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SphereGeometry QML Type

SphereGeometry allows creation of a sphere in 3D space. More...

Import Statement: import Qt3D.Extras
Instantiates: QSphereGeometry
  • List of all members, including inherited members

Properties

  • generateTangents : bool
  • indexAttribute : Attribute
  • normalAttribute : Attribute
  • positionAttribute : Attribute
  • radius : real
  • rings : int
  • slices : int
  • tangentAttribute : Attribute
  • texCoordAttribute : Attribute

Detailed Description

The SphereGeometry type is most commonly used internally by the SphereMesh type but can also be used in custom GeometryRenderer types.

Property Documentation

generateTangents : bool

Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.

indexAttribute : Attribute

Holds the geometry index attribute.

normalAttribute : Attribute

Holds the geometry normal attribute.

positionAttribute : Attribute

Holds the geometry position attribute.

radius : real

Holds the radius of the sphere.

rings : int

Holds the number of rings in the sphere.

slices : int

Holds the number of slices in the sphere.

tangentAttribute : Attribute

Holds the geometry tangent attribute.

texCoordAttribute : Attribute

Holds the geometry texture coordinate attribute.

© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-6.2/qml-qt3d-extras-spheregeometry.html

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