99.9));
console.log(b.lastIndexOf(256 + 99));
// Passing a byteOffset that coerces to NaN.
// Prints: 1, searching the whole buffer.
console.log(b.lastIndexOf('b', undefined));
console.log(b.lastIndexOf('b', {}));
// Passing a byteOffset that coerces to 0.
// Prints: -1, equivalent to passing 0.
console.log(b.lastIndexOf('b', null));
console.log(b.lastIndexOf('b', []));
If value is an empty string or empty Buffer, byteOffset will be returned.
buf.length
- Type:
<integer>
Returns the number of bytes in buf.
JavaScript modules
import { Buffer } from 'node:buffer';
// Create a `Buffer` and write a shorter string to it using UTF-8.
const buf = Buffer.alloc(1234);
console.log(buf.length);
// Prints: 1234
buf.write('some string', 0, 'utf8');
console.log(buf.length);
// Prints: 1234
CommonJS
const { Buffer } = require('node:buffer');
// Create a `Buffer` and write a shorter string to it using UTF-8.
const buf = Buffer.alloc(1234);
console.log(buf.length);
// Prints: 1234
buf.write('some string', 0, 'utf8');
console.log(buf.length);
// Prints: 1234
buf.parent
Stability: 0 - Deprecated: Use buf.buffer instead.
The buf.parent property is a deprecated alias for buf.buffer.
buf.readBigInt64BE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy:0 <= offset <= buf.length - 8. Default:0. - Returns:
<bigint>
Reads a signed, big-endian 64-bit integer from buf at the specified offset.
Integers read from a Buffer are interpreted as two's complement signed values.
buf.readBigInt64LE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy:0 <= offset <= buf.length - 8. Default:0. - Returns:
<bigint>
Reads a signed, little-endian 64-bit integer from buf at the specified offset.
Integers read from a Buffer are interpreted as two's complement signed values.
buf.readBigUInt64BE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy:0 <= offset <= buf.length - 8. Default:0. - Returns:
<bigint>
Reads an unsigned, big-endian 64-bit integer from buf at the specified offset.
This function is also available under the readBigUint64BE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
console.log(buf.readBigUInt64BE(0));
// Prints: 4294967295n
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
console.log(buf.readBigUInt64BE(0));
// Prints: 4294967295n
buf.readBigUInt64LE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy:0 <= offset <= buf.length - 8. Default:0. - Returns:
<bigint>
Reads an unsigned, little-endian 64-bit integer from buf at the specified offset.
This function is also available under the readBigUint64LE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
console.log(buf.readBigUInt64LE(0));
// Prints: 18446744069414584320n
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
console.log(buf.readBigUInt64LE(0));
// Prints: 18446744069414584320n
buf.readDoubleBE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 8. Default:0. - Returns:
<number>
Reads a 64-bit, big-endian double from buf at the specified offset.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
console.log(buf.readDoubleBE(0));
// Prints: 8.20788039913184e-304
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
console.log(buf.readDoubleBE(0));
// Prints: 8.20788039913184e-304
buf.readDoubleLE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 8. Default:0. - Returns:
<number>
Reads a 64-bit, little-endian double from buf at the specified offset.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
console.log(buf.readDoubleLE(0));
// Prints: 5.447603722011605e-270
console.log(buf.readDoubleLE(1));
// Throws ERR_OUT_OF_RANGE.
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
console.log(buf.readDoubleLE(0));
// Prints: 5.447603722011605e-270
console.log(buf.readDoubleLE(1));
// Throws ERR_OUT_OF_RANGE.
buf.readFloatBE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 4. Default:0. - Returns:
<number>
Reads a 32-bit, big-endian float from buf at the specified offset.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4]);
console.log(buf.readFloatBE(0));
// Prints: 2.387939260590663e-38
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4]);
console.log(buf.readFloatBE(0));
// Prints: 2.387939260590663e-38
buf.readFloatLE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 4. Default:0. - Returns:
<number>
Reads a 32-bit, little-endian float from buf at the specified offset.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4]);
console.log(buf.readFloatLE(0));
// Prints: 1.539989614439558e-36
console.log(buf.readFloatLE(1));
// Throws ERR_OUT_OF_RANGE.
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4]);
console.log(buf.readFloatLE(0));
// Prints: 1.539989614439558e-36
console.log(buf.readFloatLE(1));
// Throws ERR_OUT_OF_RANGE.
buf.readInt8([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 1. Default:0. - Returns:
<integer>
Reads a signed 8-bit integer from buf at the specified offset.
Integers read from a Buffer are interpreted as two's complement signed values.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([-1, 5]);
console.log(buf.readInt8(0));
// Prints: -1
console.log(buf.readInt8(1));
// Prints: 5
console.log(buf.readInt8(2));
// Throws ERR_OUT_OF_RANGE.
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([-1, 5]);
console.log(buf.readInt8(0));
// Prints: -1
console.log(buf.readInt8(1));
// Prints: 5
console.log(buf.readInt8(2));
// Throws ERR_OUT_OF_RANGE.
buf.readInt16BE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 2. Default:0. - Returns:
<integer>
Reads a signed, big-endian 16-bit integer from buf at the specified offset.
Integers read from a Buffer are interpreted as two's complement signed values.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0, 5]);
console.log(buf.readInt16BE(0));
// Prints: 5
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0, 5]);
console.log(buf.readInt16BE(0));
// Prints: 5
buf.readInt16LE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 2. Default:0. - Returns:
<integer>
Reads a signed, little-endian 16-bit integer from buf at the specified offset.
Integers read from a Buffer are interpreted as two's complement signed values.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0, 5]);
console.log(buf.readInt16LE(0));
// Prints: 1280
console.log(buf.readInt16LE(1));
// Throws ERR_OUT_OF_RANGE.
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0, 5]);
console.log(buf.readInt16LE(0));
// Prints: 1280
console.log(buf.readInt16LE(1));
// Throws ERR_OUT_OF_RANGE.
buf.readInt32BE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 4. Default:0. - Returns:
<integer>
Reads a signed, big-endian 32-bit integer from buf at the specified offset.
Integers read from a Buffer are interpreted as two's complement signed values.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0, 0, 0, 5]);
console.log(buf.readInt32BE(0));
// Prints: 5
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0, 0, 0, 5]);
console.log(buf.readInt32BE(0));
// Prints: 5
buf.readInt32LE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 4. Default:0. - Returns:
<integer>
Reads a signed, little-endian 32-bit integer from buf at the specified offset.
Integers read from a Buffer are interpreted as two's complement signed values.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0, 0, 0, 5]);
console.log(buf.readInt32LE(0));
// Prints: 83886080
console.log(buf.readInt32LE(1));
// Throws ERR_OUT_OF_RANGE.
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0, 0, 0, 5]);
console.log(buf.readInt32LE(0));
// Prints: 83886080
console.log(buf.readInt32LE(1));
// Throws ERR_OUT_OF_RANGE.
buf.readIntBE(offset, byteLength)
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - byteLength. -
byteLength<integer>Number of bytes to read. Must satisfy0 < byteLength <= 6. - Returns:
<integer>
Reads byteLength number of bytes from buf at the specified offset and interprets the result as a big-endian, two's complement signed value supporting up to 48 bits of accuracy.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readIntBE(0, 6).toString(16));
// Prints: 1234567890ab
console.log(buf.readIntBE(1, 6).toString(16));
// Throws ERR_OUT_OF_RANGE.
console.log(buf.readIntBE(1, 0).toString(16));
// Throws ERR_OUT_OF_RANGE.
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readIntBE(0, 6).toString(16));
// Prints: 1234567890ab
console.log(buf.readIntBE(1, 6).toString(16));
// Throws ERR_OUT_OF_RANGE.
console.log(buf.readIntBE(1, 0).toString(16));
// Throws ERR_OUT_OF_RANGE.
buf.readIntLE(offset, byteLength)
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - byteLength. -
byteLength<integer>Number of bytes to read. Must satisfy0 < byteLength <= 6. - Returns:
<integer>
Reads byteLength number of bytes from buf at the specified offset and interprets the result as a little-endian, two's complement signed value supporting up to 48 bits of accuracy.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readIntLE(0, 6).toString(16));
// Prints: -546f87a9cbee
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readIntLE(0, 6).toString(16));
// Prints: -546f87a9cbee
buf.readUInt8([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 1. Default:0. - Returns:
<integer>
Reads an unsigned 8-bit integer from buf at the specified offset.
This function is also available under the readUint8 alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, -2]);
console.log(buf.readUInt8(0));
// Prints: 1
console.log(buf.readUInt8(1));
// Prints: 254
console.log(buf.readUInt8(2));
// Throws ERR_OUT_OF_RANGE.
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, -2]);
console.log(buf.readUInt8(0));
// Prints: 1
console.log(buf.readUInt8(1));
// Prints: 254
console.log(buf.readUInt8(2));
// Throws ERR_OUT_OF_RANGE.
buf.readUInt16BE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 2. Default:0. - Returns:
<integer>
Reads an unsigned, big-endian 16-bit integer from buf at the specified offset.
This function is also available under the readUint16BE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56]);
console.log(buf.readUInt16BE(0).toString(16));
// Prints: 1234
console.log(buf.readUInt16BE(1).toString(16));
// Prints: 3456
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56]);
console.log(buf.readUInt16BE(0).toString(16));
// Prints: 1234
console.log(buf.readUInt16BE(1).toString(16));
// Prints: 3456
buf.readUInt16LE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 2. Default:0. - Returns:
<integer>
Reads an unsigned, little-endian 16-bit integer from buf at the specified offset.
This function is also available under the readUint16LE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56]);
console.log(buf.readUInt16LE(0).toString(16));
// Prints: 3412
console.log(buf.readUInt16LE(1).toString(16));
// Prints: 5634
console.log(buf.readUInt16LE(2).toString(16));
// Throws ERR_OUT_OF_RANGE.
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56]);
console.log(buf.readUInt16LE(0).toString(16));
// Prints: 3412
console.log(buf.readUInt16LE(1).toString(16));
// Prints: 5634
console.log(buf.readUInt16LE(2).toString(16));
// Throws ERR_OUT_OF_RANGE.
buf.readUInt32BE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 4. Default:0. - Returns:
<integer>
Reads an unsigned, big-endian 32-bit integer from buf at the specified offset.
This function is also available under the readUint32BE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
console.log(buf.readUInt32BE(0).toString(16));
// Prints: 12345678
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
console.log(buf.readUInt32BE(0).toString(16));
// Prints: 12345678
buf.readUInt32LE([offset])
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 4. Default:0. - Returns:
<integer>
Reads an unsigned, little-endian 32-bit integer from buf at the specified offset.
This function is also available under the readUint32LE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
console.log(buf.readUInt32LE(0).toString(16));
// Prints: 78563412
console.log(buf.readUInt32LE(1).toString(16));
// Throws ERR_OUT_OF_RANGE.
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
console.log(buf.readUInt32LE(0).toString(16));
// Prints: 78563412
console.log(buf.readUInt32LE(1).toString(16));
// Throws ERR_OUT_OF_RANGE.
buf.readUIntBE(offset, byteLength)
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - byteLength. -
byteLength<integer>Number of bytes to read. Must satisfy0 < byteLength <= 6. - Returns:
<integer>
Reads byteLength number of bytes from buf at the specified offset and interprets the result as an unsigned big-endian integer supporting up to 48 bits of accuracy.
This function is also available under the readUintBE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readUIntBE(0, 6).toString(16));
// Prints: 1234567890ab
console.log(buf.readUIntBE(1, 6).toString(16));
// Throws ERR_OUT_OF_RANGE.
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readUIntBE(0, 6).toString(16));
// Prints: 1234567890ab
console.log(buf.readUIntBE(1, 6).toString(16));
// Throws ERR_OUT_OF_RANGE.
buf.readUIntLE(offset, byteLength)
-
offset<integer>Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - byteLength. -
byteLength<integer>Number of bytes to read. Must satisfy0 < byteLength <= 6. - Returns:
<integer>
Reads byteLength number of bytes from buf at the specified offset and interprets the result as an unsigned, little-endian integer supporting up to 48 bits of accuracy.
This function is also available under the readUintLE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readUIntLE(0, 6).toString(16));
// Prints: ab9078563412
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readUIntLE(0, 6).toString(16));
// Prints: ab9078563412
buf.subarray([start[, end]])
-
start<integer>Where the newBufferwill start. Default:0. -
end<integer>Where the newBufferwill end (not inclusive). Default:buf.length. - Returns:
<Buffer>
Returns a new Buffer that references the same memory as the original, but offset and cropped by the start and end indexes.
Specifying end greater than buf.length will return the same result as that of end equal to buf.length.
This method is inherited from TypedArray.prototype.subarray().
Modifying the new Buffer slice will modify the memory in the original Buffer because the allocated memory of the two objects overlap.
JavaScript modules
import { Buffer } from 'node:buffer';
// Create a `Buffer` with the ASCII alphabet, take a slice, and modify one byte
// from the original `Buffer`.
const buf1 = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) {
// 97 is the decimal ASCII value for 'a'.
buf1[i] = i + 97;
}
const buf2 = buf1.subarray(0, 3);
console.log(buf2.toString('ascii', 0, buf2.length));
// Prints: abc
buf1[0] = 33;
console.log(buf2.toString('ascii', 0, buf2.length));
// Prints: !bc
CommonJS
const { Buffer } = require('node:buffer');
// Create a `Buffer` with the ASCII alphabet, take a slice, and modify one byte
// from the original `Buffer`.
const buf1 = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) {
// 97 is the decimal ASCII value for 'a'.
buf1[i] = i + 97;
}
const buf2 = buf1.subarray(0, 3);
console.log(buf2.toString('ascii', 0, buf2.length));
// Prints: abc
buf1[0] = 33;
console.log(buf2.toString('ascii', 0, buf2.length));
// Prints: !bc
Specifying negative indexes causes the slice to be generated relative to the end of buf rather than the beginning.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
console.log(buf.subarray(-6, -1).toString());
// Prints: buffe
// (Equivalent to buf.subarray(0, 5).)
console.log(buf.subarray(-6, -2).toString());
// Prints: buff
// (Equivalent to buf.subarray(0, 4).)
console.log(buf.subarray(-5, -2).toString());
// Prints: uff
// (Equivalent to buf.subarray(1, 4).)
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
console.log(buf.subarray(-6, -1).toString());
// Prints: buffe
// (Equivalent to buf.subarray(0, 5).)
console.log(buf.subarray(-6, -2).toString());
// Prints: buff
// (Equivalent to buf.subarray(0, 4).)
console.log(buf.subarray(-5, -2).toString());
// Prints: uff
// (Equivalent to buf.subarray(1, 4).)
buf.slice([start[, end]])
Stability: 0 - Deprecated: Use buf.subarray instead.
-
start<integer>Where the newBufferwill start. Default:0. -
end<integer>Where the newBufferwill end (not inclusive). Default:buf.length. - Returns:
<Buffer>
Returns a new Buffer that references the same memory as the original, but offset and cropped by the start and end indexes.
This method is not compatible with the Uint8Array.prototype.slice(), which is a superclass of Buffer. To copy the slice, use Uint8Array.prototype.slice().
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Prints: buffer
// With buf.slice(), the original buffer is modified.
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Also prints: cuffer (!)
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Prints: buffer
// With buf.slice(), the original buffer is modified.
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Also prints: cuffer (!)
buf.swap16()
- Returns:
<Buffer>A reference tobuf.
Interprets buf as an array of unsigned 16-bit integers and swaps the byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length is not a multiple of 2.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1);
// Prints: <Buffer 01 02 03 04 05 06 07 08>
buf1.swap16();
console.log(buf1);
// Prints: <Buffer 02 01 04 03 06 05 08 07>
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap16();
// Throws ERR_INVALID_BUFFER_SIZE.
CommonJS
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1);
// Prints: <Buffer 01 02 03 04 05 06 07 08>
buf1.swap16();
console.log(buf1);
// Prints: <Buffer 02 01 04 03 06 05 08 07>
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap16();
// Throws ERR_INVALID_BUFFER_SIZE.
One convenient use of buf.swap16() is to perform a fast in-place conversion between UTF-16 little-endian and UTF-16 big-endian:
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from('This is little-endian UTF-16', 'utf16le');
buf.swap16(); // Convert to big-endian UTF-16 text.
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from('This is little-endian UTF-16', 'utf16le');
buf.swap16(); // Convert to big-endian UTF-16 text.
buf.swap32()
- Returns:
<Buffer>A reference tobuf.
Interprets buf as an array of unsigned 32-bit integers and swaps the byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length is not a multiple of 4.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1);
// Prints: <Buffer 01 02 03 04 05 06 07 08>
buf1.swap32();
console.log(buf1);
// Prints: <Buffer 04 03 02 01 08 07 06 05>
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap32();
// Throws ERR_INVALID_BUFFER_SIZE.
CommonJS
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1);
// Prints: <Buffer 01 02 03 04 05 06 07 08>
buf1.swap32();
console.log(buf1);
// Prints: <Buffer 04 03 02 01 08 07 06 05>
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap32();
// Throws ERR_INVALID_BUFFER_SIZE.
buf.swap64()
- Returns:
<Buffer>A reference tobuf.
Interprets buf as an array of 64-bit numbers and swaps byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length is not a multiple of 8.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1);
// Prints: <Buffer 01 02 03 04 05 06 07 08>
buf1.swap64();
console.log(buf1);
// Prints: <Buffer 08 07 06 05 04 03 02 01>
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap64();
// Throws ERR_INVALID_BUFFER_SIZE.
CommonJS
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1);
// Prints: <Buffer 01 02 03 04 05 06 07 08>
buf1.swap64();
console.log(buf1);
// Prints: <Buffer 08 07 06 05 04 03 02 01>
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap64();
// Throws ERR_INVALID_BUFFER_SIZE.
buf.toJSON()
- Returns:
<Object>
Returns a JSON representation of buf. JSON.stringify() implicitly calls this function when stringifying a Buffer instance.
Buffer.from() accepts objects in the format returned from this method. In particular, Buffer.from(buf.toJSON()) works like Buffer.from(buf).
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]);
const json = JSON.stringify(buf);
console.log(json);
// Prints: {"type":"Buffer","data":[1,2,3,4,5]}
const copy = JSON.parse(json, (key, value) => {
return value && value.type === 'Buffer' ?
Buffer.from(value) :
value;
});
console.log(copy);
// Prints: <Buffer 01 02 03 04 05>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]);
const json = JSON.stringify(buf);
console.log(json);
// Prints: {"type":"Buffer","data":[1,2,3,4,5]}
const copy = JSON.parse(json, (key, value) => {
return value && value.type === 'Buffer' ?
Buffer.from(value) :
value;
});
console.log(copy);
// Prints: <Buffer 01 02 03 04 05>
buf.toString([encoding[, start[, end]]])
-
encoding<string>The character encoding to use. Default:'utf8'. -
start<integer>The byte offset to start decoding at. Default:0. -
end<integer>The byte offset to stop decoding at (not inclusive). Default:buf.length. - Returns:
<string>
Decodes buf to a string according to the specified character encoding in encoding. start and end may be passed to decode only a subset of buf.
If encoding is 'utf8' and a byte sequence in the input is not valid UTF-8, then each invalid byte is replaced with the replacement character U+FFFD.
The maximum length of a string instance (in UTF-16 code units) is available as buffer.constants.MAX_STRING_LENGTH.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf1 = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) {
// 97 is the decimal ASCII value for 'a'.
buf1[i] = i + 97;
}
console.log(buf1.toString('utf8'));
// Prints: abcdefghijklmnopqrstuvwxyz
console.log(buf1.toString('utf8', 0, 5));
// Prints: abcde
const buf2 = Buffer.from('tést');
console.log(buf2.toString('hex'));
// Prints: 74c3a97374
console.log(buf2.toString('utf8', 0, 3));
// Prints: té
console.log(buf2.toString(undefined, 0, 3));
// Prints: té
CommonJS
const { Buffer } = require('node:buffer');
const buf1 = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) {
// 97 is the decimal ASCII value for 'a'.
buf1[i] = i + 97;
}
console.log(buf1.toString('utf8'));
// Prints: abcdefghijklmnopqrstuvwxyz
console.log(buf1.toString('utf8', 0, 5));
// Prints: abcde
const buf2 = Buffer.from('tést');
console.log(buf2.toString('hex'));
// Prints: 74c3a97374
console.log(buf2.toString('utf8', 0, 3));
// Prints: té
console.log(buf2.toString(undefined, 0, 3));
// Prints: té
buf.values()
- Returns:
<Iterator>
Creates and returns an iterator for buf values (bytes). This function is called automatically when a Buffer is used in a for..of statement.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
for (const value of buf.values()) {
console.log(value);
}
// Prints:
// 98
// 117
// 102
// 102
// 101
// 114
for (const value of buf) {
console.log(value);
}
// Prints:
// 98
// 117
// 102
// 102
// 101
// 114
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
for (const value of buf.values()) {
console.log(value);
}
// Prints:
// 98
// 117
// 102
// 102
// 101
// 114
for (const value of buf) {
console.log(value);
}
// Prints:
// 98
// 117
// 102
// 102
// 101
// 114
buf.write(string[, offset[, length]][, encoding])
-
string<string>String to write tobuf. -
offset<integer>Number of bytes to skip before starting to writestring. Default:0. -
length<integer>Maximum number of bytes to write (written bytes will not exceedbuf.length - offset). Default:buf.length - offset. -
encoding<string>The character encoding ofstring. Default:'utf8'. - Returns:
<integer>Number of bytes written.
Writes string to buf at offset according to the character encoding in encoding. The length parameter is the number of bytes to write. If buf did not contain enough space to fit the entire string, only part of string will be written. However, partially encoded characters will not be written.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(256);
const len = buf.write('\u00bd + \u00bc = \u00be', 0);
console.log(`${len} bytes: ${buf.toString('utf8', 0, len)}`);
// Prints: 12 bytes: ½ + ¼ = ¾
const buffer = Buffer.alloc(10);
const length = buffer.write('abcd', 8);
console.log(`${length} bytes: ${buffer.toString('utf8', 8, 10)}`);
// Prints: 2 bytes : ab
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(256);
const len = buf.write('\u00bd + \u00bc = \u00be', 0);
console.log(`${len} bytes: ${buf.toString('utf8', 0, len)}`);
// Prints: 12 bytes: ½ + ¼ = ¾
const buffer = Buffer.alloc(10);
const length = buffer.write('abcd', 8);
console.log(`${length} bytes: ${buffer.toString('utf8', 8, 10)}`);
// Prints: 2 bytes : ab
buf.writeBigInt64BE(value[, offset])
-
value<bigint>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy:0 <= offset <= buf.length - 8. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as big-endian.
value is interpreted and written as a two's complement signed integer.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeBigInt64BE(0x0102030405060708n, 0);
console.log(buf);
// Prints: <Buffer 01 02 03 04 05 06 07 08>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeBigInt64BE(0x0102030405060708n, 0);
console.log(buf);
// Prints: <Buffer 01 02 03 04 05 06 07 08>
buf.writeBigInt64LE(value[, offset])
-
value<bigint>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy:0 <= offset <= buf.length - 8. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as little-endian.
value is interpreted and written as a two's complement signed integer.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeBigInt64LE(0x0102030405060708n, 0);
console.log(buf);
// Prints: <Buffer 08 07 06 05 04 03 02 01>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeBigInt64LE(0x0102030405060708n, 0);
console.log(buf);
// Prints: <Buffer 08 07 06 05 04 03 02 01>
buf.writeBigUInt64BE(value[, offset])
-
value<bigint>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy:0 <= offset <= buf.length - 8. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as big-endian.
This function is also available under the writeBigUint64BE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeBigUInt64BE(0xdecafafecacefaden, 0);
console.log(buf);
// Prints: <Buffer de ca fa fe ca ce fa de>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeBigUInt64BE(0xdecafafecacefaden, 0);
console.log(buf);
// Prints: <Buffer de ca fa fe ca ce fa de>
buf.writeBigUInt64LE(value[, offset])
-
value<bigint>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy:0 <= offset <= buf.length - 8. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as little-endian
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeBigUInt64LE(0xdecafafecacefaden, 0);
console.log(buf);
// Prints: <Buffer de fa ce ca fe fa ca de>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeBigUInt64LE(0xdecafafecacefaden, 0);
console.log(buf);
// Prints: <Buffer de fa ce ca fe fa ca de>
This function is also available under the writeBigUint64LE alias.
buf.writeDoubleBE(value[, offset])
-
value<number>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 8. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as big-endian. The value must be a JavaScript number. Behavior is undefined when value is anything other than a JavaScript number.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeDoubleBE(123.456, 0);
console.log(buf);
// Prints: <Buffer 40 5e dd 2f 1a 9f be 77>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeDoubleBE(123.456, 0);
console.log(buf);
// Prints: <Buffer 40 5e dd 2f 1a 9f be 77>
buf.writeDoubleLE(value[, offset])
-
value<number>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 8. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as little-endian. The value must be a JavaScript number. Behavior is undefined when value is anything other than a JavaScript number.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeDoubleLE(123.456, 0);
console.log(buf);
// Prints: <Buffer 77 be 9f 1a 2f dd 5e 40>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeDoubleLE(123.456, 0);
console.log(buf);
// Prints: <Buffer 77 be 9f 1a 2f dd 5e 40>
buf.writeFloatBE(value[, offset])
-
value<number>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 4. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as big-endian. Behavior is undefined when value is anything other than a JavaScript number.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeFloatBE(0xcafebabe, 0);
console.log(buf);
// Prints: <Buffer 4f 4a fe bb>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeFloatBE(0xcafebabe, 0);
console.log(buf);
// Prints: <Buffer 4f 4a fe bb>
buf.writeFloatLE(value[, offset])
-
value<number>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 4. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as little-endian. Behavior is undefined when value is anything other than a JavaScript number.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeFloatLE(0xcafebabe, 0);
console.log(buf);
// Prints: <Buffer bb fe 4a 4f>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeFloatLE(0xcafebabe, 0);
console.log(buf);
// Prints: <Buffer bb fe 4a 4f>
buf.writeInt8(value[, offset])
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 1. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset. value must be a valid signed 8-bit integer. Behavior is undefined when value is anything other than a signed 8-bit integer.
value is interpreted and written as a two's complement signed integer.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(2);
buf.writeInt8(2, 0);
buf.writeInt8(-2, 1);
console.log(buf);
// Prints: <Buffer 02 fe>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(2);
buf.writeInt8(2, 0);
buf.writeInt8(-2, 1);
console.log(buf);
// Prints: <Buffer 02 fe>
buf.writeInt16BE(value[, offset])
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 2. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as big-endian. The value must be a valid signed 16-bit integer. Behavior is undefined when value is anything other than a signed 16-bit integer.
The value is interpreted and written as a two's complement signed integer.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(2);
buf.writeInt16BE(0x0102, 0);
console.log(buf);
// Prints: <Buffer 01 02>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(2);
buf.writeInt16BE(0x0102, 0);
console.log(buf);
// Prints: <Buffer 01 02>
buf.writeInt16LE(value[, offset])
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 2. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as little-endian. The value must be a valid signed 16-bit integer. Behavior is undefined when value is anything other than a signed 16-bit integer.
The value is interpreted and written as a two's complement signed integer.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(2);
buf.writeInt16LE(0x0304, 0);
console.log(buf);
// Prints: <Buffer 04 03>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(2);
buf.writeInt16LE(0x0304, 0);
console.log(buf);
// Prints: <Buffer 04 03>
buf.writeInt32BE(value[, offset])
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 4. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as big-endian. The value must be a valid signed 32-bit integer. Behavior is undefined when value is anything other than a signed 32-bit integer.
The value is interpreted and written as a two's complement signed integer.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeInt32BE(0x01020304, 0);
console.log(buf);
// Prints: <Buffer 01 02 03 04>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeInt32BE(0x01020304, 0);
console.log(buf);
// Prints: <Buffer 01 02 03 04>
buf.writeInt32LE(value[, offset])
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 4. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as little-endian. The value must be a valid signed 32-bit integer. Behavior is undefined when value is anything other than a signed 32-bit integer.
The value is interpreted and written as a two's complement signed integer.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeInt32LE(0x05060708, 0);
console.log(buf);
// Prints: <Buffer 08 07 06 05>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeInt32LE(0x05060708, 0);
console.log(buf);
// Prints: <Buffer 08 07 06 05>
buf.writeIntBE(value, offset, byteLength)
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - byteLength. -
byteLength<integer>Number of bytes to write. Must satisfy0 < byteLength <= 6. - Returns:
<integer>offsetplus the number of bytes written.
Writes byteLength bytes of value to buf at the specified offset as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined when value is anything other than a signed integer.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(6);
buf.writeIntBE(0x1234567890ab, 0, 6);
console.log(buf);
// Prints: <Buffer 12 34 56 78 90 ab>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(6);
buf.writeIntBE(0x1234567890ab, 0, 6);
console.log(buf);
// Prints: <Buffer 12 34 56 78 90 ab>
buf.writeIntLE(value, offset, byteLength)
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - byteLength. -
byteLength<integer>Number of bytes to write. Must satisfy0 < byteLength <= 6. - Returns:
<integer>offsetplus the number of bytes written.
Writes byteLength bytes of value to buf at the specified offset as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined when value is anything other than a signed integer.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(6);
buf.writeIntLE(0x1234567890ab, 0, 6);
console.log(buf);
// Prints: <Buffer ab 90 78 56 34 12>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(6);
buf.writeIntLE(0x1234567890ab, 0, 6);
console.log(buf);
// Prints: <Buffer ab 90 78 56 34 12>
buf.writeUInt8(value[, offset])
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 1. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset. value must be a valid unsigned 8-bit integer. Behavior is undefined when value is anything other than an unsigned 8-bit integer.
This function is also available under the writeUint8 alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt8(0x3, 0);
buf.writeUInt8(0x4, 1);
buf.writeUInt8(0x23, 2);
buf.writeUInt8(0x42, 3);
console.log(buf);
// Prints: <Buffer 03 04 23 42>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt8(0x3, 0);
buf.writeUInt8(0x4, 1);
buf.writeUInt8(0x23, 2);
buf.writeUInt8(0x42, 3);
console.log(buf);
// Prints: <Buffer 03 04 23 42>
buf.writeUInt16BE(value[, offset])
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 2. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as big-endian. The value must be a valid unsigned 16-bit integer. Behavior is undefined when value is anything other than an unsigned 16-bit integer.
This function is also available under the writeUint16BE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt16BE(0xdead, 0);
buf.writeUInt16BE(0xbeef, 2);
console.log(buf);
// Prints: <Buffer de ad be ef>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt16BE(0xdead, 0);
buf.writeUInt16BE(0xbeef, 2);
console.log(buf);
// Prints: <Buffer de ad be ef>
buf.writeUInt16LE(value[, offset])
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 2. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as little-endian. The value must be a valid unsigned 16-bit integer. Behavior is undefined when value is anything other than an unsigned 16-bit integer.
This function is also available under the writeUint16LE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt16LE(0xdead, 0);
buf.writeUInt16LE(0xbeef, 2);
console.log(buf);
// Prints: <Buffer ad de ef be>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt16LE(0xdead, 0);
buf.writeUInt16LE(0xbeef, 2);
console.log(buf);
// Prints: <Buffer ad de ef be>
buf.writeUInt32BE(value[, offset])
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 4. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as big-endian. The value must be a valid unsigned 32-bit integer. Behavior is undefined when value is anything other than an unsigned 32-bit integer.
This function is also available under the writeUint32BE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt32BE(0xfeedface, 0);
console.log(buf);
// Prints: <Buffer fe ed fa ce>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt32BE(0xfeedface, 0);
console.log(buf);
// Prints: <Buffer fe ed fa ce>
buf.writeUInt32LE(value[, offset])
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 4. Default:0. - Returns:
<integer>offsetplus the number of bytes written.
Writes value to buf at the specified offset as little-endian. The value must be a valid unsigned 32-bit integer. Behavior is undefined when value is anything other than an unsigned 32-bit integer.
This function is also available under the writeUint32LE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt32LE(0xfeedface, 0);
console.log(buf);
// Prints: <Buffer ce fa ed fe>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt32LE(0xfeedface, 0);
console.log(buf);
// Prints: <Buffer ce fa ed fe>
buf.writeUIntBE(value, offset, byteLength)
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - byteLength. -
byteLength<integer>Number of bytes to write. Must satisfy0 < byteLength <= 6. - Returns:
<integer>offsetplus the number of bytes written.
Writes byteLength bytes of value to buf at the specified offset as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined when value is anything other than an unsigned integer.
This function is also available under the writeUintBE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(6);
buf.writeUIntBE(0x1234567890ab, 0, 6);
console.log(buf);
// Prints: <Buffer 12 34 56 78 90 ab>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(6);
buf.writeUIntBE(0x1234567890ab, 0, 6);
console.log(buf);
// Prints: <Buffer 12 34 56 78 90 ab>
buf.writeUIntLE(value, offset, byteLength)
-
value<integer>Number to be written tobuf. -
offset<integer>Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - byteLength. -
byteLength<integer>Number of bytes to write. Must satisfy0 < byteLength <= 6. - Returns:
<integer>offsetplus the number of bytes written.
Writes byteLength bytes of value to buf at the specified offset as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined when value is anything other than an unsigned integer.
This function is also available under the writeUintLE alias.
JavaScript modules
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(6);
buf.writeUIntLE(0x1234567890ab, 0, 6);
console.log(buf);
// Prints: <Buffer ab 90 78 56 34 12>
CommonJS
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(6);
buf.writeUIntLE(0x1234567890ab, 0, 6);
console.log(buf);
// Prints: <Buffer ab 90 78 56 34 12>
new Buffer(array)
Stability: 0 - Deprecated: Use Buffer.from(array) instead.
-
array<integer[]>An array of bytes to copy from.
See Buffer.from(array).
new Buffer(arrayBuffer[, byteOffset[, length]])
Stability: 0 - Deprecated: Use Buffer.from(arrayBuffer[, byteOffset[, length]]) instead.
-
arrayBuffer<ArrayBuffer>|<SharedArrayBuffer>An<ArrayBuffer>,<SharedArrayBuffer>or the.bufferproperty of a<TypedArray>. -
byteOffset<integer>Index of first byte to expose. Default:0. -
length<integer>Number of bytes to expose. Default:arrayBuffer.byteLength - byteOffset.
new Buffer(buffer)
Stability: 0 - Deprecated: Use Buffer.from(buffer) instead.
-
buffer<Buffer>|<Uint8Array>An existingBufferor<Uint8Array>from which to copy data.
See Buffer.from(buffer).
new Buffer(size)
Stability: 0 - Deprecated: Use Buffer.alloc() instead (also see Buffer.allocUnsafe()).
-
size<integer>The desired length of the newBuffer.
See Buffer.alloc() and Buffer.allocUnsafe(). This variant of the constructor is equivalent to Buffer.alloc().
new Buffer(string[, encoding])
Stability: 0 - Deprecated: Use Buffer.from(string[, encoding]) instead.
Class: File
- Extends:
<Blob>
A <File> provides information about files.
new buffer.File(sources, fileName[, options])
-
sources<string[]>|<ArrayBuffer[]>|<TypedArray[]>|<DataView[]>|<Blob[]>|<File[]>An array of string,<ArrayBuffer>,<TypedArray>,<DataView>,<File>, or<Blob>objects, or any mix of such objects, that will be stored within theFile. -
fileName<string>The name of the file. -
options<Object>-
endings<string>One of either'transparent'or'native'. When set to'native', line endings in string source parts will be converted to the platform native line-ending as specified byrequire('node:os').EOL. -
type<string>The File content-type. -
lastModified<number>The last modified date of the file. Default:Date.now().
-
file.name
- Type:
<string>
The name of the File.
file.lastModified
- Type:
<number>
The last modified date of the File.
node:buffer module APIs
While, the Buffer object is available as a global, there are additional Buffer-related APIs that are available only via the node:buffer module accessed using require('node:buffer').
buffer.atob(data)
Stability: 3 - Legacy. Use Buffer.from(data, 'base64') instead.
-
data<any>The Base64-encoded input string.
Decodes a string of Base64-encoded data into bytes, and encodes those bytes into a string using Latin-1 (ISO-8859-1).
The data may be any JavaScript-value that can be coerced into a string.
This function is only provided for compatibility with legacy web platform APIs and should never be used in new code, because they use strings to represent binary data and predate the introduction of typed arrays in JavaScript. For code running using Node.js APIs, converting between base64-encoded strings and binary data should be performed using Buffer.from(str, 'base64') and buf.toString('base64').
An automated migration is available (source:
npx codemod@latest @nodejs/buffer-atob-btoa bashcopy
buffer.btoa(data)
Stability: 3 - Legacy. Use buf.toString('base64') instead.
-
data<any>An ASCII (Latin1) string.
Decodes a string into bytes using Latin-1 (ISO-8859), and encodes those bytes into a string using Base64.
The data may be any JavaScript-value that can be coerced into a string.
This function is only provided for compatibility with legacy web platform APIs and should never be used in new code, because they use strings to represent binary data and predate the introduction of typed arrays in JavaScript. For code running using Node.js APIs, converting between base64-encoded strings and binary data should be performed using Buffer.from(str, 'base64') and buf.toString('base64').
An automated migration is available (source:
npx codemod@latest @nodejs/buffer-atob-btoa bashcopy
buffer.isAscii(input)
-
input<Buffer>|<ArrayBuffer>|<TypedArray>The input to validate. - Returns:
<boolean>
This function returns true if input contains only valid ASCII-encoded data, including the case in which input is empty.
Throws if the input is a detached array buffer.
buffer.isUtf8(input)
-
input<Buffer>|<ArrayBuffer>|<TypedArray>The input to validate. - Returns:
<boolean>
This function returns true if input contains only valid UTF-8-encoded data, including the case in which input is empty.
Throws if the input is a detached array buffer.
buffer.INSPECT_MAX_BYTES
- Type:
<integer>Default:50
Returns the maximum number of bytes that will be returned when buf.inspect() is called. This can be overridden by user modules. See util.inspect() for more details on buf.inspect() behavior.
buffer.kMaxLength
- Type:
<integer>The largest size allowed for a singleBufferinstance.
An alias for buffer.constants.MAX_LENGTH.
buffer.kStringMaxLength
- Type:
<integer>The largest length allowed for a singlestringinstance.
An alias for buffer.constants.MAX_STRING_LENGTH.
buffer.resolveObjectURL(id)
-
id<string>A'blob:nodedata:...URL string returned by a prior call toURL.createObjectURL(). - Returns:
<Blob>
Resolves a 'blob:nodedata:...' an associated <Blob> object registered using a prior call to URL.createObjectURL().
buffer.transcode(source, fromEnc, toEnc)
-
source<Buffer>|<Uint8Array>ABufferorUint8Arrayinstance. -
fromEnc<string>The current encoding. -
toEnc<string>To target encoding. - Returns:
<Buffer>
Re-encodes the given Buffer or Uint8Array instance from one character encoding to another. Returns a new Buffer instance.
Throws if the fromEnc or toEnc specify invalid character encodings or if conversion from fromEnc to toEnc is not permitted.
Encodings supported by buffer.transcode() are: 'ascii', 'utf8', 'utf16le', 'ucs2', 'latin1', and 'binary'.
The transcoding process will use substitution characters if a given byte sequence cannot be adequately represented in the target encoding. For instance:
JavaScript modules
import { Buffer, transcode } from 'node:buffer';
const newBuf = transcode(Buffer.from('€'), 'utf8', 'ascii');
console.log(newBuf.toString('ascii'));
// Prints: '?'
CommonJS
const { Buffer, transcode } = require('node:buffer');
const newBuf = transcode(Buffer.from('€'), 'utf8', 'ascii');
console.log(newBuf.toString('ascii'));
// Prints: '?'
Because the Euro (€) sign is not representable in US-ASCII, it is replaced with ? in the transcoded Buffer.
Buffer constants
buffer.constants.MAX_LENGTH
- Type:
<integer>The largest size allowed for a singleBufferinstance.
On 32-bit architectures, this value is equal to 231 - 1 (about 2 GiB).
On 64-bit architectures, this value is equal to Number.MAX_SAFE_INTEGER (253 - 1, about 8 PiB).
It reflects v8::Uint8Array::kMaxLength under the hood.
This value is also available as buffer.kMaxLength.
buffer.constants.MAX_STRING_LENGTH
- Type:
<integer>The largest length allowed for a singlestringinstance.
Represents the largest length that a string primitive can have, counted in UTF-16 code units.
This value may depend on the JS engine that is being used.
Buffer.from(), Buffer.alloc(), and Buffer.allocUnsafe()
In versions of Node.js prior to 6.0.0, Buffer instances were created using the Buffer constructor function, which allocates the returned Buffer differently based on what arguments are provided:
- Passing a number as the first argument to
Buffer()(e.g.new Buffer(10)) allocates a newBufferobject of the specified size. Prior to Node.js 8.0.0, the memory allocated for suchBufferinstances is not initialized and can contain sensitive data. SuchBufferinstances must be subsequently initialized by using eitherbuf.fill(0)or by writing to the entireBufferbefore reading data from theBuffer. While this behavior is intentional to improve performance, development experience has demonstrated that a more explicit distinction is required between creating a fast-but-uninitializedBufferversus creating a slower-but-saferBuffer. Since Node.js 8.0.0,Buffer(num)andnew Buffer(num)return aBufferwith initialized memory. - Passing a string, array, or
Bufferas the first argument copies the passed object's data into theBuffer. - Passing an
<ArrayBuffer>or a<SharedArrayBuffer>returns aBufferthat shares allocated memory with the given array buffer.
Because the behavior of new Buffer() is different depending on the type of the first argument, security and reliability issues can be inadvertently introduced into applications when argument validation or Buffer initialization is not performed.
For example, if an attacker can cause an application to receive a number where a string is expected, the application may call new Buffer(100) instead of new Buffer("100"), leading it to allocate a 100 byte buffer instead of allocating a 3 byte buffer with content "100". This is commonly possible using JSON API calls. Since JSON distinguishes between numeric and string types, it allows injection of numbers where a naively written application that does not validate its input sufficiently might expect to always receive a string. Before Node.js 8.0.0, the 100 byte buffer might contain arbitrary pre-existing in-memory data, so may be used to expose in-memory secrets to a remote attacker. Since Node.js 8.0.0, exposure of memory cannot occur because the data is zero-filled. However, other attacks are still possible, such as causing very large buffers to be allocated by the server, leading to performance degradation or crashing on memory exhaustion.
To make the creation of Buffer instances more reliable and less error-prone, the various forms of the new Buffer() constructor have been deprecated and replaced by separate Buffer.from(), Buffer.alloc(), and Buffer.allocUnsafe() methods.
Developers should migrate all existing uses of the new Buffer() constructors to one of these new APIs.
-
Buffer.from(array)returns a newBufferthat contains a copy of the provided octets. -
Buffer.from(arrayBuffer[, byteOffset[, length]])returns a newBufferthat shares the same allocated memory as the given<ArrayBuffer>. -
Buffer.from(buffer)returns a newBufferthat contains a copy of the contents of the givenBuffer. -
Buffer.from(string[, encoding])returns a newBufferthat contains a copy of the provided string. -
Buffer.alloc(size[, fill[, encoding]])returns a new initializedBufferof the specified size. This method is slower thanBuffer.allocUnsafe(size)but guarantees that newly createdBufferinstances never contain old data that is potentially sensitive. ATypeErrorwill be thrown ifsizeis not a number. -
Buffer.allocUnsafe(size)andBuffer.allocUnsafeSlow(size)each return a new uninitializedBufferof the specifiedsize. Because theBufferis uninitialized, the allocated segment of memory might contain old data that is potentially sensitive.
Buffer instances returned by Buffer.allocUnsafe(), Buffer.from(string), Buffer.concat() and Buffer.from(array) may be allocated off a shared internal memory pool if size is less than or equal to half Buffer.poolSize. Instances returned by Buffer.allocUnsafeSlow() never use the shared internal memory pool.
The --zero-fill-buffers command-line option
Node.js can be started using the --zero-fill-buffers command-line option to cause all newly-allocated Buffer instances to be zero-filled upon creation by default. Without the option, buffers created with Buffer.allocUnsafe() and Buffer.allocUnsafeSlow() are not zero-filled. Use of this flag can have a measurable negative impact on performance. Use the --zero-fill-buffers option only when necessary to enforce that newly allocated Buffer instances cannot contain old data that is potentially sensitive.
$ node --zero-fill-buffers > Buffer.allocUnsafe(5); <Buffer 00 00 00 00 00> consolecopy
What makes Buffer.allocUnsafe() and Buffer.allocUnsafeSlow() "unsafe"?
When calling Buffer.allocUnsafe() and Buffer.allocUnsafeSlow(), the segment of allocated memory is uninitialized (it is not zeroed-out). While this design makes the allocation of memory quite fast, the allocated segment of memory might contain old data that is potentially sensitive. Using a Buffer created by Buffer.allocUnsafe() without completely overwriting the memory can allow this old data to be leaked when the Buffer memory is read.
While there are clear performance advantages to using Buffer.allocUnsafe(), extra care must be taken in order to avoid introducing security vulnerabilities into an application.
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Licensed under the MIT License.
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https://nodejs.org/api/buffer.html