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Structure that links a uv coordinate to its 3D point and face. More...

#include <pcl/surface/texture_mapping.h>

Public Member Functions

UvIndex ()=default

Public Attributes

int idx_cloud {0}
int idx_face {0}

Detailed Description

Structure that links a uv coordinate to its 3D point and face.

Definition at line 83 of file texture_mapping.h.

Constructor & Destructor Documentation

UvIndex()

pcl::texture_mapping::UvIndex::UvIndex ( )
default

Member Data Documentation

idx_cloud

int pcl::texture_mapping::UvIndex::idx_cloud {0}

Definition at line 86 of file texture_mapping.h.

Referenced by pcl::TextureMapping< PointInT >::textureMeshwithMultipleCameras().

idx_face

int pcl::texture_mapping::UvIndex::idx_face {0}

Definition at line 87 of file texture_mapping.h.

Referenced by pcl::TextureMapping< PointInT >::textureMeshwithMultipleCameras().


The documentation for this struct was generated from the following file:
  • pcl/surface/texture_mapping.h

© 2009–2012, Willow Garage, Inc.
© 2012–, Open Perception, Inc.
Licensed under the BSD License.
https://pointclouds.org/documentation/structpcl_1_1texture__mapping_1_1_uv_index.html

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