javafx.scene.shape
Class VertexFormat
- javafx.scene.shape.VertexFormat
public final class VertexFormat extends Object
Defines the format of the vertices in a mesh. A vertex consists of an array of points, normals (optional), and texture coordinates.
Since:
JavaFX 8u40
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Field Summary
Fields Modifier and Type Field and Description static VertexFormatPOINT_NORMAL_TEXCOORDSpecifies the format of a vertex that consists of a point, normal and texture coordinates.static VertexFormatPOINT_TEXCOORDSpecifies the format of a vertex that consists of a point and texture coordinates.
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Method Summary
All MethodsInstance MethodsConcrete Methods Modifier and Type Method and Description intgetNormalIndexOffset()Returns the index offset in the face array of the normal component within a vertex.intgetPointIndexOffset()Returns the index offset in the face array of the point component within a vertex.intgetTexCoordIndexOffset()Returns the index offset in the face array of the texture coordinates component within a vertex.intgetVertexIndexSize()Returns the number of component indices that represents a vertex.StringtoString()
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Field Detail
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POINT_TEXCOORD
public static final VertexFormat POINT_TEXCOORD
Specifies the format of a vertex that consists of a point and texture coordinates.
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POINT_NORMAL_TEXCOORD
public static final VertexFormat POINT_NORMAL_TEXCOORD
Specifies the format of a vertex that consists of a point, normal and texture coordinates.
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Method Detail
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getVertexIndexSize
public int getVertexIndexSize()
Returns the number of component indices that represents a vertex. For example, a POINT_TEXCOORD vertex consists of 2 indices, one for point component and the other for texture coordinates component. Hence its value will be 2.Returns:
the number of component indices
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getPointIndexOffset
public int getPointIndexOffset()
Returns the index offset in the face array of the point component within a vertex.Returns:
the offset to the point component.
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getNormalIndexOffset
public int getNormalIndexOffset()
Returns the index offset in the face array of the normal component within a vertex.Returns:
the offset to the normal component.
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getTexCoordIndexOffset
public int getTexCoordIndexOffset()
Returns the index offset in the face array of the texture coordinates component within a vertex.Returns:
the offset to the texture coordinates component.
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toString
public String toString()
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