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javafx.scene.paint

Class PhongMaterial

java.lang.Object
  • javafx.scene.paint.Material
    • javafx.scene.paint.PhongMaterial


public class PhongMaterial
extends Material
The PhongMaterial class provides definitions of properties that represent a Phong shaded material. It describes the interaction of light with the surface of the Mesh it is applied to. The PhongMaterial reflects light in terms of a diffuse and specular component together with an ambient and a self illumination term. The color of a point on a geometric surface is mathematical function of these four components.

The color is computed by the following equation:

for each ambient light source i {
     ambient += lightColor[i]
 }
 
 for each point light source i {
     diffuse += (L[i] . N) * lightColor[i]
     specular += ((R[i] . V) ^ (specularPower * intensity(specularMap))) * lightColor[i]
 }

 color = (ambient + diffuse) * diffuseColor * diffuseMap
             + specular * specularColor * specularMap
             + selfIlluminationMap
where lightColor[i] is the color of light source i,
L[i] is the vector from the surface to light source i,
N is the normal vector (taking into the account the bumpMap if present),
R[i] is the normalized reflection vector for L[i] about the surface normal,
and V is the normalized view vector.

Since:

JavaFX 8.0

See Also:

AmbientLight, PointLight

  • Property Summary

    All MethodsInstance MethodsConcrete Methods
    Type Property and Description
    ObjectProperty<Image> bumpMap
    The bump map of this PhongMaterial, which is a normal map stored as a RGB Image.
    ObjectProperty<Color> diffuseColor
    The diffuse color of this PhongMaterial.
    ObjectProperty<Image> diffuseMap
    The diffuse map of this PhongMaterial.
    ObjectProperty<Image> selfIlluminationMap
    The self illumination map of this PhongMaterial.
    ObjectProperty<Color> specularColor
    The specular color of this PhongMaterial.
    ObjectProperty<Image> specularMap
    The specular map of this PhongMaterial.
    DoubleProperty specularPower
    The specular power of this PhongMaterial.
  • Constructor Summary

    Constructors
    Constructor and Description
    PhongMaterial()
    Creates a new instance of PhongMaterial class with a default Color.WHITE diffuseColor property.
    PhongMaterial(Color diffuseColor)
    Creates a new instance of PhongMaterial class using the specified color for its diffuseColor property.
    PhongMaterial(Color diffuseColor, Image diffuseMap, Image specularMap, Image bumpMap, Image selfIlluminationMap)
    Creates a new instance of PhongMaterial class using the specified colors and images for its diffuseColor properties.
  • Method Summary

    All MethodsInstance MethodsConcrete Methods
    Modifier and Type Method and Description
    ObjectProperty<Image> bumpMapProperty()
    The bump map of this PhongMaterial, which is a normal map stored as a RGB Image.
    ObjectProperty<Color> diffuseColorProperty()
    The diffuse color of this PhongMaterial.
    ObjectProperty<Image> diffuseMapProperty()
    The diffuse map of this PhongMaterial.
    Image getBumpMap()
    Gets the value of the property bumpMap.
    Color getDiffuseColor()
    Gets the value of the property diffuseColor.
    Image getDiffuseMap()
    Gets the value of the property diffuseMap.
    Image getSelfIlluminationMap()
    Gets the value of the property selfIlluminationMap.
    Color getSpecularColor()
    Gets the value of the property specularColor.
    Image getSpecularMap()
    Gets the value of the property specularMap.
    double getSpecularPower()
    Gets the value of the property specularPower.
    ObjectProperty<Image> selfIlluminationMapProperty()
    The self illumination map of this PhongMaterial.
    void setBumpMap(Image value)
    Sets the value of the property bumpMap.
    void setDiffuseColor(Color value)
    Sets the value of the property diffuseColor.
    void setDiffuseMap(Image value)
    Sets the value of the property diffuseMap.
    void setSelfIlluminationMap(Image value)
    Sets the value of the property selfIlluminationMap.
    void setSpecularColor(Color value)
    Sets the value of the property specularColor.
    void setSpecularMap(Image value)
    Sets the value of the property specularMap.
    void setSpecularPower(double value)
    Sets the value of the property specularPower.
    ObjectProperty<Color> specularColorProperty()
    The specular color of this PhongMaterial.
    ObjectProperty<Image> specularMapProperty()
    The specular map of this PhongMaterial.
    DoubleProperty specularPowerProperty()
    The specular power of this PhongMaterial.
    String toString()
    • Methods inherited from class java.lang.Object

      clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Property Detail

    • diffuseColor

      public final ObjectProperty<Color> diffuseColorProperty
      The diffuse color of this PhongMaterial.

      Default value:

      Color.WHITE

      See Also:

      getDiffuseColor(), setDiffuseColor(Color)

    • specularColor

      public final ObjectProperty<Color> specularColorProperty
      The specular color of this PhongMaterial.

      Default value:

      null

      See Also:

      getSpecularColor(), setSpecularColor(Color)

    • specularPower

      public final DoubleProperty specularPowerProperty
      The specular power of this PhongMaterial.

      Default value:

      32.0

      See Also:

      getSpecularPower(), setSpecularPower(double)

    • diffuseMap

      public final ObjectProperty<Image> diffuseMapProperty
      The diffuse map of this PhongMaterial.

      Default value:

      null

      See Also:

      getDiffuseMap(), setDiffuseMap(Image)

    • specularMap

      public final ObjectProperty<Image> specularMapProperty
      The specular map of this PhongMaterial.

      Default value:

      null

      See Also:

      getSpecularMap(), setSpecularMap(Image)

    • bumpMap

      public final ObjectProperty<Image> bumpMapProperty
      The bump map of this PhongMaterial, which is a normal map stored as a RGB Image.

      Default value:

      null

      See Also:

      getBumpMap(), setBumpMap(Image)

    • selfIlluminationMap

      public final ObjectProperty<Image> selfIlluminationMapProperty
      The self illumination map of this PhongMaterial.

      Default value:

      null

      See Also:

      getSelfIlluminationMap(), setSelfIlluminationMap(Image)

  • Constructor Detail

    • PhongMaterial

      public PhongMaterial()
      Creates a new instance of PhongMaterial class with a default Color.WHITE diffuseColor property.
    • PhongMaterial

      public PhongMaterial(Color diffuseColor)
      Creates a new instance of PhongMaterial class using the specified color for its diffuseColor property.

      Parameters:

      diffuseColor - the color of the diffuseColor property

    • PhongMaterial

      public PhongMaterial(Color diffuseColor,
                           Image diffuseMap,
                           Image specularMap,
                           Image bumpMap,
                           Image selfIlluminationMap)
      Creates a new instance of PhongMaterial class using the specified colors and images for its diffuseColor properties.

      Parameters:

      diffuseColor - the color of the diffuseColor property

  • Method Detail

    • setDiffuseColor

      public final void setDiffuseColor(Color value)
      Sets the value of the property diffuseColor.

      Property description:

      The diffuse color of this PhongMaterial.

      Default value:

      Color.WHITE

    • getDiffuseColor

      public final Color getDiffuseColor()
      Gets the value of the property diffuseColor.

      Property description:

      The diffuse color of this PhongMaterial.

      Default value:

      Color.WHITE

    • diffuseColorProperty

      public final ObjectProperty<Color> diffuseColorProperty()
      The diffuse color of this PhongMaterial.

      Default value:

      Color.WHITE

      See Also:

      getDiffuseColor(), setDiffuseColor(Color)

    • setSpecularColor

      public final void setSpecularColor(Color value)
      Sets the value of the property specularColor.

      Property description:

      The specular color of this PhongMaterial.

      Default value:

      null

    • getSpecularColor

      public final Color getSpecularColor()
      Gets the value of the property specularColor.

      Property description:

      The specular color of this PhongMaterial.

      Default value:

      null

    • specularColorProperty

      public final ObjectProperty<Color> specularColorProperty()
      The specular color of this PhongMaterial.

      Default value:

      null

      See Also:

      getSpecularColor(), setSpecularColor(Color)

    • setSpecularPower

      public final void setSpecularPower(double value)
      Sets the value of the property specularPower.

      Property description:

      The specular power of this PhongMaterial.

      Default value:

      32.0

    • getSpecularPower

      public final double getSpecularPower()
      Gets the value of the property specularPower.

      Property description:

      The specular power of this PhongMaterial.

      Default value:

      32.0

    • specularPowerProperty

      public final DoubleProperty specularPowerProperty()
      The specular power of this PhongMaterial.

      Default value:

      32.0

      See Also:

      getSpecularPower(), setSpecularPower(double)

    • setDiffuseMap

      public final void setDiffuseMap(Image value)
      Sets the value of the property diffuseMap.

      Property description:

      The diffuse map of this PhongMaterial.

      Default value:

      null

    • getDiffuseMap

      public final Image getDiffuseMap()
      Gets the value of the property diffuseMap.

      Property description:

      The diffuse map of this PhongMaterial.

      Default value:

      null

    • diffuseMapProperty

      public final ObjectProperty<Image> diffuseMapProperty()
      The diffuse map of this PhongMaterial.

      Default value:

      null

      See Also:

      getDiffuseMap(), setDiffuseMap(Image)

    • setSpecularMap

      public final void setSpecularMap(Image value)
      Sets the value of the property specularMap.

      Property description:

      The specular map of this PhongMaterial.

      Default value:

      null

    • getSpecularMap

      public final Image getSpecularMap()
      Gets the value of the property specularMap.

      Property description:

      The specular map of this PhongMaterial.

      Default value:

      null

    • specularMapProperty

      public final ObjectProperty<Image> specularMapProperty()
      The specular map of this PhongMaterial.

      Default value:

      null

      See Also:

      getSpecularMap(), setSpecularMap(Image)

    • setBumpMap

      public final void setBumpMap(Image value)
      Sets the value of the property bumpMap.

      Property description:

      The bump map of this PhongMaterial, which is a normal map stored as a RGB Image.

      Default value:

      null

    • getBumpMap

      public final Image getBumpMap()
      Gets the value of the property bumpMap.

      Property description:

      The bump map of this PhongMaterial, which is a normal map stored as a RGB Image.

      Default value:

      null

    • bumpMapProperty

      public final ObjectProperty<Image> bumpMapProperty()
      The bump map of this PhongMaterial, which is a normal map stored as a RGB Image.

      Default value:

      null

      See Also:

      getBumpMap(), setBumpMap(Image)

    • setSelfIlluminationMap

      public final void setSelfIlluminationMap(Image value)
      Sets the value of the property selfIlluminationMap.

      Property description:

      The self illumination map of this PhongMaterial.

      Default value:

      null

    • getSelfIlluminationMap

      public final Image getSelfIlluminationMap()
      Gets the value of the property selfIlluminationMap.

      Property description:

      The self illumination map of this PhongMaterial.

      Default value:

      null

    • selfIlluminationMapProperty

      public final ObjectProperty<Image> selfIlluminationMapProperty()
      The self illumination map of this PhongMaterial.

      Default value:

      null

      See Also:

      getSelfIlluminationMap(), setSelfIlluminationMap(Image)

    • toString

      public String toString()

      Overrides:

      toString in class Object

© 2008, 2025, Oracle and/or its affiliates. All rights reserved.
Documentation extracted from JavaFX API Documentation.
Licensed under the GNU General Public License, version 2, with the Classpath Exception.
Java, JavaFX and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.

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