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PickEvent QML Type

PickEvent holds information when an object is picked. This is received as a parameter in most of the QObjectPicker component signals when picking succeeds. More...

Import Statement: import Qt3D.Render
Instantiates: QPickEvent
  • List of all members, including inherited members

Properties

  • accepted : bool
  • button : int
  • buttons : int
  • distance : real
  • entity : Entity
  • localIntersection : Vector3D
  • modifiers : int
  • position : Point2D
  • viewport : Viewport
  • worldIntersection : Vector3D

Detailed Description

See also ObjectPicker and PickingSettings.

Property Documentation

accepted : bool

Specifies if event has been accepted

button : int

Specifies mouse button that caused the event

buttons : int

Specifies state of the mouse buttons for the event

distance : real

Specifies the distance of the hit to the camera

[since 5.14] entity : Entity

The entity that the picked geometry belongs to.

If the object picker is not attached to a leaf node in the scene graph, this is useful to find which child entity was actually picked.

This property was introduced in Qt 5.14.

localIntersection : Vector3D

Specifies the coordinates of the hit in the local coordinate system of the picked entity

modifiers : int

Specifies state of the mouse buttons for the event

position : Point2D

Specifies the mouse position with respect to the render area (window or quick item)

[since 5.14] viewport : Viewport

The viewport in which this event originated. A null value means the event originated from a frame graph branch without a Viewport. If a frame graph branch has a Viewport inside a Viewport the property will contain the leaf viewport.

This property was introduced in Qt 5.14.

worldIntersection : Vector3D

Specifies the coordinates of the hit in world coordinate system

© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-6.2/qml-qt3d-render-pickevent.html

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