Class ButtonBar
- javafx.scene.Node
-
- javafx.scene.Parent
-
- javafx.scene.layout.Region
-
- javafx.scene.control.Control
-
- javafx.scene.control.ButtonBar
All Implemented Interfaces:
public class ButtonBar extends Control
HBox, with the additional functionality for operating system specific button placement. In other words, any Node may be annotated (via the setButtonData(Node, ButtonData) method, placed inside a ButtonBar (via the getButtons() list), and will then be positioned relative to all other nodes in the button list based on their annotations, as well as the overarching button order specified for the ButtonBar. Uniform button sizing By default all buttons are uniformly sized in a ButtonBar, meaning that all buttons take the width of the widest button. It is possible to opt-out of this on a per-button basis, but calling the setButtonUniformSize(Node, boolean) method with a boolean value of false.
If a button is excluded from uniform sizing, it is both excluded from being resized away from its preferred size, and also excluded from the measuring process, so its size will not influence the maximum size calculated for all buttons in the ButtonBar.
Screenshots
Because a ButtonBar comes with built-in support for Windows, Mac OS and Linux, there are three screenshots shown below, with the same buttons laid out on each of the three operating systems.
Windows:
Mac OS:
Linux:
Code Samples
Instantiating and using the ButtonBar is simple, simply do the following:
// Create the ButtonBar instance
ButtonBar buttonBar = new ButtonBar();
// Create the buttons to go into the ButtonBar
Button yesButton = new Button("Yes");
ButtonBar.setButtonData(yesButton, ButtonData.YES);
Button noButton = new Button("No");
ButtonBar.setButtonData(noButton, ButtonData.NO);
// Add buttons to the ButtonBar
buttonBar.getButtons().addAll(yesButton, noButton); The code sample above will position the Yes and No buttons relative to the users operating system. This means that on Windows and Linux the Yes button will come before the No button, whereas on Mac OS it'll be No and then Yes.
In most cases the OS-specific layout is the best choice, but in cases where you want a custom layout, this is achieved be modifying the button order property. These are cryptic-looking strings that are shorthand representations for the button order. The built-in orders for Windows, Mac OS and Linux are:
| Windows: | L_E+U+FBXI_YNOCAH_R |
| Mac OS: | L_HE+U+FBIX_NCYOA_R |
| Linux: | L_HE+UNYACBXIO_R |
You should refer to the ButtonBar.ButtonData enumeration for a description of what each of these characters mean. However, if your ButtonBar only consisted of ButtonBar.ButtonData.YES and ButtonBar.ButtonData.NO buttons, you always wanted the yes buttons before the no buttons, and you wanted the buttons to be right-aligned, you could do the following:
// Create the ButtonBar instance
ButtonBar buttonBar = new ButtonBar();
// Set the custom button order
buttonBar.setButtonOrder("+YN");
Since:
JavaFX 8u40
See Also:
-
Property Summary
All MethodsInstance MethodsConcrete Methods Type Property and Description DoublePropertybuttonMinWidthSpecifies the minimum width of all buttons placed in this button bar.StringPropertybuttonOrderThe order for the typical buttons in a standard button bar.-
Properties inherited from class javafx.scene.control.Control
contextMenu, skin, tooltip
-
Properties inherited from class javafx.scene.layout.Region
background, border, cacheShape, centerShape, height, insets, maxHeight, maxWidth, minHeight, minWidth, opaqueInsets, padding, prefHeight, prefWidth, scaleShape, shape, snapToPixel, width
-
Properties inherited from class javafx.scene.Parent
needsLayout
-
Properties inherited from class javafx.scene.Node
accessibleHelp, accessibleRoleDescription, accessibleRole, accessibleText, blendMode, boundsInLocal, boundsInParent, cacheHint, cache, clip, cursor, depthTest, disabled, disable, effectiveNodeOrientation, effect, eventDispatcher, focused, focusTraversable, hover, id, inputMethodRequests, layoutBounds, layoutX, layoutY, localToParentTransform, localToSceneTransform, managed, mouseTransparent, nodeOrientation, onContextMenuRequested, onDragDetected, onDragDone, onDragDropped, onDragEntered, onDragExited, onDragOver, onInputMethodTextChanged, onKeyPressed, onKeyReleased, onKeyTyped, onMouseClicked, onMouseDragEntered, onMouseDragExited, onMouseDragged, onMouseDragOver, onMouseDragReleased, onMouseEntered, onMouseExited, onMouseMoved, onMousePressed, onMouseReleased, onRotate, onRotationFinished, onRotationStarted, onScrollFinished, onScroll, onScrollStarted, onSwipeDown, onSwipeLeft, onSwipeRight, onSwipeUp, onTouchMoved, onTouchPressed, onTouchReleased, onTouchStationary, onZoomFinished, onZoom, onZoomStarted, opacity, parent, pickOnBounds, pressed, rotate, rotationAxis, scaleX, scaleY, scaleZ, scene, style, translateX, translateY, translateZ, visible
-
-
Nested Class Summary
Nested Classes Modifier and Type Class and Description static classButtonBar.ButtonDataAn enumeration of all available button data annotations.
-
Field Summary
Fields Modifier and Type Field and Description static StringBUTTON_ORDER_LINUXThe default button ordering on Linux (specifically, GNOME).static StringBUTTON_ORDER_MAC_OSThe default button ordering on Mac OS.static StringBUTTON_ORDER_NONEA button ordering string that specifies there is no button ordering.static StringBUTTON_ORDER_WINDOWSThe default button ordering on Windows.-
Fields inherited from class javafx.scene.layout.Region
USE_COMPUTED_SIZE, USE_PREF_SIZE
-
Fields inherited from class javafx.scene.Node
BASELINE_OFFSET_SAME_AS_HEIGHT
-
-
Constructor Summary
Constructors Constructor and Description ButtonBar()Creates a default ButtonBar instance using the default properties for the users operating system.ButtonBar(String buttonOrder)Creates a ButtonBar with the given button order (refer tobuttonOrderProperty()for more information).
-
Method Summary
All MethodsStatic MethodsInstance MethodsConcrete Methods Modifier and Type Method and Description DoublePropertybuttonMinWidthProperty()Specifies the minimum width of all buttons placed in this button bar.StringPropertybuttonOrderProperty()The order for the typical buttons in a standard button bar.protected Skin<?>createDefaultSkin()Create a new instance of the default skin for this control.static ButtonBar.ButtonDatagetButtonData(Node button)Returns the previously set ButtonData property on the given button.doublegetButtonMinWidth()Returns the minimum width of all buttons placed in this button bar.StringgetButtonOrder()Returns the currentbutton order.ObservableList<Node>getButtons()Placing buttons inside this ObservableList will instruct the ButtonBar to position them relative to each other based on their specifiedButtonBar.ButtonData.static booleanisButtonUniformSize(Node button)Returns whether the given node is part of the uniform sizing calculations or not.static voidsetButtonData(Node button, ButtonBar.ButtonData buttonData)Sets the given ButtonData on the given button.voidsetButtonMinWidth(double value)Sets the minimum width of all buttons placed in this button bar.voidsetButtonOrder(String buttonOrder)Sets thebutton orderstatic voidsetButtonUniformSize(Node button, boolean uniformSize)By default all buttons are uniformly sized in a ButtonBar, meaning that all buttons take the width of the widest button.-
Methods inherited from class javafx.scene.control.Control
computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, contextMenuProperty, executeAccessibleAction, getBaselineOffset, getClassCssMetaData, getContextMenu, getControlCssMetaData, getCssMetaData, getSkin, getTooltip, isResizable, layoutChildren, queryAccessibleAttribute, setContextMenu, setSkin, setTooltip, skinProperty, tooltipProperty
-
Methods inherited from class javafx.scene.layout.Region
backgroundProperty, borderProperty, cacheShapeProperty, centerShapeProperty, getBackground, getBorder, getHeight, getInsets, getMaxHeight, getMaxWidth, getMinHeight, getMinWidth, getOpaqueInsets, getPadding, getPrefHeight, getPrefWidth, getShape, getUserAgentStylesheet, getWidth, heightProperty, insetsProperty, isCacheShape, isCenterShape, isScaleShape, isSnapToPixel, layoutInArea, layoutInArea, layoutInArea, layoutInArea, maxHeight, maxHeightProperty, maxWidth, maxWidthProperty, minHeight, minHeightProperty, minWidth, minWidthProperty, opaqueInsetsProperty, paddingProperty, positionInArea, positionInArea, prefHeight, prefHeightProperty, prefWidth, prefWidthProperty, resize, scaleShapeProperty, setBackground, setBorder, setCacheShape, setCenterShape, setHeight, setMaxHeight, setMaxSize, setMaxWidth, setMinHeight, setMinSize, setMinWidth, setOpaqueInsets, setPadding, setPrefHeight, setPrefSize, setPrefWidth, setScaleShape, setShape, setSnapToPixel, setWidth, shapeProperty, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapSize, snapSpace, snapToPixelProperty, widthProperty
-
Methods inherited from class javafx.scene.Parent
getChildren, getChildrenUnmodifiable, getManagedChildren, getStylesheets, isNeedsLayout, layout, lookup, needsLayoutProperty, requestLayout, requestParentLayout, setNeedsLayout, updateBounds
-
Methods inherited from class javafx.scene.Node
accessibleHelpProperty, accessibleRoleDescriptionProperty, accessibleRoleProperty, accessibleTextProperty, addEventFilter, addEventHandler, applyCss, autosize, blendModeProperty, boundsInLocalProperty, boundsInParentProperty, buildEventDispatchChain, cacheHintProperty, cacheProperty, clipProperty, computeAreaInScreen, contains, contains, cursorProperty, depthTestProperty, disabledProperty, disableProperty, effectiveNodeOrientationProperty, effectProperty, eventDispatcherProperty, fireEvent, focusedProperty, focusTraversableProperty, getAccessibleHelp, getAccessibleRole, getAccessibleRoleDescription, getAccessibleText, getBlendMode, getBoundsInLocal, getBoundsInParent, getCacheHint, getClip, getContentBias, getCursor, getDepthTest, getEffect, getEffectiveNodeOrientation, getEventDispatcher, getId, getInputMethodRequests, getLayoutBounds, getLayoutX, getLayoutY, getLocalToParentTransform, getLocalToSceneTransform, getNodeOrientation, getOnContextMenuRequested, getOnDragDetected, getOnDragDone, getOnDragDropped, getOnDragEntered, getOnDragExited, getOnDragOver, getOnInputMethodTextChanged, getOnKeyPressed, getOnKeyReleased, getOnKeyTyped, getOnMouseClicked, getOnMouseDragEntered, getOnMouseDragExited, getOnMouseDragged, getOnMouseDragOver, getOnMouseDragReleased, getOnMouseEntered, getOnMouseExited, getOnMouseMoved, getOnMousePressed, getOnMouseReleased, getOnRotate, getOnRotationFinished, getOnRotationStarted, getOnScroll, getOnScrollFinished, getOnScrollStarted, getOnSwipeDown, getOnSwipeLeft, getOnSwipeRight, getOnSwipeUp, getOnTouchMoved, getOnTouchPressed, getOnTouchReleased, getOnTouchStationary, getOnZoom, getOnZoomFinished, getOnZoomStarted, getOpacity, getParent, getProperties, getPseudoClassStates, getRotate, getRotationAxis, getScaleX, getScaleY, getScaleZ, getScene, getStyle, getStyleableParent, getStyleClass, getTransforms, getTranslateX, getTranslateY, getTranslateZ, getTypeSelector, getUserData, hasProperties, hoverProperty, idProperty, inputMethodRequestsProperty, intersects, intersects, isCache, isDisable, isDisabled, isFocused, isFocusTraversable, isHover, isManaged, isMouseTransparent, isPickOnBounds, isPressed, isVisible, layoutBoundsProperty, layoutXProperty, layoutYProperty, localToParent, localToParent, localToParent, localToParent, localToParent, localToParentTransformProperty, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToSceneTransformProperty, localToScreen, localToScreen, localToScreen, localToScreen, localToScreen, lookupAll, managedProperty, mouseTransparentProperty, nodeOrientationProperty, notifyAccessibleAttributeChanged, onContextMenuRequestedProperty, onDragDetectedProperty, onDragDoneProperty, onDragDroppedProperty, onDragEnteredProperty, onDragExitedProperty, onDragOverProperty, onInputMethodTextChangedProperty, onKeyPressedProperty, onKeyReleasedProperty, onKeyTypedProperty, onMouseClickedProperty, onMouseDragEnteredProperty, onMouseDragExitedProperty, onMouseDraggedProperty, onMouseDragOverProperty, onMouseDragReleasedProperty, onMouseEnteredProperty, onMouseExitedProperty, onMouseMovedProperty, onMousePressedProperty, onMouseReleasedProperty, onRotateProperty, onRotationFinishedProperty, onRotationStartedProperty, onScrollFinishedProperty, onScrollProperty, onScrollStartedProperty, onSwipeDownProperty, onSwipeLeftProperty, onSwipeRightProperty, onSwipeUpProperty, onTouchMovedProperty, onTouchPressedProperty, onTouchReleasedProperty, onTouchStationaryProperty, onZoomFinishedProperty, onZoomProperty, onZoomStartedProperty, opacityProperty, parentProperty, parentToLocal, parentToLocal, parentToLocal, parentToLocal, parentToLocal, pickOnBoundsProperty, pressedProperty, pseudoClassStateChanged, relocate, removeEventFilter, removeEventHandler, requestFocus, resizeRelocate, rotateProperty, rotationAxisProperty, scaleXProperty, scaleYProperty, scaleZProperty, sceneProperty, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, screenToLocal, screenToLocal, screenToLocal, setAccessibleHelp, setAccessibleRole, setAccessibleRoleDescription, setAccessibleText, setBlendMode, setCache, setCacheHint, setClip, setCursor, setDepthTest, setDisable, setDisabled, setEffect, setEventDispatcher, setEventHandler, setFocused, setFocusTraversable, setHover, setId, setInputMethodRequests, setLayoutX, setLayoutY, setManaged, setMouseTransparent, setNodeOrientation, setOnContextMenuRequested, setOnDragDetected, setOnDragDone, setOnDragDropped, setOnDragEntered, setOnDragExited, setOnDragOver, setOnInputMethodTextChanged, setOnKeyPressed, setOnKeyReleased, setOnKeyTyped, setOnMouseClicked, setOnMouseDragEntered, setOnMouseDragExited, setOnMouseDragged, setOnMouseDragOver, setOnMouseDragReleased, setOnMouseEntered, setOnMouseExited, setOnMouseMoved, setOnMousePressed, setOnMouseReleased, setOnRotate, setOnRotationFinished, setOnRotationStarted, setOnScroll, setOnScrollFinished, setOnScrollStarted, setOnSwipeDown, setOnSwipeLeft, setOnSwipeRight, setOnSwipeUp, setOnTouchMoved, setOnTouchPressed, setOnTouchReleased, setOnTouchStationary, setOnZoom, setOnZoomFinished, setOnZoomStarted, setOpacity, setPickOnBounds, setPressed, setRotate, setRotationAxis, setScaleX, setScaleY, setScaleZ, setStyle, setTranslateX, setTranslateY, setTranslateZ, setUserData, setVisible, snapshot, snapshot, startDragAndDrop, startFullDrag, styleProperty, toBack, toFront, toString, translateXProperty, translateYProperty, translateZProperty, usesMirroring, visibleProperty
-
-
Property Detail
-
buttonOrder
public final StringProperty buttonOrderProperty
The order for the typical buttons in a standard button bar. It is one letter perButtonBar.ButtonDataenumeration value. Default button orders for operating systems are also available:BUTTON_ORDER_WINDOWS,BUTTON_ORDER_MAC_OS, andBUTTON_ORDER_LINUX.See Also:
-
buttonMinWidth
public final DoubleProperty buttonMinWidthProperty
Specifies the minimum width of all buttons placed in this button bar.See Also:
-
-
Field Detail
-
BUTTON_ORDER_WINDOWS
public static final String BUTTON_ORDER_WINDOWS
The default button ordering on Windows.See Also:
-
BUTTON_ORDER_MAC_OS
public static final String BUTTON_ORDER_MAC_OS
The default button ordering on Mac OS.See Also:
-
BUTTON_ORDER_LINUX
public static final String BUTTON_ORDER_LINUX
The default button ordering on Linux (specifically, GNOME).See Also:
-
BUTTON_ORDER_NONE
public static final String BUTTON_ORDER_NONE
A button ordering string that specifies there is no button ordering. In other words, buttons will be placed in the order that exist in thegetButtons()list. The only aspect of layout that makes this different than using an HBox is that the buttons are right-aligned.See Also:
-
-
Constructor Detail
-
ButtonBar
public ButtonBar()
Creates a default ButtonBar instance using the default properties for the users operating system.
-
ButtonBar
public ButtonBar(String buttonOrder)
Creates a ButtonBar with the given button order (refer tobuttonOrderProperty()for more information).Parameters:
buttonOrder- The button order to use in this button bar instance.
-
-
Method Detail
-
setButtonData
public static void setButtonData(Node button, ButtonBar.ButtonData buttonData)Sets the given ButtonData on the given button. If this button is subsequently placed in aButtonBarit will be placed in the correct position relative to all other buttons in the bar.Parameters:
button- The button to annotate with the givenButtonBar.ButtonDatavalue.
-
getButtonData
public static ButtonBar.ButtonData getButtonData(Node button)
Returns the previously set ButtonData property on the given button. If this was never set, this method will return null.Parameters:
button- The button to return the previously set ButtonData for.
-
setButtonUniformSize
public static void setButtonUniformSize(Node button, boolean uniformSize)By default all buttons are uniformly sized in a ButtonBar, meaning that all buttons take the width of the widest button. It is possible to opt-out of this on a per-button basis, but calling the setButtonUniformSize method with a boolean value of false.If a button is excluded from uniform sizing, it is both excluded from being resized away from its preferred size, and also excluded from the measuring process, so its size will not influence the maximum size calculated for all buttons in the ButtonBar.
Parameters:
button- The button to include / exclude from uniform sizing.
-
isButtonUniformSize
public static boolean isButtonUniformSize(Node button)
Returns whether the given node is part of the uniform sizing calculations or not. By default all nodes that have not opted out (viasetButtonUniformSize(Node, boolean)) will return true here.
-
createDefaultSkin
protected Skin<?> createDefaultSkin()
Create a new instance of the default skin for this control. This is called to create a skin for the control if no skin is provided via CSS-fx-skinor set explicitly in a sub-class withsetSkin(...).Overrides:
createDefaultSkinin classControlReturns:
new instance of default skin for this control. If null then the control will have no skin unless one is provided by css.
-
getButtons
public final ObservableList<Node> getButtons()
Placing buttons inside this ObservableList will instruct the ButtonBar to position them relative to each other based on their specifiedButtonBar.ButtonData. To set the ButtonData for a button, simply callsetButtonData(Node, ButtonData), passing in the relevant ButtonData.Returns:
A list containing all buttons currently in the button bar, and allowing for further buttons to be added or removed.
-
buttonOrderProperty
public final StringProperty buttonOrderProperty()
The order for the typical buttons in a standard button bar. It is one letter perButtonBar.ButtonDataenumeration value. Default button orders for operating systems are also available:BUTTON_ORDER_WINDOWS,BUTTON_ORDER_MAC_OS, andBUTTON_ORDER_LINUX.See Also:
-
setButtonOrder
public final void setButtonOrder(String buttonOrder)
Sets thebutton orderParameters:
buttonOrder- The currently set button order, which by default will be the OS-specific button order.
-
getButtonOrder
public final String getButtonOrder()
Returns the currentbutton order.Returns:
The current
button order.
-
buttonMinWidthProperty
public final DoubleProperty buttonMinWidthProperty()
Specifies the minimum width of all buttons placed in this button bar.See Also:
-
setButtonMinWidth
public final void setButtonMinWidth(double value)
Sets the minimum width of all buttons placed in this button bar.
-
getButtonMinWidth
public final double getButtonMinWidth()
Returns the minimum width of all buttons placed in this button bar.
-
© 2008, 2025, Oracle and/or its affiliates. All rights reserved.
Documentation extracted from JavaFX API Documentation.
Licensed under the GNU General Public License, version 2, with the Classpath Exception.
Java, JavaFX and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.