Spec-Zone.ru › OpenJavaFX 8
javafx.scene.control

Class Alert

java.lang.Object
  • javafx.scene.control.Dialog<ButtonType>
    • javafx.scene.control.Alert

All Implemented Interfaces:

EventTarget



public class Alert
extends Dialog<ButtonType>
The Alert class subclasses the Dialog class, and provides support for a number of pre-built dialog types that can be easily shown to users to prompt for a response. Therefore, for many users, the Alert class is the most suited class for their needs (as opposed to using Dialog directly). Alternatively, users who want to prompt a user for text input or to make a choice from a list of options would be better served by using TextInputDialog and ChoiceDialog, respectively.

When creating an Alert instance, users must pass in an Alert.AlertType enumeration value. It is by passing in this value that the Alert instance will configure itself appropriately (by setting default values for many of the Dialog properties, including title, header, and graphic, as well as the default buttons that are expected in a dialog of the given type.

To instantiate (but not yet show) an Alert, simply use code such as the following: Alert alert = new Alert(AlertType.CONFIRMATION, "Are you sure you want to format your system?");

Once an Alert is instantiated, we must show it. More often than not, alerts (and dialogs in general) are shown in a modal and blocking fashion. 'Modal' means that the dialog prevents user interaction with the owning application whilst it is showing, and 'blocking' means that code execution stops at the point in which the dialog is shown. This means that you can show a dialog, await the user response, and then continue running the code that directly follows the show call, giving developers the ability to immediately deal with the user input from the dialog (if relevant).

JavaFX dialogs are modal by default (you can change this via the Dialog.initModality(javafx.stage.Modality) API). To specify whether you want blocking or non-blocking dialogs, developers simply choose to call Dialog.showAndWait() or Dialog.show() (respectively). By default most developers should choose to use Dialog.showAndWait(), given the ease of coding in these situations. Shown below is three code snippets, showing three equally valid ways of showing the Alert dialog that was specified above:

Option 1: The 'traditional' approach

Optional<ButtonType> result = alert.showAndWait();
 if (result.isPresent() && result.get() == ButtonType.OK) {
     formatSystem();
 }

Option 2: The traditional + Optional approach

alert.showAndWait().ifPresent(response -> {
     if (response == ButtonType.OK) {
         formatSystem();
     }
 });

Option 3: The fully lambda approach

alert.showAndWait()
      .filter(response -> response == ButtonType.OK)
      .ifPresent(response -> formatSystem());

There is no better or worse option of the three listed above, so developers are encouraged to work to their own style preferences. The purpose of showing the above is to help introduce developers to the Optional API, which is new in Java 8 and may be foreign to many developers.

Since:

JavaFX 8u40

See Also:

Dialog, Alert.AlertType, TextInputDialog, ChoiceDialog

  • Property Summary

    All MethodsInstance MethodsConcrete Methods
    Type Property and Description
    ObjectProperty<Alert.AlertType> alertType
    When creating an Alert instance, users must pass in an Alert.AlertType enumeration value.
    • Properties inherited from class javafx.scene.control.Dialog

      contentText, dialogPane, graphic, headerText, height, onCloseRequest, onHidden, onHiding, onShowing, onShown, resizable, resultConverter, result, showing, title, width, x, y
  • Nested Class Summary

    Nested Classes
    Modifier and Type Class and Description
    static class  Alert.AlertType
    An enumeration containing the available, pre-built alert types that the Alert class can use to pre-populate various properties.
  • Constructor Summary

    Constructors
    Constructor and Description
    Alert(Alert.AlertType alertType)
    Creates an alert with the given AlertType (refer to the Alert.AlertType documentation for clarification over which one is most appropriate).
    Alert(Alert.AlertType alertType, String contentText, ButtonType... buttons)
    Creates an alert with the given contentText, ButtonTypes, and AlertType (refer to the Alert.AlertType documentation for clarification over which one is most appropriate).
  • Method Summary

    All MethodsInstance MethodsConcrete Methods
    Modifier and Type Method and Description
    ObjectProperty<Alert.AlertType> alertTypeProperty()
    When creating an Alert instance, users must pass in an Alert.AlertType enumeration value.
    Alert.AlertType getAlertType()
    Gets the value of the property alertType.
    ObservableList<ButtonType> getButtonTypes()
    Returns an ObservableList of all ButtonType instances that are currently set inside this Alert instance.
    void setAlertType(Alert.AlertType alertType)
    Sets the value of the property alertType.
    • Methods inherited from class javafx.scene.control.Dialog

      buildEventDispatchChain, close, contentTextProperty, dialogPaneProperty, getContentText, getDialogPane, getGraphic, getHeaderText, getHeight, getModality, getOnCloseRequest, getOnHidden, getOnHiding, getOnShowing, getOnShown, getOwner, getResult, getResultConverter, getTitle, getWidth, getX, getY, graphicProperty, headerTextProperty, heightProperty, hide, initModality, initOwner, initStyle, isResizable, isShowing, onCloseRequestProperty, onHiddenProperty, onHidingProperty, onShowingProperty, onShownProperty, resizableProperty, resultConverterProperty, resultProperty, setContentText, setDialogPane, setGraphic, setHeaderText, setHeight, setOnCloseRequest, setOnHidden, setOnHiding, setOnShowing, setOnShown, setResizable, setResult, setResultConverter, setTitle, setWidth, setX, setY, show, showAndWait, showingProperty, titleProperty, widthProperty, xProperty, yProperty
    • Methods inherited from class java.lang.Object

      clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Property Detail

    • alertType

      public final ObjectProperty<Alert.AlertType> alertTypeProperty
      When creating an Alert instance, users must pass in an Alert.AlertType enumeration value. It is by passing in this value that the Alert instance will configure itself appropriately (by setting default values for many of the Dialog properties, including title, header, and graphic, as well as the default buttons that are expected in a dialog of the given type.

      See Also:

      getAlertType(), setAlertType(AlertType)

  • Constructor Detail

    • Alert

      public Alert(Alert.AlertType alertType)
      Creates an alert with the given AlertType (refer to the Alert.AlertType documentation for clarification over which one is most appropriate).

      By passing in an AlertType, default values for the title, headerText, and graphic properties are set, as well as the relevant buttons being installed. Once the Alert is instantiated, developers are able to modify the values of the alert as desired.

      It is important to note that the one property that does not have a default value set, and which therefore the developer must set, is the content text property (or alternatively, the developer may call alert.getDialogPane().setContent(Node) if they want a more complex alert). If the contentText (or content) properties are not set, there is no useful information presented to end users.

    • Alert

      public Alert(Alert.AlertType alertType,
                   String contentText,
                   ButtonType... buttons)
      Creates an alert with the given contentText, ButtonTypes, and AlertType (refer to the Alert.AlertType documentation for clarification over which one is most appropriate).

      By passing in a variable number of ButtonType arguments, the developer is directly overriding the default buttons that will be displayed in the dialog, replacing the pre-defined buttons with whatever is specified in the varargs array.

      By passing in an AlertType, default values for the title, headerText, and graphic properties are set. Once the Alert is instantiated, developers are able to modify the values of the alert as desired.

  • Method Detail

    • getAlertType

      public final Alert.AlertType getAlertType()
      Gets the value of the property alertType.

      Property description:

      When creating an Alert instance, users must pass in an Alert.AlertType enumeration value. It is by passing in this value that the Alert instance will configure itself appropriately (by setting default values for many of the Dialog properties, including title, header, and graphic, as well as the default buttons that are expected in a dialog of the given type.

    • setAlertType

      public final void setAlertType(Alert.AlertType alertType)
      Sets the value of the property alertType.

      Property description:

      When creating an Alert instance, users must pass in an Alert.AlertType enumeration value. It is by passing in this value that the Alert instance will configure itself appropriately (by setting default values for many of the Dialog properties, including title, header, and graphic, as well as the default buttons that are expected in a dialog of the given type.

    • alertTypeProperty

      public final ObjectProperty<Alert.AlertType> alertTypeProperty()
      When creating an Alert instance, users must pass in an Alert.AlertType enumeration value. It is by passing in this value that the Alert instance will configure itself appropriately (by setting default values for many of the Dialog properties, including title, header, and graphic, as well as the default buttons that are expected in a dialog of the given type.

      See Also:

      getAlertType(), setAlertType(AlertType)

    • getButtonTypes

      public final ObservableList<ButtonType> getButtonTypes()
      Returns an ObservableList of all ButtonType instances that are currently set inside this Alert instance. A ButtonType may either be one of the pre-defined types (e.g. ButtonType.OK), or it may be a custom type (created via the ButtonType.ButtonType(String) or ButtonType.ButtonType(String, javafx.scene.control.ButtonBar.ButtonData) constructors.

      Readers should refer to the ButtonType class documentation for more details, but at a high level, each ButtonType instance is converted to a Node (although most commonly a Button) via the (overridable) DialogPane.createButton(ButtonType) method on DialogPane.

© 2008, 2025, Oracle and/or its affiliates. All rights reserved.
Documentation extracted from JavaFX API Documentation.
Licensed under the GNU General Public License, version 2, with the Classpath Exception.
Java, JavaFX and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.

Spec-Zone.ru

Настройки Оффлайн Что нового Помощь О нас
Spec-Zone .ru
спецификации, руководства, описания, API